Search found 232 matches

by Kailoto
Thu Jul 16, 2015 10:21 pm
Forum: Asset Creation: Writing
Topic: Introducing the audience to a setting
Replies: 7
Views: 1317

Re: Introducing the audience to a setting

You can convey exposition in a variety of ways, with varying levels of sophistication and success. The most obvious is to have a narrated prologue, which is fine for most stories but lacks the deft for more subtle interplay. If the protagonist is unfamiliar with the setting, then they can have it ex...
by Kailoto
Thu Jul 16, 2015 5:33 pm
Forum: Creator Discussion
Topic: How to run a successful kickstarter? (And a little more)
Replies: 12
Views: 1963

Re: How to run a successful kickstarter? (And a little more)

As netravelr suggested, if you don't have any experience with commercial releases, I'd highly recommend that you take a small project and run it through the entire process first. If you start with something short and easy to create and fund, you can run a Kickstarter campaign and a full development ...
by Kailoto
Thu Jul 16, 2015 3:50 am
Forum: General Discussion
Topic: Shout For Joy, Share Your Happiness
Replies: 756
Views: 89565

Re: Shout For Joy, Share Your Happiness

I might have a job! I'll be busier now, but I might have more than $30 in my bank account at all times! Yay!
by Kailoto
Thu Jul 16, 2015 3:49 am
Forum: Creator Discussion
Topic: Commission review system?
Replies: 51
Views: 4966

Re: Commission review system?

I think that reviews are important, but I don't think this forum needs a system for them. Yes, the community would benefit greatly from more feedback and accountability, but in my opinion, it shouldn't be enforced. If we care about it (which I think we all do), then we can collectively make the effo...
by Kailoto
Tue Jul 14, 2015 10:33 pm
Forum: Creator Discussion
Topic: Questions on the process of making a VN
Replies: 7
Views: 2132

Re: Questions on the process of making a VN

Ah thank you all so much for your kind and detailed responses! I already feel like I have a clearer vision/way to go about making this VN~ I appreciate your guys time very much s'very kind of you to share how you might go about it and what not! I'll be sure to use the help given as well as consider...
by Kailoto
Tue Jul 14, 2015 11:51 am
Forum: Creator Discussion
Topic: Should I get a new artist?
Replies: 14
Views: 1272

Re: Should I get a new artist?

I think the more prevalent problem is that if you're using crowdfunding for your contingency plan, you already have bigger problems. >.> Regarding the OP... it really depends on you want to do with it. If you don't have any deadlines you need to meet, I'd probably stick with the artist myself - it's...
by Kailoto
Tue Jul 14, 2015 5:24 am
Forum: Creator Discussion
Topic: Questions on the process of making a VN
Replies: 7
Views: 2132

Re: Questions on the process of making a VN

I think how you go about making a VN depends on what role you play. I'm a writer, so I know I can handle the story from start to finish, but the way I work might be completely different from how an artist works. I'll still try to make a stab at a general solution, though. Let's assume you're working...
by Kailoto
Tue Jul 14, 2015 3:58 am
Forum: Creator Discussion
Topic: How to work with editor or musician on a commercial project?
Replies: 9
Views: 1389

Re: How to work with editor or musician on a commercial proj

Thanks everyone for your input, all of you have made great points. I'm actually aware that contract won't protect me from losing money and such if something happen, but like Hazel-Bun pointed out, I'm more concerned about protecting myself from possibly getting sued for being unclear about term. As...
by Kailoto
Mon Jul 13, 2015 6:39 pm
Forum: Anime, Games, and Japan
Topic: Satoru Iwata: RIP
Replies: 8
Views: 1506

Re: Satoru Iwata: RIP

I really never went much playing Nintendo consoles, but I understand that is a shocking news. I am a bit ignorant about these things, but who is in charge of Nintendo? During the interim between now and whenever they decide to announce a new CEO, Senior Managing Directors Genyo Takeda and Shigeru M...
by Kailoto
Mon Jul 13, 2015 5:21 am
Forum: Anime, Games, and Japan
Topic: Satoru Iwata: RIP
Replies: 8
Views: 1506

Re: Satoru Iwata: RIP

What a cool guy. He was talented, humble, and always knew how to make you laugh. I've been a Nintendo fanboy ever since I could play games, and losing Iwata like this is a heavy blow. I still remember his best quote: "On my business card, I am a corporate president. In my mind, I am a game developer...
by Kailoto
Sun Jul 12, 2015 1:34 am
Forum: General Discussion
Topic: 5 Question Survey on VN Preferences
Replies: 13
Views: 1654

Re: 5 Question Survey on VN Preferences

I like stories that play with choice and really dig in to what decisions mean. To be fair, I like most visual novels regardless of that aspect, but I think VNs are unique in the aspect that they allow for player agency without any unnecessary mechanics. This combination allows for all sorts of moral...
by Kailoto
Sat Jul 11, 2015 10:11 pm
Forum: Asset Creation: Writing
Topic: Genre bending in visual novels?
Replies: 6
Views: 1972

Re: Genre bending in visual novels?

As long as the story clearly establishes the unorthodox combination of genres early on, and doesn't lead the audience to expect one thing and deliver something else entirely by the end, I wouldn't mind the mix, and would even welcome it warmly. I'd actually disagree with the first part of this sent...
by Kailoto
Sat Jul 11, 2015 9:57 pm
Forum: General Discussion
Topic: Where can I gather survey info?
Replies: 4
Views: 780

Re: Where can I gather survey info?

I've looked at the forum mandates, and I think you'd be alright creating a topic that links to a survey hosted somewhere else, provided that the subject is visual novel development and the survey doesn't contain any promotional materials. The best place to post such a topic would probably be in Crea...
by Kailoto
Sat Jul 11, 2015 9:44 pm
Forum: General Discussion
Topic: Shout For Joy, Share Your Happiness
Replies: 756
Views: 89565

Re: Shout For Joy, Share Your Happiness

After almost a year of being unable to work due to mobility impairment from my chronic illness, I have finally been given a prescription for a wheelchair. Yesterday, I was able to go to the store for groceries with my partner for the first time in months! It felt so liberating to be able to be movi...
by Kailoto
Sat Jul 11, 2015 9:35 pm
Forum: Creator Discussion
Topic: How to work with editor or musician on a commercial project?
Replies: 9
Views: 1389

Re: How to work with editor or musician on a commercial proj

I agree with absolutely everything in Kuiper's post. :D The only thing to add I guess would be my personal experience... while I haven't been involved in any commercial VN projects, I have been a part of non-commercial ones, as well as other collaborative projects that weren't VN related but paid me...