Search found 150 matches
- Sat Oct 27, 2012 7:16 am
- Forum: Ren'Py Questions and Announcements
- Topic: menu command in python (solved)
- Replies: 4
- Views: 569
Re: menu command in python
Unfortunately, it works not. python: $ result = menu("What now?", [('choice 1', 'one'), ('choice 2', 'two')]) $ result = menu(["What now?", ('choice 1', 'one'), ('choice 2', 'two')]) $ result = menu([('choice 1', 'one'), ('choice 2', 'two'), "What now?"]) $ result = menu([('choice 1', 'one'), ('choi...
- Fri Oct 26, 2012 1:57 pm
- Forum: Personal Art Threads
- Topic: How does this look?
- Replies: 16
- Views: 3233
Re: How does this look?
the top of the bench in the middle right under the bench in the back seems odd to me.
That's byside, how long did it take you to create this?
That's byside, how long did it take you to create this?
- Fri Oct 26, 2012 9:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: menu command in python (solved)
- Replies: 4
- Views: 569
menu command in python (solved)
Hi there, caption says it all, I want to get this menu: Prota "What should I do now" "back to map": jump world "go climbing": [...] jump vulcano0 "speak to Cynthia": jump meetCynthia into python language and after many search pages my only result was this . Not bad so far, but by this I can only giv...
- Fri Oct 26, 2012 7:16 am
- Forum: Ren'Py Questions and Announcements
- Topic: Save/Load does not work on objects of own classes [solved]
- Replies: 2
- Views: 333
Re: Save/Load does not work on objects of own classes
What the... What sorcery is this?
Thank you very much and here, have a cookie:

Thank you very much and here, have a cookie:

- Fri Oct 26, 2012 3:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: Save/Load does not work on objects of own classes [solved]
- Replies: 2
- Views: 333
Save/Load does not work on objects of own classes [solved]
So, according to some wiki entry I found, I got my code like this: init -100 python: class CharWithStats (store.object): [...] class Protagonist(store.object): [...] class Girl(store.object): [...] def __init__(self, name, strength = 0, intelligence = 0, skills = 0, charm = 0, [...]): self.__name = ...
- Thu Oct 25, 2012 1:47 am
- Forum: Asset Creation: Writing
- Topic: Non Native English writing
- Replies: 21
- Views: 3346
Re: Non Native English writing
I also write from English in the beginning. Actually, when writing my stories in German, from a certain point on they are supposed to speak English so sometimes I think of English jokes and have to try to translate them somehow into German xD Also for the bilingual wiki I'm writing I can assure tran...
- Thu Oct 25, 2012 1:43 am
- Forum: Personal Art Threads
- Topic: My first sprite. Took me a week!?!? *dying* *dies* *dead*
- Replies: 5
- Views: 898
Re: My first sprite. Took me a week!?!? *dying* *dies* *de
Nice one, which program did you use?
It could be me, but it seems to me the boobs are not matching each other so good...
It could be me, but it seems to me the boobs are not matching each other so good...
- Wed Oct 24, 2012 11:03 am
- Forum: Anime, Games, and Japan
- Topic: What kind of Anime/Otome Character do you like ?
- Replies: 61
- Views: 12770
Re: What kind of Anime/Otome Character do you like ?
Somehow I get the feeling the board members are mostly female... What gave you that impression? [...] or the constant Otome dating sim questions? Yes, this. If I'm right, Otome means going only for boys. Then we have a relative high amount of this here, compared to going-for-girls-games. But well, ...
- Tue Oct 23, 2012 4:08 pm
- Forum: Asset Creation: Art
- Topic: How to Price GUI & CGs?
- Replies: 6
- Views: 1324
Re: How to Price GUI & CGs?
Usually, you should price things based on the amount of time you spend on a certain thing. Price can also be based on the quality you put into it. This. Also there are many kinds of creative production, but I think creating GUIs (especially for industry software) is the most un-fun one, I really ha...
- Tue Oct 23, 2012 3:58 pm
- Forum: Anime, Games, and Japan
- Topic: What kind of Anime/Otome Character do you like ?
- Replies: 61
- Views: 12770
Re: What kind of Anime/Otome Character do you like ?
Somehow I get the feeling the board members are mostly female... So, am I allowed to post about characters of both genders? Also, what did you think of when writing "like"? Like I have sympathy for certain characters or think they are cool/to be respected/impressive or more like the like-like like f...
- Tue Oct 23, 2012 3:52 pm
- Forum: Asset Creation: Art
- Topic: BG Made From Photos
- Replies: 27
- Views: 2718
Re: BG Made From Photos
That is not so much satisfying. For now I use Filter->Artistic->Oilify... to remove the "looks like a photography" effect, but that's not so close to a anime-/cartoon-like image.
On the other side, it would make things to easy if that functionality would already exist, right?
On the other side, it would make things to easy if that functionality would already exist, right?
- Tue Oct 23, 2012 2:44 pm
- Forum: Asset Creation: Art
- Topic: BG Made From Photos
- Replies: 27
- Views: 2718
Re: BG Made From Photos
Here's another approach. http://herselfswebtools.com/2007/06/7-steps-to-turn-a-photo-into-a-cartoon-using-gimp.html I like this approach. Is there more, e.g. colours? Because the results from the first solution are amazing, but it also seems like a lot of work, thus takes a lot of time and I don't ...
- Tue Oct 23, 2012 6:02 am
- Forum: Ren'Py Questions and Announcements
- Topic: Non-Negative Variables
- Replies: 4
- Views: 553
Re: Non-Negative Variables
totally forgot python can do something like that, I'm still thinking much in classes from Java xD
- Mon Oct 22, 2012 3:21 pm
- Forum: Anime, Games, and Japan
- Topic: recommended manga(formerly currently reading manga)
- Replies: 137
- Views: 25902
Re: recommended manga(formerly currently reading manga)
Akumetsu. 'nuff said.
- Mon Oct 22, 2012 12:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Pausing With Parameterized Text
- Replies: 6
- Views: 1138
Re: Pausing With Parameterized Text
On the other hand, my solution basically works, too. I just awakened with the idea of using a boolean variable in the say screen, but OokamiKasumi had a much better solution I guess when you're using telepathy just this one time, the solution with pause is easier. (Also I'm delighted about how much ...