Search found 179 matches

by mjshi
Fri Sep 12, 2014 5:25 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved]"Chosen" choices without variable
Replies: 11
Views: 2031

Re: "Chosen" choices without variable

I don't mean blocking rollback, what I mean is something that would usually need init: $ choice_1 = False $ choice_2 = False menu choice: "Choose one." "Choice 1": if choice_1: "You have already chosen this..." "Now, choose again." else: $ choice_1 = True "Great. Now, choose again." "Choice 2": if c...
by mjshi
Fri Sep 12, 2014 10:08 am
Forum: Ren'Py Questions and Announcements
Topic: [solved]"Chosen" choices without variable
Replies: 11
Views: 2031

[solved]"Chosen" choices without variable

Just a quick question here--

Can Ren'py remember chosen choices throughout one gameplay (not like persistent, grayed out text choices) without the hassle of assigning individual variables to every single choice branch line?
by mjshi
Mon Aug 04, 2014 1:33 pm
Forum: Ren'Py Questions and Announcements
Topic: How To Reset Read Text (Deleted Saved Text for Skip Mode)
Replies: 2
Views: 3126

Re: How To Reset Read Text (Deleted Saved Text for Skip Mode

Are you playing a game or creating one? If it's the former, simply delete the persistent file by pressing windowskey+r, typing in %Appdata%, going to RenPy, then finding the folder of the game and deleting it. Or, put the game folder into the ren'py launcher and click delete persistent. If it's the ...
by mjshi
Fri Aug 01, 2014 11:36 am
Forum: Ren'Py Questions and Announcements
Topic: [solved] How and where to add a function for a bar?
Replies: 2
Views: 558

Re: How and where to add a function for a bar?

http://lemmasoft.renai.us/forums/viewtopic.php?p=127273

That bar tutorial was for variable values and displaying information, not for modifying the preferences screen xD

Aleema's tutorial above is better for you if you wanted to make sliders for the preference screen.
by mjshi
Sat Jul 12, 2014 9:49 am
Forum: Ren'Py Questions and Announcements
Topic: Customizing "Extra Menu" in Main Menu
Replies: 6
Views: 2805

Re: Customizing "Extra Menu" in Main Menu

You could have something like Main menu>Extras label>menu: "Endings", "Gallery", "Music Room"> if click endings, show screen endings Although tbh I'm not really sure if it's possible to change a menu into screen language (unless you're asking imagemaps/textbuttons). I suggest you stick with the setu...
by mjshi
Fri Jul 11, 2014 1:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Customizing "Extra Menu" in Main Menu
Replies: 6
Views: 2805

Re: Customizing "Extra Menu" in Main Menu

The preferred way is to make the gallery screen with screen language :P

But, I mean, it's definitely possible...
by mjshi
Fri Jul 11, 2014 11:31 am
Forum: Ren'Py Questions and Announcements
Topic: How to get a characters image in the window when they speak?
Replies: 3
Views: 463

Re: How to get a characters image in the window when they sp

She probably means the side image. Define it something like this: define e = Character("Eileen", image="eileen", window_left_padding=160) image side eileen smile = "e_smile.png" image side eileen laugh = "e_laugh.png" image side eileen neutral = "e_neutral.png" and use it in your game like this: e n...
by mjshi
Thu Jul 10, 2014 10:28 pm
Forum: Demos & Beta Testing
Topic: Argument Minigame
Replies: 0
Views: 3598

Argument Minigame

A general argument with Eileen without a specific focus on any topics (or images, for that matter), with randomized stats. You can go to the "test-1.0-all\game" folder and view the RPY files. Just mentioning since a lot of people RPYC them and who knows you might learn something from the script incl...
by mjshi
Thu Jul 10, 2014 9:21 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] Gallery Thumbnail / Fullscreen
Replies: 2
Views: 386

Re: Gallery Thumbnail / Fullscreen

May I suggest to you a setup with two separate screens- screen 1, which is the smaller buttons on the left screen 2, which is the big box and both of them are imagemaps, 1 is above 2-- upon clicking something on screen 1, set a variable to something and on screen 2, use if statements to change the i...
by mjshi
Thu Jul 10, 2014 9:17 pm
Forum: Ren'Py Questions and Announcements
Topic: Customizing "Extra Menu" in Main Menu
Replies: 6
Views: 2805

Re: Customizing "Extra Menu" in Main Menu

For now I can just suggest a few things that might be wrong. First off, this label cg_gallery: scene bg cave with dissolve is Ren'Py normal dialogue language, but this use navigation frame background None xpos 10: grid gal_rows gal_cols: ypos 10 $ i = 0 $ next_cg_page = cg_page + 1 if next_cg_page >...
by mjshi
Thu Jul 10, 2014 8:51 pm
Forum: Ren'Py Questions and Announcements
Topic: How can I take a screenshot of my Ren'py game?
Replies: 2
Views: 7371

Re: How can I take a screenshot of my Ren'py game?

Simply launching the game and pressing the "S" key should do it, no code necessary.
by mjshi
Sun Jul 06, 2014 9:30 pm
Forum: Ren'Py Cookbook
Topic: Instant CG and BG gallery
Replies: 151
Views: 52941

Re: Instant CG and BG gallery

Code: Select all

init python:
    
image bg hantitan = "hantitan.jpg"
image bg friend = "friend.jpg"
Missing indents for "image bg"s.

Add four spaces:

Code: Select all

init python:
    
    image bg hantitan = "hantitan.jpg"
    image bg friend = "friend.jpg"
by mjshi
Thu Jul 03, 2014 9:05 pm
Forum: Ren'Py Cookbook
Topic: [A (short) Tutorial on Bars]
Replies: 13
Views: 26402

Re: [▒░A (short) Tutorial on Bars░▒]

@SundownKid: Thank you for your reply, but what I meant was a normal variable's value being affected by the bar, whereas ui.adjustment() is more of something...else, whose value can't really be changed by normal variable operations. I was already aware of the existence of ui.adjustment() from wiki-b...
by mjshi
Thu Jul 03, 2014 7:40 pm
Forum: Ren'Py Cookbook
Topic: [A (short) Tutorial on Bars]
Replies: 13
Views: 26402

Re: [▒░A (short) Tutorial on Bars░▒]

I was unaware of this, seeing as there was... not much in terms of threads to go on. Alright, I've updated the code, thanks Pytom ^_^ Edit: Just wondering, is it possible to directly adjust a variable through a bar? Though if it isn't possible, I can understand why. Many variables would become prett...
by mjshi
Thu Jul 03, 2014 6:24 pm
Forum: Ren'Py Cookbook
Topic: [A (short) Tutorial on Bars]
Replies: 13
Views: 26402

[A (short) Tutorial on Bars]

Preamble Some of the information here probably is already known by (more experienced) programmers, but as a beginner in the Ren'Py scripting language, I had wanted to use bars and values, but couldn't find a comprehensive tutorial for them (the only tutorial that ever came close was Aleema's tutori...