Search found 189 matches
- Mon Dec 24, 2012 9:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jedit not working Even with Java installed?(solved!)
- Replies: 8
- Views: 666
Re: Jedit not working Even with Java installed?
no luck >.<
- Mon Dec 24, 2012 9:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jedit not working Even with Java installed?(solved!)
- Replies: 8
- Views: 666
Re: Jedit not working Even with Java installed?
still didn't work :/
- Mon Dec 24, 2012 8:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jedit not working Even with Java installed?(solved!)
- Replies: 8
- Views: 666
Re: Jedit not working Even with Java installed?
Thanks i'll Try that 
- Mon Dec 24, 2012 7:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jedit not working Even with Java installed?(solved!)
- Replies: 8
- Views: 666
Jedit not working Even with Java installed?(solved!)
My script, options, and screen.rpy won't open even if I had Java was installed? Why is that? I can't unistall my java either? I tried downloading the latest Java update but it says I have to remove my older Java to install the updated Java, but can't seem to unistall it. Do we need the Latest Java t...
- Sat Dec 22, 2012 6:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Side image blocking words
- Replies: 2
- Views: 368
Re: Side image blocking words
Thanks! It worked! 
- Sat Dec 22, 2012 5:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Side image blocking words
- Replies: 2
- Views: 368
Side image blocking words
Okay I'm getting fustratred and don't have a clue to to do side images at all.. I want to and I think I've done it, but the things is the character is blocking the words and it's fustrating me >.<!
Here is a snapshot of what I mean. Still a newb xD
Here is a snapshot of what I mean. Still a newb xD
- Fri Dec 21, 2012 10:02 pm
- Forum: Ideas
- Topic: Fatexheart (Fantasy/Action) (Yuri) Update 10/18
- Replies: 46
- Views: 9026
Re: Fatexheart (Fantasy/Action) (Yuri)(Incest) Open Dev
Wow! Sounds soo interesting! Will be looking towards this!! ;D!
- Fri Dec 21, 2012 9:35 pm
- Forum: Works in Progress
- Topic: Promise you (NEW UPDATE:3/26/13:CANCELLED
- Replies: 27
- Views: 5934
Re: Maiden or Princess? (Comedy, Romance, and Drama...???)
UPDATE:12/21/12: ok right now I am hoping to finish the sprites as soon as I can. It's sooo hard to make them look a like. So many expression. And now even I'm getting lazier to do the CGs! xDDD BUT I MUSN'T BE LAZY! Winter break, might as make some use to this. I'm fixing some more scripting, menus...
- Thu Dec 20, 2012 3:05 pm
- Forum: Creator Discussion
- Topic: Questions about demos...
- Replies: 5
- Views: 812
Re: Questions about demos...
Thanks for the feedback, no I have more of a guide to put into my demo! :]! I'll definetly try out Recettear!
- Thu Dec 20, 2012 2:26 pm
- Forum: Creator Discussion
- Topic: Questions about demos...
- Replies: 5
- Views: 812
Re: Questions about demos...
Thanks
! The videos were really helpful!!
- Thu Dec 20, 2012 9:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Letting players choose their own character....
- Replies: 11
- Views: 1200
Re: Letting players choose their own character....
While on the other half "imagemap_%s.jpg" Is the image that you put in the screen for ex. your characters that you are making it selectable. The "imagemap_%s.jpg" is just used as an example. So that means while I'm drawing my characters; I can use some random pics for it? Gee, thank you very much! ...
- Thu Dec 20, 2012 9:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Game menu help?
- Replies: 3
- Views: 404
Re: Game menu help?
Well for cusomizing preference backgrounds, I'm still not use to but, from what I know you can't do much, besides just changing the positions. Anyone can correct me if I'm wrong XD But the best way is using imagemaps, I know it's hard...and I can't do it either XDDDD
- Thu Dec 20, 2012 9:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: Letting players choose their own character....
- Replies: 11
- Views: 1200
Re: Letting players choose their own character....
screen charselection: imagemap: auto "imagemap_%s.jpg" hotspot (111,121,208,46) action Start("charactera") hotspot (99,201,232,46) action Start("characterb") label charactera: $ischara=True jump continue hotspot (111,121,208,46) action Start("charactera") <--- What does this do actually? Especially...
- Thu Dec 20, 2012 8:57 am
- Forum: Creator Discussion
- Topic: Questions about demos...
- Replies: 5
- Views: 812
Questions about demos...
What do you guys think about Demo's? Like You know what do you expect in a demo? What would you like to see in a demo.
How long would you like a demo to be? I'd love to hear your thoughts on demos
DDDDD! Some bunch of questions there lol!
How long would you like a demo to be? I'd love to hear your thoughts on demos
- Mon Dec 17, 2012 11:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: If, elifs, and else statement questions {solved!}
- Replies: 2
- Views: 370
Re: If, elifs, and else statement questions
I think you do something like this... $ variable = False #this will create a variable that can be used to keep track of a choice. Name the variable something more descriptive and specific menu: "pen": jump steal "book": jump give label steal: "Sam" "Please return to Bob....nah I'll keep this." $ va...