Search found 179 matches
- Mon Apr 01, 2013 8:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: In-game movie freezing? Please help! [SOLVED]
- Replies: 7
- Views: 1247
Re: In-game movie freezing? Please help!
Check your computer RAM, if it's low (what counts as low? To me, 1 GB is low, seeing as my RAM is 2 GB.) you might have a problem with video playback. Also check to make sure that your computer usage isn't at or near 100%, computers tend to freeze everything and hope that something stops using too m...
- Mon Apr 01, 2013 8:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] jump to a label main menu button
- Replies: 2
- Views: 392
Re: jump to a label main menu button
@ Alera: Okay, I'll try that, thanks!
EDIT:
YESS!!! It worked- thanks so much!
(finally, I can do that More Stuff thing I always wanted to do...)
EDIT:
YESS!!! It worked- thanks so much!
(finally, I can do that More Stuff thing I always wanted to do...)
- Mon Apr 01, 2013 5:35 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py Gripes
- Replies: 532
- Views: 225169
Re: Ren'Py Gripes
EDIT: @mjshi Did you pin the launcher while it was running? I found out that if you do that, then it will switch icon image and remain after being closed but will not reopen. To replicate your second screenshot, I pinned the executable, ran it, and pinned the opened launcher... Unpin it if you have...
- Mon Apr 01, 2013 5:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] jump to a label main menu button
- Replies: 2
- Views: 392
[SOLVED] jump to a label main menu button
SOLVED There are plenty of tutorials on how to add a new screen and link it to the main menu, but is there any way to make a button on the main menu jump to a label? Currently: screen main_menu: # This ensures that any other menu screen is replaced. tag menu # The background of the main menu. windo...
- Sun Mar 31, 2013 12:16 am
- Forum: Ren'Py Questions and Announcements
- Topic: how can i playing sounds in NVL mode?
- Replies: 1
- Views: 337
Re: how can i playing sounds in NVL mode?
By "select buttons" do you mean by clicking certain buttons there'd be different sounds? That would easily be done using the regular nvl menu and "play music" menu: "Choice A": play channel "sfx.mp3" "Dialogue here" "Choice B": play channel "sfx2.mp3" "Dialogue here" ...or something like that. If yo...
- Sat Mar 30, 2013 11:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Customizing the NVL menu
- Replies: 1
- Views: 928
Re: Customizing the NVL menu
Wow, this question went unanswered for a really long time. init python: # The color of a menu choice when it isn't hovered. style.nvl_menu_choice.idle_color = "#ccccccff" # The color of a menu choice when it is hovered. style.nvl_menu_choice.hover_color = "#ffffffff" # The color of the background of...
- Sat Mar 30, 2013 11:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: A parallax effect?
- Replies: 1
- Views: 744
Re: A parallax effect?
I think you're talking about the CropMove transition.
link:
http://www.renpy.org/wiki/renpy/doc/ref ... s/CropMove
link:
http://www.renpy.org/wiki/renpy/doc/ref ... s/CropMove
- Fri Mar 29, 2013 11:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] 'flooring' an image to the bottom of the screen
- Replies: 2
- Views: 399
Re: [SOLVED] 'flooring' an image to the bottom of the screen
Even without testing, I can tell that works. I should've thought about the yalign...
Thanks!
Thanks!
- Fri Mar 29, 2013 1:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] 'flooring' an image to the bottom of the screen
- Replies: 2
- Views: 399
[SOLVED] 'flooring' an image to the bottom of the screen
SOLVED : substituted define cleft = Position(xanchor=0.25, xpos=0.25) for transform cleft: xalign 0.25 Result: http://s14.postimg.org/6jrcpofmp/32fc2e6181424b25889b8f1.png Now I can only hope that newer versions of Ren'py won't remove the 'obselete' function Position(). Well, I'll go on exploring o...
- Fri Mar 29, 2013 12:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: how to modify the defalut "at left" point?
- Replies: 4
- Views: 465
Re: how to modify the defalut "at left" point?
I tried it out, that code can be written anywhere above the start label, it doesn't even seem to need to be in a init block... or is that space above the start label the init block?
- Fri Mar 29, 2013 12:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] switch between NVL and ADV menus: how does it work?
- Replies: 2
- Views: 1025
Re: [SOLVED] switch between NVL and ADV menus: how does it w
@ arachni42: Thanks, once again your answers are clear, concise, and easily understandable. It'll be a hassle to have to insert them every single time there's a switch but it'll be well worth it. So thanks again!
- Thu Mar 28, 2013 1:17 pm
- Forum: Completed Games
- Topic: Eidolon
- Replies: 37
- Views: 33609
Re: Eidolon
@ Aines445: Same error over here. I attempted 'Run as Admin' and computer reboot, still no luck.
- Wed Mar 27, 2013 10:30 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py Gripes
- Replies: 532
- Views: 225169
Re: Ren'Py Gripes
Complaint: With Ren'py 6.15, when I open Ren'py from the 'pinned programs' on Windows 7 there are two icons, and that takes up too much space... The first icon- comes from dragging the Ren'py exe file onto the taskbar- the ren'py icon used to launch, with the Eileen icon art. The second icon- appear...
- Wed Mar 27, 2013 10:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Bug Replications
- Replies: 17
- Views: 45357
Re: Bug Replications
Interesting. But what if the bug is not because of the game's problem but because of an operating system incompatibility or something? Since once, Ren'py and almost all other programs refused to start running, apparently my %temp% folder got corrupted somehow. A system restore fixed the problem. My ...
- Wed Mar 27, 2013 9:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "return" command in script- does not return to main menu
- Replies: 7
- Views: 753
Re: "return" command in script- does not return to main menu
@ arachni42: Hmm... the explanation with the "stacks" and the "back button" made a lot of sense (to me, anyway). So I guess instead of using hyperlinks and "jump repeat" which puts us in an infinite loop, I should instead use the NVL mode menu (the only reason for hyperlinks is because I didn't know...