Search found 286 matches

by sapiboonggames
Thu Feb 16, 2017 12:26 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Display in-game time instead of actual time in save
Replies: 3
Views: 392

[SOLVED] Display in-game time instead of actual time in save

Hello guys, I'm making a dating sim in which the game has variables that keep track of the date, month, and weekname (Monday, Tuesday, etc). Previously, I use this code below: text FileTime(number, empty=_("???")) This record the time player save game and display it in save screen. My question is, h...
by sapiboonggames
Fri Jan 20, 2017 2:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Can vbox take a combination of texts and images inside?
Replies: 2
Views: 314

Re: Can vbox take a combination of texts and images inside?

Well, your problem is that vbox has only one child: side. Anything inside side is handled by side displayable itself. Vbox can handle arbitrary complex screens. Here is an example (cut down, so it might not work as-is) vbox: text(character.localized_name) showif character.relationship == 'aquired':...
by sapiboonggames
Fri Jan 20, 2017 2:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Can vbox take a combination of texts and images inside?
Replies: 2
Views: 314

Can vbox take a combination of texts and images inside?

So, as the subject states... I know that vbox can take textbutton and text inside. For ex: vbox: textbutton "Do this" textbutton "Do that" My question is, can vbox take something more complicated such as a combination of texts and images? If yes, how should I proceed with it? I tried putting this co...
by sapiboonggames
Thu Jan 28, 2016 11:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Help with dress-up system
Replies: 2
Views: 298

Re: Help with dress-up system

philat wrote:Is there a reason you're using len(wardrobetop.tops) rather than len(sorted_tops)?
Ahh! Yeah, I was being so stupid.
Changed all the len(wardrobetop.tops) to len(sorted_tops) and it's working fine.

Thank you!
by sapiboonggames
Thu Jan 28, 2016 6:12 pm
Forum: Ren'Py Questions and Announcements
Topic: Help with dress-up system
Replies: 2
Views: 298

Help with dress-up system

Hello guys, I have been attempting making my own dress-up system, but I'm stuck with one problem which has been making me pull my hair for a while :cry: Here is how I define the class. The view is True if the item is available in stores, while if the bought one is True, then the item is bought and n...
by sapiboonggames
Sun Nov 15, 2015 7:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing cursor by clicking on a button?
Replies: 3
Views: 499

Re: Changing cursor by clicking on a button?

ringonoki-ua wrote:Maybe you should look into renpy source files to find out in what circumstances cursor is being redrawn on screen?
I can't really code outside of renpy, so looking at the source file would be out of my abilty :oops:

Really hope that someone could help me with this.
Thank you!
by sapiboonggames
Sun Nov 15, 2015 12:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing cursor by clicking on a button?
Replies: 3
Views: 499

Changing cursor by clicking on a button?

Hello, I'm trying to make a screen in which if I select a button, the cursor changes. Below is the code that I'm using. ## HANDS BUTTON ## imagebutton: xpos 921 ypos 87 idle "foreplay/handbutton_idle.png" hover "foreplay/handbutton_hover.png" action SetScreenVariable('mousepointer', 1) ## MOUTH BUTT...
by sapiboonggames
Sun Sep 06, 2015 11:22 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Renpy.input asks for input twice?
Replies: 2
Views: 869

Re: Renpy.input asks for input twice?

That's it! It's such a silly mistake.
Thank you once again!
by sapiboonggames
Sat Sep 05, 2015 12:05 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Renpy.input asks for input twice?
Replies: 2
Views: 869

[SOLVED] Renpy.input asks for input twice?

Hi guys, I'm back with yet another question. This time, it's a rather weird thing... I use the renpy.input to let the players input their own names. label inputname: $ name = renpy.input("Please input your name (Maximum number of character is 11)", length=11) if name == "": $ name = "Danshi" return ...
by sapiboonggames
Sat Sep 05, 2015 11:56 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Imagemap problem: Selected_idle on ALL hotspots
Replies: 3
Views: 332

Re: Imagemap problem: Selected_idle on ALL hotspots

Oh, I didn't know about that. That fixes it, big thanks!
by sapiboonggames
Fri Sep 04, 2015 4:41 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Imagemap problem: Selected_idle on ALL hotspots
Replies: 3
Views: 332

[SOLVED] Imagemap problem: Selected_idle on ALL hotspots

So, as the title says, I'm using this code below, but the selected_idle shows up on ALL hotspots. I've tried deleting the cache folder but the problem keeps happening. screen restaurantscreen: tag menu modal True default select_dish = 0 imagemap: ground 'pref/restaurantbackground.png' idle 'pref/res...
by sapiboonggames
Sat Aug 15, 2015 12:27 am
Forum: Completed Games
Topic: Baby Making Time [Puzzle/Dating][BxG][BxB][GxG]
Replies: 64
Views: 24858

Re: Baby Making Time [Puzzle/Dating][BxG][BxB][GxG]

Coren wrote:Finished the game! Will try again with different pairings. Pretty funny!

By the way, sapiboong, what script do you use to allow the cupid to pull people around? :)
It's evented :P
by sapiboonggames
Fri Aug 14, 2015 11:11 pm
Forum: Completed Games
Topic: Baby Making Time [Puzzle/Dating][BxG][BxB][GxG]
Replies: 64
Views: 24858

Re: Baby Making Time [Puzzle/Dating][BxG][BxB][GxG]

Thanks for the answers!

@fae_of_the_rose: Yup, that's what makes me reluctant to work on a commercial release for the game, since it's kinda niche :s Guess I'll concentrate on finishing my original plan first!
by sapiboonggames
Fri Aug 14, 2015 1:09 pm
Forum: Completed Games
Topic: Baby Making Time [Puzzle/Dating][BxG][BxB][GxG]
Replies: 64
Views: 24858

Re: Baby Making Time [Puzzle/Dating][BxG][BxB][GxG]

Several questions for everyone: 1. Do you prefer to have only 1 big stage for the game (like it is currently. A big town, with 10 people to be match-made), or multi-stage with smaller number of single people? (For example, only 2 guys and 2 girls, smaller town, maybe even in different time settings ...