Hi!!
Well, as he topic says I want to know if it's possible to make a non-square button for an imagemap. For example, 6 sides for a button with an L shape.
Thanks!!
Search found 69 matches
- Sat Jun 29, 2013 12:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Non-square imagemaps buttons
- Replies: 12
- Views: 4129
- Wed Jun 12, 2013 6:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Error at imagemap
- Replies: 4
- Views: 411
Re: Error at imagemap
Ok, I've downloaded the last version of Ren'Py and now it works... I had the 6.14.0 version and now the 6.15.5 version.
Maybe it was because of the version? Or maybe a file become corrupted?
Perhaps we'll never know xD.
Thanks anyway!
Maybe it was because of the version? Or maybe a file become corrupted?
Perhaps we'll never know xD.
Thanks anyway!
- Wed Jun 12, 2013 3:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Error at imagemap
- Replies: 4
- Views: 411
Re: Error at imagemap
Thanks Alex but it still doesn't work :S Here is the traceback: I'm sorry, but an uncaught exception occurred. While running game code: File "game\script.rpy", line 847, in script File "game\script.rpy", line 847, in python TypeError: 'NoneType' object does not support item assignment -- Full Traceb...
- Tue Jun 11, 2013 12:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Error at imagemap
- Replies: 4
- Views: 411
[Solved] Error at imagemap
Hello everyone! I've got the following error in the line of a imagemap: TypeError: 'NonType' object does not support item assignment' I don't know the reason... Here is the source code: label map: window hide None $ result = renpy.imagemap("Images/map_house_ground.jpg", "Images/map_house_hover.jpg",...
- Sun Jun 02, 2013 6:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: Sprite in presplash
- Replies: 3
- Views: 540
Re: Sprite in presplash
Yeah, I know how to make a presplash but how to make a sprite? Because I think that renpy doesn't support gif, does it?
- Sun Jun 02, 2013 6:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Sprite in presplash
- Replies: 3
- Views: 540
Sprite in presplash
Hello everyone!!
Well, the point is this: I want to add a sprite in the presplash so that the player don't get bored. It's for a mobile game, so that I think it would be useful. Does renpy supports this? I mean at presplash.
Thanks!
Well, the point is this: I want to add a sprite in the presplash so that the player don't get bored. It's for a mobile game, so that I think it would be useful. Does renpy supports this? I mean at presplash.
Thanks!
- Mon Feb 11, 2013 4:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with selected color buttons
- Replies: 5
- Views: 505
Re: Problem with selected color buttons
Hi! sorry, I've been without internet some days... About your questions: 1. I don't define style.default.size on another script. Why size? My problem is with the textbutton color, they always are selected, no matter which option I choose. 2. I don't understand the question well :S When I build the g...
- Fri Feb 08, 2013 5:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with selected color buttons
- Replies: 5
- Views: 505
Re: Problem with selected color buttons
I've no temp and no persistent data, no saves... I don't know why happens this. It's the same with other buttons when I use an action like StylePreference the buttons are always selected, but not with only the function Preference().
- Fri Feb 08, 2013 3:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with selected color buttons
- Replies: 5
- Views: 505
Re: Problem with selected color buttons
Nobody knows? 
- Mon Feb 04, 2013 3:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with selected color buttons
- Replies: 5
- Views: 505
Problem with selected color buttons
Hi! I've a little problem in preferences of the game menu. When an option is selected, for example "Seen Messages" or "Stop Skipping", the text color is yellow. If not, it's white. Like you can see in the picture, I've created a "Size" label, but the color text of the buttons are always yellow, no m...
- Mon Jan 28, 2013 12:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Game in Android changes from PC
- Replies: 1
- Views: 288
Re: Game in Android changes from PC
Ok. I don't know why that happened but finally I fixed it by reinstalling rapt.
Thanks anyway...
Thanks anyway...
- Thu Jan 24, 2013 8:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Config.sample option
- Replies: 1
- Views: 169
Re: Config.sample option
Ok, forget it, I've done with a normal variable and it works.
Thanks anyway ^_^.
Thanks anyway ^_^.
- Thu Jan 24, 2013 7:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: Transition in menus
- Replies: 0
- Views: 212
Transition in menus
Hey there! I'm trying to make transitions between the main menu, the game menu and the game. I know that in options.rpy there are functions like "config.main_game_transition", for example, but I can't do the transition works with, move, slide and other, but works with "fade". It's "fade" the only on...
- Tue Jan 22, 2013 6:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Game in Android changes from PC
- Replies: 1
- Views: 288
[Solved]Game in Android changes from PC
Hi!
I'm doing a renpy game and I've done several changes, like add menu buttons, delete others or change the font. But when I build it to Android and install on my phone... The game doesn't shows the changes!! For PC the changes works, but ¿not for Android? What's the reason??
Any idea?
Thank you!!
I'm doing a renpy game and I've done several changes, like add menu buttons, delete others or change the font. But when I build it to Android and install on my phone... The game doesn't shows the changes!! For PC the changes works, but ¿not for Android? What's the reason??
Any idea?
Thank you!!
- Tue Jan 22, 2013 11:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Config.sample option
- Replies: 1
- Views: 169
[Solved]Config.sample option
Hi! Well, I want to add a test button to the volume preferences. I know that I must activate "config.sample_sound = "click.wav"" and the button appears. It's the same if I add "config.sample_voice = "click.wav"", the button appears. But if I add "config.sample_music = "click.wav"" gives me the next ...