Search found 558 matches

by Sharm
Sat Jul 12, 2014 2:31 am
Forum: Creative Commons
Topic: Free Sprites Weekly
Replies: 54
Views: 33299

Re: Free Sprite Weekly --- WIP UP 3/05

Expressions are your least favorite? Interesting! I hate new poses but I could do expressions all day.

I'm always interested in character generators! Especially when the art is so nice. I really just like playing with them though.
by Sharm
Mon Jul 07, 2014 6:22 pm
Forum: Asset Creation: Writing
Topic: Should the adverb rule apply to dialogues too?
Replies: 18
Views: 2276

Re: Should the adverb rule apply to dialogues too?

I've heard of that "rule" before but I've never heard of anyone who advocates it as an absolute thing in any case. It's just that writers who are still in the early stages of learning have a tendency to lean too heavily on adverbs to the detriment of their craft. It's not the adverbs that are the pr...
by Sharm
Mon Jul 07, 2014 3:41 am
Forum: Asset Creation: Writing
Topic: Naming a project?
Replies: 9
Views: 982

Re: Naming a project?

It's a bit like poetry, I fiddle around with the words until I have something that fits on multiple levels. Or sometimes it just comes to me as I think about the best way to sum up what the game is in as simple terms as possible. If neither of those work it usually just means I need to leave it alon...
by Sharm
Mon Jul 07, 2014 3:20 am
Forum: Creator Discussion
Topic: What is your ideal otome game?
Replies: 12
Views: 3999

Re: What is your ideal otome game?

Age: 35 Gender (if any): Female Games for Android/iOS or Computer? Computer. All that pretty art is wasted on a tiny screen, and I don't use my phone for any gaming except puzzles. Anything else drains the battery life more than I like. Being able to buy individual routes or pay a fixed price for s...
by Sharm
Sat Jul 05, 2014 8:31 pm
Forum: Creator Discussion
Topic: Furniture with sprites?
Replies: 3
Views: 643

Re: Furniture with sprites?

Sure, why not? Sprites can be whatever you need them to be, you don't even have to have them be people at all. Do whatever works for your game. You'd have to be careful with the character's placement, so that they're high enough that it doesn't feel oddly placed on the screen but low enough that the...
by Sharm
Wed Jul 02, 2014 11:37 am
Forum: Links to CC Resources
Topic: RPG Enemies & Backgrounds [Reuploaded] (Pipoya)
Replies: 7
Views: 4135

Re: Monsters, er.. Enemies & Backgrounds (Pipoya) [CC BY-SA

My apologies, I misread it. Man, that's not part of CC BY-SA? It should be. I wouldn't want my creative commons stuff sold like that either.
by Sharm
Wed Jul 02, 2014 10:59 am
Forum: Links to CC Resources
Topic: RPG Enemies & Backgrounds [Reuploaded] (Pipoya)
Replies: 7
Views: 4135

Re: Monsters, er.. Enemies & Backgrounds (Pipoya) [CC BY-SA

Sounds to me like the artist had no idea that putting a CC license on it meant that. I'd treat it like a NC license just because it's clearly the artists intent, even if it's not legally binding. BTW, my understanding of copyright law is that the court would be held in the artist's country, not the ...
by Sharm
Wed Jul 02, 2014 1:15 am
Forum: Creator Discussion
Topic: Need tips for finding artists
Replies: 22
Views: 2461

Re: Need tips for finding artists

Taleweaver wrote:Um, backlash for declining to give someone free services? Has the world really come to this?
Sadly yes. This has happened to me before.
by Sharm
Sat Jun 28, 2014 12:05 am
Forum: Creator Discussion
Topic: Need tips for finding artists
Replies: 22
Views: 2461

Re: Need tips for finding artists

Most artists I've asked to work with me freely have either agreed or, politely, declined. I don't know how it is with other artists, but I actually find the private requests for free work very stressful. There's a feeling of obligation that comes with someone soliciting me specifically and I'm afra...
by Sharm
Tue Jun 24, 2014 2:52 pm
Forum: Creator Discussion
Topic: CGs vs "cartoonized" or filtered photos
Replies: 17
Views: 1953

Re: CGs vs "cartoonized" or filtered photos

In general I'd say filtered photos look cheap and shoddy and shouldn't be used for any commercial endeavor. This goes out the window totally if you can make your filtered stuff look as awesome as Ookami Kasumi's but the key to this way of doing it is artistry, using tools like color theory and compo...
by Sharm
Sun Jun 22, 2014 2:12 pm
Forum: General Discussion
Topic: Myst, Riven, and Obduction
Replies: 10
Views: 2062

Re: Myst, Riven, and Obduction

I liked Mist for the same reasons you do Gear. That's why I'm so addicted to the Escape the Room subgenre of adventure games. You should check out the Submachine series, you'll love them.
by Sharm
Sat Jun 07, 2014 9:28 pm
Forum: Creative Commons
Topic: [Public Domain] 9 Mixed Fantasy Backgrounds (hi-res)
Replies: 7
Views: 3267

Re: 9 Mixed Fantasy Backgrounds [CC0]

Ulfus said he commissioned them, he never said who the artist was. Saying that they were made by him isn't actually true.
by Sharm
Sun May 25, 2014 10:18 pm
Forum: Asset Creation: Art
Topic: Where is Gimp's Pen Tool?
Replies: 6
Views: 998

Re: Where is Gimp's Pen Tool?

If you want a pen tool I like Inkscape. It works a lot like Illustrator and it's free.
by Sharm
Tue May 20, 2014 10:40 am
Forum: Creator Discussion
Topic: New Term for Visual Novels? [split]
Replies: 93
Views: 8065

Re: New Term for Visual Novels? [split]

I'm on the side of getting a new term if we can get enough people to agree to give it some traction. There's nothing about the name Visual Novel that says "this is something that you play on a computer and has interactivity". What it really sounds like is someone trying to reinvent a term for a grap...
by Sharm
Thu May 15, 2014 1:53 am
Forum: Creator Discussion
Topic: Any plans for a larger Ren'Py training VN?
Replies: 60
Views: 4910

Re: Any plans for a larger Ren'Py training VN?

Ah, thanks Trick. Yeah, I'm not surprised that you're busy. Still looking forward to your awesome VN. :) @chocoberrie: I can do a tutorial for some of those things that you can't but there's a few on that list that I don't know how to do either. We should certainly add music and sound, I can't belie...