Search found 181 matches
- Mon May 23, 2011 7:56 pm
- Forum: Ideas
- Topic: Undead Lily and The Elemental Avengers
- Replies: 9
- Views: 1914
Re: Undead Lily and The Elemental Avengers
What's the minimum requirement for a PC/notebook to be able to run this game "smoothly" (minimum framerate above 50 fps) ? - OS (is Win XP SP2 good enough?) - RAM (most notebook only has 1 GB RAM...) - VGA (how about PC/notebook with onboard VGA? which onboard chipsets are "good enough" to play this...
- Mon May 23, 2011 7:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Creating Music
- Replies: 1
- Views: 385
Re: Creating Music
... uhm... perhaps it's better if the mods move this thread to the "Game-maker's Corner"
- Mon May 23, 2011 7:33 pm
- Forum: Creator Discussion
- Topic: Is it too much effort?
- Replies: 10
- Views: 1216
Re: Is it too much effort?
@remnantdream--> If the characters are interesting enough, I'm willing to play through all and every arc to see his/her endings. Of course this is based on my assumption that all endings are made with equal efforts from the author, not just tack-on endings (you know... "bad endings" that ends the ga...
- Mon May 23, 2011 7:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]How Can I Automatically Change the text color
- Replies: 8
- Views: 1369
Re: How Can I Automatically Change the text color
@backansi--> I don't know what you're really asking here, but I tried your script and it works just fine for me. I modified it a little to make it a little more understandable for some people. init: $ agi = dex = 0 $ tc0 = tc1 = '{color=#fff}' screen stat: grid 2 2: text 'Agi' text 'Dex' text (tc0 +...
- Fri May 20, 2011 7:47 pm
- Forum: Ideas
- Topic: [WIP] Untold Myth 1st Tale
- Replies: 17
- Views: 1732
Re: [WIP] Untold Myth 1st Tale
^
Oh gosh.. I didn't know if there are rules about using fonts. I surely need more info about this. Any good links for me to start digging? Or perhaps someone could fill me in?
Sorry for OOT.
Oh gosh.. I didn't know if there are rules about using fonts. I surely need more info about this. Any good links for me to start digging? Or perhaps someone could fill me in?
Sorry for OOT.
- Fri May 20, 2011 7:39 pm
- Forum: Old Threads (– September 2014)
- Topic: Artist/Scripter/Voice Acting Available
- Replies: 9
- Views: 1210
Re: Artist/Scripter/Voice Acting Available
*bookmarks this page*
@sasuya--> Those drawings are cute. I like them. Somehow your drawing style looks kinda familiar to me... I wonder if I've seen your drawing somewhere...
Btw, are you working for free?
@sasuya--> Those drawings are cute. I like them. Somehow your drawing style looks kinda familiar to me... I wonder if I've seen your drawing somewhere...
Btw, are you working for free?
- Fri May 20, 2011 7:25 pm
- Forum: Ideas
- Topic: [WIP] Untold Myth 1st Tale
- Replies: 17
- Views: 1732
Re: [WIP] Untold Myth 1st Tale
^
what's with comis sans?
what's with comis sans?
- Fri May 20, 2011 7:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Blur effect?
- Replies: 17
- Views: 12415
Re: Blur effect?
@Alex--> Interesting! I just like to add that we could also use the image from transformation to make another transformation. For example, I add a stronger blur from the soft blur here... init: image bg = "bg.png" image bbgg: contains: "bg.png" alpha 1.0 contains: "bg.png" alpha 0.2 xoffset -3 conta...
- Fri May 20, 2011 8:06 am
- Forum: General Discussion
- Topic: What subject you hate the most?
- Replies: 103
- Views: 5679
Re: What subject you hate the most?
@LVUER--> you have theater & Pencak Silat class as independent subjects? @otome--> Hm.. what about the schoolday/schoolhours? is it still the same as in Philippines? What about uniform? I wonder if Chuu-gakkou students wear buruma during PE class... :mrgreen: I've left schoolyard for years, so I've ...
- Fri May 20, 2011 5:40 am
- Forum: General Discussion
- Topic: What subject you hate the most?
- Replies: 103
- Views: 5679
Re: What subject you hate the most?
@otome--> ah, that reminds me... what are the subjects that you learn at school in Japan?
I wonder if the difference is significant between US, Europe, Japan, and the rest of the world
I wonder if the difference is significant between US, Europe, Japan, and the rest of the world
- Fri May 20, 2011 5:20 am
- Forum: Old Threads (– September 2014)
- Topic: Anime artist available~
- Replies: 21
- Views: 2631
Re: Anime artist available~
^ Just usual romance drama with fantasy element. You can have either BxG, GxB, BxB, or GxG. But instead of human, the characters in game are pets, animals, plants with anthromorpic appearance. I haven't started it yet, because I'm still working on another project. If you're interested, I'll contact ...
- Fri May 20, 2011 5:01 am
- Forum: General Discussion
- Topic: Let's talk about pets ^^
- Replies: 65
- Views: 3893
Re: Let's talk about pets ^^
^
Yeah, it ended up as spicy fried chicken...
...
...
...
Uh... now I am hungry....
Yeah, it ended up as spicy fried chicken...
...
...
...
Uh... now I am hungry....
- Fri May 20, 2011 2:39 am
- Forum: General Discussion
- Topic: Lost child here XDD
- Replies: 14
- Views: 1267
Re: Lost child here XDD
^ Yaay... another friend from the same country ! :) I've read the premise of your story. It's nice (although it kinda reminds me a liiiitle about Touhou), and your drawing is quite good. Keep up the good job. I can help with proofreading if you need me. ;) Btw, there's another local forum for VN dev...
- Fri May 20, 2011 2:26 am
- Forum: General Discussion
- Topic: Let's talk about pets ^^
- Replies: 65
- Views: 3893
Re: Let's talk about pets ^^
My late father used to have pigeons. He used to have a rooster before the pigeon, but that cock was too noisy in the morning (imagine a rooster screaming "Cock-a-doodle-doo" each morning in the middle of urban housing). 
- Fri May 20, 2011 2:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: What is the way to solve this problem?
- Replies: 2
- Views: 564
Re: What is the way to solve this problem?
^
I don't quite understand your question, but if you just want to delay the display of the second text then you can use hard pause.
I don't quite understand your question, but if you just want to delay the display of the second text then you can use hard pause.