Search found 10 matches
- Sun Feb 05, 2012 12:47 pm
- Forum: Demos & Beta Testing
- Topic: (Looking for feedback) The Summer of the Eagle (Demo)
- Replies: 4
- Views: 1716
Re: (Looking for feedback) The Summer of the Eagle (Demo)
Sorry, that I haven't answered before but I was caught up in a lot of work. Thanks for the advice. I don't think that the character sprites are too. Compared with your example they seem to be too small, so making them bigger should indeed fix that poblem
.
- Tue Jan 24, 2012 11:22 am
- Forum: Demos & Beta Testing
- Topic: (Looking for feedback) The Summer of the Eagle (Demo)
- Replies: 4
- Views: 1716
Re: (Looking for feedback) The Summer of the Eagle (Demo)
Yes, of course. I'm sorry, I was busy and kind of forgot to update the links. But I fixed them now
.
- Wed Jan 18, 2012 1:18 am
- Forum: Demos & Beta Testing
- Topic: (Looking for feedback) The Summer of the Eagle (Demo)
- Replies: 4
- Views: 1716
(Looking for feedback) The Summer of the Eagle (Demo)
So, this is the first time I’m doing a visual novel and it’s also the first time that I’m using Ren’Py. I just finished my first chapter and I’m looking for feedback . What do you like? What don’t you like? Any help is appreciated: ). The text is about 1,000 words long and will probably take you abo...
- Tue Jan 17, 2012 8:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Persistent Data across multiple games.
- Replies: 4
- Views: 1291
Re: Persistent Data across multiple games.
Okay, thanks to the help of someone, I think this is solved. Game 1: init: $ mp = MultiPersistent("insertnamehere.com") label start: # Code for game menu: "Yes.": jump yes "No.": jump no label yes: $ mp.yes1 = True $ mp.no1 = False $ mp.save() $ accepted = "positiv" "Greg" "Awesome!" jump to newloca...
- Sun Jan 15, 2012 4:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Persistent Data across multiple games.
- Replies: 4
- Views: 1291
Re: Persistent Data across multiple games.
I admit that I haven't quite figured it out yet either. Maybe someone can help me with the MultiPersistent Data. Here is what I want to do: I'm working on a visual novel with different branches, depending on the users choices. I split the novel into chapters. So, let's say the user gets to make a fi...
- Sun Jan 08, 2012 7:02 am
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying several backgrounds (solved)
- Replies: 3
- Views: 413
Re: Displaying several backgrounds
Thank you, you two. That has solved my problem and made the whole thing clearer for me.
- Sun Jan 08, 2012 12:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying several backgrounds (solved)
- Replies: 3
- Views: 413
Displaying several backgrounds (solved)
I'm trying to show a set of background images at the beginning of my game without any text or character sprites. To set the mood so to say. But I'm obviosly doing something wrong and I can't figure it out. My code so far looks like this: label start: scene bg bird scene bg gras So, the first image t...
- Thu Jan 05, 2012 9:12 pm
- Forum: Creator Discussion
- Topic: How do I make a game?
- Replies: 24
- Views: 3022
Re: how do i make a game?
No, I didn't know that one. It looks great and is extremely helpful for me. Thank you!Cidz wrote:@ Lina - have you tried bassnovel? that has free sprites and backgrounds you can use.
- Thu Jan 05, 2012 3:41 pm
- Forum: Creator Discussion
- Topic: How do I make a game?
- Replies: 24
- Views: 3022
Re: how do i make a game?
@ Desu_Cake: I know that Ren'Py is simply an engine. My question was if you use a program (some other than Ren'Py) to create your charactors / backgrounds or if you draw them. And if you use a program, if you are willing to share the link. I did the same google search as you and I can tell you the s...
- Thu Jan 05, 2012 2:32 pm
- Forum: Creator Discussion
- Topic: How do I make a game?
- Replies: 24
- Views: 3022
Re: how do i make a game?
I've got a question that fits this topic, so I didn't want to start a new thread for it. I started to use Ren'Py yesterday and it is really easy to use and has a nice tutorial game, which took me about one hour to finish. However, the thing I haven't quite figured out yet is how you get your backgro...