Search found 159 matches
- Wed Mar 20, 2013 11:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: "None type object not callable" [solved]
- Replies: 4
- Views: 642
Re: "None type object not callable"
Brilliant. That did it, thank you.
- Tue Mar 19, 2013 2:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "None type object not callable" [solved]
- Replies: 4
- Views: 642
Re: "None type object not callable"
that's not actually an empty variable, it's a string that says "None". If run in normal python blocks, it works fine. It's just the "true=runReply()" part of that second question that it doesn't like. I made sure to check for that. hiding nonexistent things sounds good. I'll do that for the first is...
- Tue Mar 19, 2013 12:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "None type object not callable" [solved]
- Replies: 4
- Views: 642
"None type object not callable" [solved]
so I have an "action If()" call in a screen... on "replace" action If(activeMessage.seen == False, true=[SetVariable("unread", unread - 1), SetField(activeMessage, "seen", True)] ) and it works fine unless the condition returns false. I don't want it to do anything in that case, but apparently I can...
- Mon Mar 18, 2013 8:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: centering text in the namebox [solved]
- Replies: 2
- Views: 444
Re: how would I go about centering the text in the namebox
Ah, thank you. Strangely, I had just stumbled on the style.say_label stuff. One more thing I can check off.
- Sun Mar 17, 2013 2:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: centering text in the namebox [solved]
- Replies: 2
- Views: 444
centering text in the namebox [solved]
I know it's style.say_who_window.something, but I'm not sure what. Most of what I've tried has ended up centering the namebox on screen.
- Wed Mar 13, 2013 4:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: local variable referenced before assignment
- Replies: 2
- Views: 350
Re: local variable referenced before assignment
aha. Strange, I haven't had to do that before. It worked, but I'd love to know why, if you know. Also, sort of related question, I have: if activeMessage.seen == False: unread -= 1 activeMessage.seen = True in a python block inside a screen. The activeMessage.seen = True part evaluates, but the unre...
- Wed Mar 13, 2013 1:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: local variable referenced before assignment
- Replies: 2
- Views: 350
local variable referenced before assignment
I'm getting an error message that says local variable "unread" referenced before assignment pointing to the line with the arrow below. This has me a bit thrown off because 1) unread isn't local and 2) it's assigned right above this function, and again after the start label. I get the error only when...
- Tue Mar 12, 2013 6:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: screen running before call
- Replies: 0
- Views: 322
screen running before call
Below are two screens in a series used for text messaging. For the most part, they work fine, but I'm getting some strange behaviour between these two. What should be happening is once the player gets to the "Sent" screen, that little python block runs, which will add the chosen reply to their mail ...
- Sat Jan 12, 2013 12:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: appearing/vanishing text on screen question
- Replies: 2
- Views: 328
Re: appearing/vanishing text on screen question
sounds like a good place to start. So within that would I be able to do something like: transform floatyText(words, xal, yal): show Text(words): xalign xal yalign yal on show: alpha 0.0 linear .5 alpha 1.0 on hide: linear .5 alpha 0.0 pause 5.0 hide Text(words) image floatyTextThing: contains: float...
- Fri Jan 11, 2013 4:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: appearing/vanishing text on screen question
- Replies: 2
- Views: 328
appearing/vanishing text on screen question
I'm trying to get an effect where lines of text will dissolve in somewhere (possibly somewhere random, but I might just give the illusion of randomness to avoid actual randoms), wait a bit, then dissolve out. The tricky bit is I want them to do this at different, but overlapping times. For example, ...
- Sun Dec 09, 2012 5:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]can't find NoRollback class
- Replies: 2
- Views: 356
Re: can't find NoRollback class
Works exactly the way I had hoped. Thank you again.
- Thu Dec 06, 2012 2:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Lots of choices / small screen
- Replies: 7
- Views: 950
Re: Lots of choices / small screen
Yeah, I'd use a viewport. If you don't know what that is, it's a box that only shows part of a bigger thing, like a small portion of an image, or part of a list too large to fit on screen. I'm using a couple for long lists of messages in my current project. They're pretty nifty. The documentation fo...
- Thu Dec 06, 2012 2:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]can't find NoRollback class
- Replies: 2
- Views: 356
[solved]can't find NoRollback class
I was informed of a trick to disable rollback for a single Class by importing renpy.NoRollback into it when defining the Class, but when I try that it gives me the "module object has no attribute NoRollback." For another piece of code (the shaker object from the cookbook), I had to import renpy.expo...
- Mon Nov 19, 2012 11:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: misbehaving transition
- Replies: 1
- Views: 486
misbehaving transition
show MC main at right show Mie main at right2 with move One would think this would move both these images at the same time, but for some reason it doesn't, it moves MC main then Mie main, as if they each had their own with move attached to them. That little chunk gets jumped to directly from the en...
- Wed Nov 14, 2012 12:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: custom tranforms with variable positions [done]
- Replies: 5
- Views: 708
Re: custom tranforms with variable positions
Brilliant! Thanks again to everyone for all the answers.