Search found 232 matches
- Thu Jul 16, 2015 10:21 pm
- Forum: Asset Creation: Writing
- Topic: Introducing the audience to a setting
- Replies: 7
- Views: 1317
Re: Introducing the audience to a setting
You can convey exposition in a variety of ways, with varying levels of sophistication and success. The most obvious is to have a narrated prologue, which is fine for most stories but lacks the deft for more subtle interplay. If the protagonist is unfamiliar with the setting, then they can have it ex...
- Thu Jul 16, 2015 5:33 pm
- Forum: Creator Discussion
- Topic: How to run a successful kickstarter? (And a little more)
- Replies: 12
- Views: 1963
Re: How to run a successful kickstarter? (And a little more)
As netravelr suggested, if you don't have any experience with commercial releases, I'd highly recommend that you take a small project and run it through the entire process first. If you start with something short and easy to create and fund, you can run a Kickstarter campaign and a full development ...
- Thu Jul 16, 2015 3:50 am
- Forum: General Discussion
- Topic: Shout For Joy, Share Your Happiness
- Replies: 756
- Views: 89565
Re: Shout For Joy, Share Your Happiness
I might have a job! I'll be busier now, but I might have more than $30 in my bank account at all times! Yay!
- Thu Jul 16, 2015 3:49 am
- Forum: Creator Discussion
- Topic: Commission review system?
- Replies: 51
- Views: 4966
Re: Commission review system?
I think that reviews are important, but I don't think this forum needs a system for them. Yes, the community would benefit greatly from more feedback and accountability, but in my opinion, it shouldn't be enforced. If we care about it (which I think we all do), then we can collectively make the effo...
- Tue Jul 14, 2015 10:33 pm
- Forum: Creator Discussion
- Topic: Questions on the process of making a VN
- Replies: 7
- Views: 2132
Re: Questions on the process of making a VN
Ah thank you all so much for your kind and detailed responses! I already feel like I have a clearer vision/way to go about making this VN~ I appreciate your guys time very much s'very kind of you to share how you might go about it and what not! I'll be sure to use the help given as well as consider...
- Tue Jul 14, 2015 11:51 am
- Forum: Creator Discussion
- Topic: Should I get a new artist?
- Replies: 14
- Views: 1272
Re: Should I get a new artist?
I think the more prevalent problem is that if you're using crowdfunding for your contingency plan, you already have bigger problems. >.> Regarding the OP... it really depends on you want to do with it. If you don't have any deadlines you need to meet, I'd probably stick with the artist myself - it's...
- Tue Jul 14, 2015 5:24 am
- Forum: Creator Discussion
- Topic: Questions on the process of making a VN
- Replies: 7
- Views: 2132
Re: Questions on the process of making a VN
I think how you go about making a VN depends on what role you play. I'm a writer, so I know I can handle the story from start to finish, but the way I work might be completely different from how an artist works. I'll still try to make a stab at a general solution, though. Let's assume you're working...
- Tue Jul 14, 2015 3:58 am
- Forum: Creator Discussion
- Topic: How to work with editor or musician on a commercial project?
- Replies: 9
- Views: 1389
Re: How to work with editor or musician on a commercial proj
Thanks everyone for your input, all of you have made great points. I'm actually aware that contract won't protect me from losing money and such if something happen, but like Hazel-Bun pointed out, I'm more concerned about protecting myself from possibly getting sued for being unclear about term. As...
- Mon Jul 13, 2015 6:39 pm
- Forum: Anime, Games, and Japan
- Topic: Satoru Iwata: RIP
- Replies: 8
- Views: 1506
Re: Satoru Iwata: RIP
I really never went much playing Nintendo consoles, but I understand that is a shocking news. I am a bit ignorant about these things, but who is in charge of Nintendo? During the interim between now and whenever they decide to announce a new CEO, Senior Managing Directors Genyo Takeda and Shigeru M...
- Mon Jul 13, 2015 5:21 am
- Forum: Anime, Games, and Japan
- Topic: Satoru Iwata: RIP
- Replies: 8
- Views: 1506
Re: Satoru Iwata: RIP
What a cool guy. He was talented, humble, and always knew how to make you laugh. I've been a Nintendo fanboy ever since I could play games, and losing Iwata like this is a heavy blow. I still remember his best quote: "On my business card, I am a corporate president. In my mind, I am a game developer...
- Sun Jul 12, 2015 1:34 am
- Forum: General Discussion
- Topic: 5 Question Survey on VN Preferences
- Replies: 13
- Views: 1654
Re: 5 Question Survey on VN Preferences
I like stories that play with choice and really dig in to what decisions mean. To be fair, I like most visual novels regardless of that aspect, but I think VNs are unique in the aspect that they allow for player agency without any unnecessary mechanics. This combination allows for all sorts of moral...
- Sat Jul 11, 2015 10:11 pm
- Forum: Asset Creation: Writing
- Topic: Genre bending in visual novels?
- Replies: 6
- Views: 1972
Re: Genre bending in visual novels?
As long as the story clearly establishes the unorthodox combination of genres early on, and doesn't lead the audience to expect one thing and deliver something else entirely by the end, I wouldn't mind the mix, and would even welcome it warmly. I'd actually disagree with the first part of this sent...
- Sat Jul 11, 2015 9:57 pm
- Forum: General Discussion
- Topic: Where can I gather survey info?
- Replies: 4
- Views: 780
Re: Where can I gather survey info?
I've looked at the forum mandates, and I think you'd be alright creating a topic that links to a survey hosted somewhere else, provided that the subject is visual novel development and the survey doesn't contain any promotional materials. The best place to post such a topic would probably be in Crea...
- Sat Jul 11, 2015 9:44 pm
- Forum: General Discussion
- Topic: Shout For Joy, Share Your Happiness
- Replies: 756
- Views: 89565
Re: Shout For Joy, Share Your Happiness
After almost a year of being unable to work due to mobility impairment from my chronic illness, I have finally been given a prescription for a wheelchair. Yesterday, I was able to go to the store for groceries with my partner for the first time in months! It felt so liberating to be able to be movi...
- Sat Jul 11, 2015 9:35 pm
- Forum: Creator Discussion
- Topic: How to work with editor or musician on a commercial project?
- Replies: 9
- Views: 1389
Re: How to work with editor or musician on a commercial proj
I agree with absolutely everything in Kuiper's post. :D The only thing to add I guess would be my personal experience... while I haven't been involved in any commercial VN projects, I have been a part of non-commercial ones, as well as other collaborative projects that weren't VN related but paid me...