Search found 22 matches

by Guerin78
Sat Jun 16, 2012 11:46 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Screen Language help
Replies: 13
Views: 1213

Re: Screen Language help

I don't believe (though I may be wrong) that you can set arbitrary config variables that way.

Does your code work if you replace config.readback_full with persistent.readback_full? (And initialize it in an init block somewhere?)
by Guerin78
Tue Jun 12, 2012 3:25 am
Forum: Ren'Py Questions and Announcements
Topic: Expected Menuitem error?
Replies: 2
Views: 660

Re: Expected Menuitem error?

It looks like you're missing the indentation that Ren'Py uses to mark blocks. Try: menu: "Coffee.": $coffee=True $dracopoints +=1 $blaisepoints +=1 $theo +=1 $harry +=1 "I think I will have some coffee." "Tea.": $tea=True $severuspoints +=1 $kingsleypoints +=1 $nevillepoints+=1 $gregorypoints +=1 "I...
by Guerin78
Fri Jun 08, 2012 4:16 am
Forum: Creator Discussion
Topic: Dimensions of the screen?
Replies: 1
Views: 435

Re: Dimensions of the screen?

There are three different ways of doing that, none of them "right" or "wrong". One would be to draw everything to the full size of the screen, and then draw the borders over top of it. This is the easiest of the three, but you take a performance hit from it (not a big deal in most VNs, unless you're...
by Guerin78
Sat May 26, 2012 1:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Floating Ghost Effect RESOLVED
Replies: 6
Views: 864

Re: Floating Ghost Effect HELP

I suggest doing it the way Alex just suggested, rather than mine -- using yoffset means you can use the default center, left, and right transforms if you choose.

(I didn't even think of the offset properties -- I've never had a use for them before now.)
by Guerin78
Fri May 25, 2012 2:58 pm
Forum: Ren'Py Questions and Announcements
Topic: Disabling Layouts?
Replies: 3
Views: 598

Re: Disabling Layouts?

Hm, that worked for me... Have you changed something else? What version of Ren'Py do you use? Actually, it worked for me, too, when I just tried it now. Some quick testing tells me that the problem I'm having had to do with the priority levels of init blocks -- my project was breaking up all the "i...
by Guerin78
Fri May 25, 2012 12:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Floating Ghost Effect RESOLVED
Replies: 6
Views: 864

Re: Floating Ghost Effect

I think what you want are parallel blocks. More or less: image my image: "my-image.png" parallel: # alpha code goes here. parallel: # bobbing code goes here. As far as the bobbing code, I'd do that by moving the yanchor property - just make sure you use ypos rather than yalign to position the charac...
by Guerin78
Fri May 25, 2012 12:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Disabling Layouts?
Replies: 3
Views: 598

Disabling Layouts?

The way layout is handled in screen language makes perfect sense to me. Unfortunately, while I can code my screens.rpy (well, I usually split it into one file per screen) however I like, about half the time, the code is completely ignored by Ren'Py. (As a quick demonstration: In a brand new project,...