Hello, I'm french and I like foreign culture so, here's my score :
- French 5/5
- Vietnamese 4/5
- Japanese 3/5
- English 3/5
- Spanish 2/5
- Italian 2/5
- German 2/5
- Latin 1/5
Search found 31 matches
- Mon Aug 27, 2012 10:56 am
- Forum: General Discussion
- Topic: Foreign Languages
- Replies: 111
- Views: 12891
- Sun Aug 26, 2012 3:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do I move images in Ren'py... No seriously...
- Replies: 6
- Views: 12176
Re: How do I move images in Ren'py... No seriously...
Ow... You were faster than me >_<
Anyways, my solutions were a bit different. I essentially use the Move fonction. For exemple, the 1st problem's solution was :
Anyways, my solutions were a bit different. I essentially use the Move fonction. For exemple, the 1st problem's solution was :
Code: Select all
show red_square at Move((0.0, 0.0), (1.0, 1.0), 10.0)- Mon Jul 30, 2012 5:30 am
- Forum: Creator Discussion
- Topic: Too many player choices?
- Replies: 27
- Views: 2065
Re: Too many player choices?
I am sorry, I have no advice for you since I am also new to VNs. In my VN, I have a lot of choices but they are pretty clear and the consequences are predictable. I used relations points. Each choice bring a character or another to like or dislike you. After in the game, if the relationship is stron...
- Sun Jul 29, 2012 11:59 am
- Forum: Creator Discussion
- Topic: Too many player choices?
- Replies: 27
- Views: 2065
Re: Too many player choices?
My present project need the MC to be friendly with some character in order to get them to help him. That's why I need a lot of choices. Moreover, I actually think that may make the game a bit more dynamic or interactive. For instance G-senjou no maou was pretty awesome but I regret It dont offer a l...
- Mon Jul 23, 2012 11:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: Strange problem with my Yes-No prompt
- Replies: 2
- Views: 561
Re: Strange problem with my Yes-No prompt
Yeah, it does work, thank you very much... So, I'm actually blind u_u
- Mon Jul 23, 2012 10:50 am
- Forum: Creator Discussion
- Topic: Perfect ending even with dead MC?
- Replies: 22
- Views: 2010
Re: Perfect ending even with dead MC?
Persona 3 immediately comes to mind... Me too. Such an ending is pretty cool indeed. There is also an anime like this (beware of spoil) : Code Geass I think if the MC dies, the story should probably end shortly after... Well, It's pretty natural to me. In fact, when the MC died, the game (or what s...
- Fri Jul 20, 2012 8:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Strange problem with my Yes-No prompt
- Replies: 2
- Views: 561
Strange problem with my Yes-No prompt
Hello everyone, I have read the others topic but i didnt manage to find a solution to my problem. (Maybe I'm blind >_<) So, I saw the custom yes-no prompt in the cookbook and want to try myself. I was so happy when it worked but, it only work with only one case... Actually, when I quit the game with...
- Tue Jun 05, 2012 5:06 pm
- Forum: Asset Creation: Writing
- Topic: Introducing yourself
- Replies: 6
- Views: 1057
Re: Introducing yourself
protagonist "Are you stupid ? My name is written on my badge !"
"I check it myself, it was written..."
ask name.
"I check it myself, it was written..."
ask name.
- Fri May 25, 2012 4:04 pm
- Forum: Works in Progress
- Topic: Spiral Destiny [crisis survival VN]
- Replies: 9
- Views: 4967
Re: Spiral Destiny [crisis survival VN]
That's such an interessant storyline actually. I'm going to wait for the final release 
- Fri May 25, 2012 12:24 pm
- Forum: Personal Art Threads
- Topic: Give me your sketch requests [CLOSED]
- Replies: 23
- Views: 1899
Re: Give me your sketch requests
Wow thank you, now she has a father :3
- Fri May 25, 2012 4:06 am
- Forum: Personal Art Threads
- Topic: Give me your sketch requests [CLOSED]
- Replies: 23
- Views: 1899
Re: Give me your sketch requests
Yeah... I'm seeking for the ideal boyfriend for one of my female character but i can't satisfied myself... Maybe you can 
- Thu May 24, 2012 7:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: PLEASE HELP!!!!
- Replies: 5
- Views: 655
Re: PLEASE HELP!!!!
And type an explicit title.
- Wed May 23, 2012 4:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: (player_name) problems.... (solved!)
- Replies: 3
- Views: 595
Re: (player_name) problems....
I think OP want to declare it. Moreover, both [player_name] and %(player_name) can be used in 6.12.
Try this :
Try this :
Code: Select all
$ player_name = me
$ player = DynamicCharacter("player_name", color="#58D3F7", show_two_window=True)
$ player_name = renpy.input("My name is : ", "Ryouzanki", length=15) or "Ryouzanki"
- Mon May 21, 2012 6:31 pm
- Forum: Asset Creation: Art
- Topic: How to get sprites to move?
- Replies: 3
- Views: 650
Re: How to get sprites to move?
You're welcome
- Mon May 21, 2012 3:41 pm
- Forum: Asset Creation: Art
- Topic: How to get sprites to move?
- Replies: 3
- Views: 650
Re: How to get sprites to move?
Do you mean this ?
Code: Select all
show ryouzanki at left
show ryouzanki at center with move