Search found 552 matches

by leon
Wed Mar 26, 2014 1:01 pm
Forum: Old Threads (– September 2014)
Topic: Looking for a writer for a very short story [closed]
Replies: 0
Views: 405

Looking for a writer for a very short story [closed]

Visual Novel Tycoon is a game in the works for NaNoRenO. It is a time-management, stat-raising simulation where you get to make visual novels (and also KNs, RPGs and simulations). There are 4 classes/characters that the player can select at start (writer, artist, composer, programmer). These determi...
by leon
Mon Mar 17, 2014 12:03 pm
Forum: WiP: NaNoRenO
Topic: Visual Novel Tycoon [NaNoRenO 2014] [Sim]
Replies: 32
Views: 6916

Re: Visual Novel Tycoon [NaNoRenO 2014] [Sim]

Updated the OP with the composer path summary and a bunch of screenshots. Also Omnificent joined us! He'll be writing the composer path. Leon told me to spam the thread, so some 'mo art. You weren't supposed to say that, you traitor ! I don't suppose these characters are going to be interacting with...
by leon
Sat Mar 08, 2014 12:43 pm
Forum: Ren'Py Cookbook
Topic: Instant CG and BG gallery
Replies: 151
Views: 45281

Re: Instant CG and BG gallery

Click on "delete persistent" in Ren'Py launcher.
by leon
Wed Mar 05, 2014 6:01 pm
Forum: WiP: NaNoRenO
Topic: The Mishka Effect [2014] [Time Loop] [Comedy]
Replies: 23
Views: 4236

Re: The Mishka Effect [2014] [Time Loop]

I really like the idea of a time loop. And with you and Fungii teamed up I'm sure you make something great! :D
kaleidofish wrote:I was actually going for a cartoony effect with all of their names.
By the way, mishka (written miška) means "little mouse" in Slovenian. I think it also means "teddy bear" in Russian.
by leon
Wed Mar 05, 2014 4:49 pm
Forum: WiP: NaNoRenO
Topic: Visual Novel Tycoon [NaNoRenO 2014] [Sim]
Replies: 32
Views: 6916

Re: Visual Novel Tycoon [NaNoRenO 2014] [Sim]

The writer path will be written by whichever writer finishes their path first.

Thank you for the encouragement, everyone. We are very excited! :D
by leon
Tue Mar 04, 2014 8:05 pm
Forum: WiP: NaNoRenO
Topic: Visual Novel Tycoon [NaNoRenO 2014] [Sim]
Replies: 32
Views: 6916

Visual Novel Tycoon [NaNoRenO 2014] [Sim]

This game has been released! To download it check out this thread . Visual Novel Tycoon is a time-management, stat-raising simulation where you get to make visual novels (and also KNs, RPGs and simulations). There are 4 classes/characters that you can select at start (writer, artist, composer, prog...
by leon
Tue Mar 04, 2014 1:36 pm
Forum: Ren'Py Cookbook
Topic: Imagebutton GUI Framework [GxImagebuttons]
Replies: 102
Views: 56452

Re: Imagebutton GUI Framework [GxImagebuttons]

Copy paste this to the end of screens.rpy: ############################################################################## # Choice # # Screen that's used to display in-game menus. # http://www.renpy.org/doc/html/screen_special.html#choice screen choice: window: style "menu_window" xalign 0.5 yalign ...
by leon
Wed Feb 26, 2014 7:11 am
Forum: Ren'Py Cookbook
Topic: Instant CG and BG gallery
Replies: 151
Views: 45281

Re: Instant CG and BG gallery

Have you added an image called black.jpg to your game folder? Check the documentation for im.Composite or try it with LiveComposite if that doesn't work.

Code: Select all

g_cg.image(LiveComposite((1280, 720), (0,0), "#000", (200,200), gal_item))
by leon
Wed Feb 26, 2014 6:26 am
Forum: Ren'Py Cookbook
Topic: Instant CG and BG gallery
Replies: 151
Views: 45281

Re: Instant CG and BG gallery

To but a background behind, just list 2 displayables:

Code: Select all

g_cg.image("#000", gal_item)
To center/position the CG you can use im.Composite:

Code: Select all

g_cg.image(im.Composite((1280, 720), (0,0), "black.jpg", (200,200), ImageReference(gal_item)))
by leon
Tue Feb 25, 2014 5:49 pm
Forum: Ren'Py Questions and Announcements
Topic: Can Lip Flap Be Synched (Sync / Synced) With Voice [solved]
Replies: 10
Views: 2822

Re: Can Lip Flap Be Synched (Sync / Synced) With Voice [solv

Sure, I added these too. Synchronized makes the title too long...
by leon
Tue Feb 25, 2014 5:41 pm
Forum: Ren'Py Cookbook
Topic: Imagebutton GUI Framework [GxImagebuttons]
Replies: 102
Views: 56452

Re: Imagebutton GUI Framework [GxImagebuttons]

Just make a screen for the map. Something like this:

Code: Select all

screen map:
    add "map_bg.jpg"
    imagebutton auto "school_%s.png" focus_mask True xpos 100 ypos 100 action Jump("school")
Then display the map in the script:

Code: Select all

call screen map
by leon
Tue Feb 25, 2014 5:11 pm
Forum: Ren'Py Questions and Announcements
Topic: Can Lip Flap Be Synched (Sync / Synced) With Voice [solved]
Replies: 10
Views: 2822

Re: Can Lip Flap Be Synched With Voice

Thank you very much Asceai! It works perfectly! :D
by leon
Tue Feb 25, 2014 8:42 am
Forum: Ren'Py Questions and Announcements
Topic: Can Lip Flap Be Synched (Sync / Synced) With Voice [solved]
Replies: 10
Views: 2822

Can Lip Flap Be Synched (Sync / Synced) With Voice [solved]

I'm using Blink And Lip Flap code which makes the character's mouth move while the text is being displayed and it stops when the text is fully displayed. For a fully voiced game, is it possible to have the character's mouth move, while the voice is playing instead?
by leon
Mon Feb 17, 2014 4:19 am
Forum: Ren'Py Cookbook
Topic: Instant CG and BG gallery
Replies: 151
Views: 45281

Re: Instant CG and BG gallery

The problem seems to be in this line:

Code: Select all

    gallery_cg_items = ["bg doll close", "cg1"]
Double check that the images listed here are defined somewhere and spelled correctly.
by leon
Mon Feb 10, 2014 11:45 am
Forum: Works in Progress
Topic: [Cancelled/Build released] Lemon Project ver 1.1
Replies: 55
Views: 12533

Re: Lemon Project [Relationship Sim]

@Arowana: There were some problems with the host earlier, so the file probably didn't get fully downloaded (it should be about 70Mb). It should be fixed now. If the problem happens again, you can use this alternate download.