Search found 80 matches
- Mon Mar 12, 2012 1:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Simultaneous Transitions
- Replies: 5
- Views: 2097
Re: Simultaneous Transitions
The simple lazy-coder way to do it would be to actually MAKE one long image of the two of them, and slide over to the next... :) Haha, it certainly sounds lazier, but I'm trying to avoid that at all costs...if you have one screen that can shift in four directions and 50+ screens, it wouldn't be suc...
- Mon Mar 12, 2012 3:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Simultaneous Transitions
- Replies: 5
- Views: 2097
Re: Simultaneous Transitions
Ah...thanks, but that wasn't quite what I meant. I probably should've worded that better. What I meant was to make it look like the two images were connected while they were sliding, rather than have the blank screen between them. So...like the two images were really one long image, and I wanted to ...
- Mon Mar 12, 2012 3:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: Simultaneous Transitions
- Replies: 5
- Views: 2097
Simultaneous Transitions
Is it possible to have two transitions happen at the same time? What I've been trying to do is slide an image offscreen (using the slideaway transitions) while sliding a new image in to take its place (using the regular slide transitions), so the whole thing just looks like one big transition instea...
- Tue Mar 06, 2012 2:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Player-generated Movement (Fixed)
- Replies: 0
- Views: 801
Player-generated Movement (Fixed)
I believe I must've set a record for the number of times I crashed Ren'py or froze my computer just trying to get this code to run. And it still doesn't run, despite a few hours of struggle. The Tiler class itself was fine before I started playing around with getting user input (and thus added the e...
Re: Guestbook
Hi, all. Name: kankan Location: California I've been lurking around here for a while, seeing that my friend saw it fit to throw me into helping her design a game. Unfortunately, I'm in way over my head (my first game ever, during my first year of learning computer programming, and an rpg at that?), ...