Search found 179 matches

by mjshi
Sat Apr 27, 2013 6:06 pm
Forum: Completed Games
Topic: MazeSite01- a link-based choose-your-path
Replies: 3
Views: 2644

Re: MazeSite01- a link-based choose-your-path

Er, it's not a download. It's a link-based "clicking" site, where you click links that take you to different pages. You save your game by bookmarking it or copying the URL.
by mjshi
Fri Apr 26, 2013 9:41 pm
Forum: Completed Games
Topic: MazeSite01- a link-based choose-your-path
Replies: 3
Views: 2644

MazeSite01- a link-based choose-your-path

http://img801.imageshack.us/img801/7056/ea77ca1a9c624d60a090114.png Play the game at http://skiesofamber.vnovel.com/mazesite01 Well, this game is a bit different from the others. This was created years ago, for some competition or another on who could make the best website (I won a huge chocolate b...
by mjshi
Sun Apr 21, 2013 6:28 pm
Forum: Old Threads (– September 2014)
Topic: Seeking Background Artist
Replies: 8
Views: 1157

Re: Proofreaders Wanted & Seeking Background Artist

I finished proofreading ^.^
Sent you link (sendspace) in PM.
by mjshi
Sat Apr 20, 2013 12:47 pm
Forum: Old Threads (– September 2014)
Topic: Seeking Background Artist
Replies: 8
Views: 1157

Re: Proofreaders Wanted & Seeking Background Artist

I could help proofread too, I'm not much of a background artist, though.
by mjshi
Thu Apr 18, 2013 5:12 pm
Forum: Asset Creation: Art
Topic: Art Dumpage! Show your art ^^
Replies: 7876
Views: 905291

Re: Art Dumpage! Show your art ^^

Oh gawd anatomy,Y U have to be so hard? Her head is enormous, she's like a hobbit X_X @deviltales: Just a suggestion- if you're going for a realistic yet anime-like anatomy (that's almost an oxymoron), you should try "1-2-3 method" (I was taught it somewhere by someone, forgot), where everything is...
by mjshi
Wed Apr 17, 2013 9:07 pm
Forum: Old Threads (– September 2014)
Topic: Looking for Proofreader/Feedback on Writing
Replies: 5
Views: 982

Re: Looking for Proofreader/Feedback on Writing

Probably by uploading "script.rpy" to Sendspace then PM-ing me the link. Sendspace automatically deletes files older than 30 days, but I check the forum pretty often so that's nothing to worry about. EDIT: If you'd like, I can also write up a "changelog" of sorts, so that you can see exactly what I ...
by mjshi
Mon Apr 15, 2013 5:20 pm
Forum: Old Threads (– September 2014)
Topic: Looking for Proofreader/Feedback on Writing
Replies: 5
Views: 982

Re: Looking for Proofreader/Feedback on Writing

I'd like to help you. No services needed, since I'm bored this'll kill off some of my spare time :)

I can't really claim to be some great writer, but I'll help with (hopefully) helpful suggestions.

And as a grammar nazi, I guarantee you that there won't be a single spelling or grammar mistake XD
by mjshi
Sun Apr 14, 2013 2:29 am
Forum: General Discussion
Topic: How would you define your personality?
Replies: 45
Views: 5167

Re: How would you define your personality?

Well, this is one of the most interesting threads I've seen in a while. Personalities are complex things and really can't be just slapped down and patted flat into one of what? Sixteen? categories. But~ don't let me spoil your fun, so... Personality type: INTJ In addition to that, I guess I could be...
by mjshi
Tue Apr 09, 2013 6:53 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Persistent Data Concerns: What if?
Replies: 3
Views: 568

Re: Persistent Data Concerns: What if?

Oh, so that's how it works, thanks apricotorange and SundownKid.
by mjshi
Tue Apr 09, 2013 6:53 pm
Forum: Development of Ren'Py
Topic: Ren'Py Gripes
Replies: 532
Views: 225169

Re: Ren'Py Gripes

Gear wrote:Having the same problem, too. It's curious, but nothing that really inhibits the program, from what I've seen.
Exactly. It's just annoying and nothing but a minor gripe.
by mjshi
Fri Apr 05, 2013 11:24 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Persistent Data Concerns: What if?
Replies: 3
Views: 568

[SOLVED]Persistent Data Concerns: What if?

I'll just get straight to the point here. Pretend that there are two games, game A and game B. They are not correlated in any way. Pretend that in game A, the code goes like this: label start: "Blah blah blah." $ persistent.intro = True "Bye." return and game B goes like this: label start: "Blah bla...
by mjshi
Tue Apr 02, 2013 11:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Can you let the player choose the name/gender?
Replies: 4
Views: 1239

Re: Can you let the player choose the name/gender?

Ahh, I didn't know that. :D Thank you. Hmm, although I think the other one still works with 6.15.2 since that's what I have for my other laptop and it still works. :) Also, I have thank you again, because I forgot that I still have 6.14 in this laptop. ^^ It still works? I didn't know that... well ...
by mjshi
Tue Apr 02, 2013 10:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Can you let the player choose the name/gender?
Replies: 4
Views: 1239

Re: Can you let the player choose the name/gender?

An error has been discovered on the "or Casey" script and has been corrected. @ Ran08: Ah, technically now with the newer versions of renpy you would use u "Oii, oii, [player_name]!" to show the value of a variable. Also, some extras: $ player_name = renpy.input("Do they still remember my name...?"...
by mjshi
Tue Apr 02, 2013 9:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Variable Defies If Statement Check
Replies: 3
Views: 461

Re: Variable Defies If Statement Check

Yeah, Ren'py places a lot on your ordering of statements. It prioritizes the first one (completely opposite to how RPGmaker does it with their event pages... well that's another story) so it automatically gives the output of the first one if conditions are met. Because if deck <= 4 overwrites elif d...
by mjshi
Tue Apr 02, 2013 9:24 pm
Forum: Ren'Py Questions and Announcements
Topic: how to change font in some place?
Replies: 2
Views: 283

Re: how to change font in some place?

Use the text tag {font=fontname.ttf} and {/font}. Full documentation here Example: label start: e "Hello {font=garamond.ttf}everyone.{/font}" e "I've decided to try out some {font=wacky.otf}wacky{/font} fonts." e "Isn't this {font=fun.fnt}fun{/font}?" I'm not sure if Ren'py supports the use of OTF a...