Search found 129 matches
- Thu Jan 08, 2015 3:29 pm
- Forum: Creator Discussion
- Topic: [Demo Advice] What all do you need for a demo?
- Replies: 16
- Views: 2849
Re: [Demo Advice] What all do you need for a demo?
I'm talking as a player. I rarely play demos, but I've bought a game more than once because I liked the demo. Usually, I expect the game as an appetizer of what I'm going to experience in the full game. This involves narrative, general style and mood, and gameplay mechanics (depending on the genre, ...
- Thu Jan 08, 2015 3:22 pm
- Forum: General Discussion
- Topic: Tumblr Love!
- Replies: 16
- Views: 2151
Re: Tumblr Love!
Nice idea, I'm always interested in what other developers are doing ATM. My link is in my signature.
- Mon Jan 05, 2015 1:53 pm
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: Is it unacceptable to...
- Replies: 12
- Views: 3558
Re: Is it unacceptable to...
Plagarism is both a risky topic and a confusing one. Deciding if a song is plagiarism or not is a complex matter. There are song that have very similar melodies and chord progressions and yet aren't considered plagiarism. To be honest I would avoid such risks. Unless it is very different from the or...
- Mon Jan 05, 2015 12:40 pm
- Forum: Asset Creation: Art
- Topic: [DIGITAL ART TUTORIALS] How to CG and More
- Replies: 23
- Views: 71165
Re: [List of Digital Art Tutorials] So You Wanna Know How to
Aw crap, thanks a lot for this! Exactly what I needed!
- Mon Jan 05, 2015 12:13 pm
- Forum: Creator Discussion
- Topic: VN Resource List & Dev Kit [For anyone really]
- Replies: 21
- Views: 22635
Re: VN Resource List & Dev Kit [For anyone really]
This is a lovely list of resources! Thank you for the effort you put in it! I have been looking for a tool like draw.io for way too long. I knew it existed somewhere but had no idea where to find it. I would add Inkscape to the graphics section. It is a vector drawing tool, like Adobe Illustrator, b...
- Sat Dec 27, 2014 2:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Resetting bar value to a default one?
- Replies: 5
- Views: 873
Re: Resetting bar value to a default one?
By "animated over time", do you mean that it will slide from its old value to its new value (like a decreasing HP bar)? Yep exactly. Sorry, I'm horrible at explaining myself. I knew that AnimatedValue does exactly that. Problem is, I don't know how to change it once it is set. For example, say a ch...
- Fri Dec 26, 2014 7:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: Resetting bar value to a default one?
- Replies: 5
- Views: 873
Re: Resetting bar value to a default one?
Thank you for the detailed answer mjshi! I found your tutorial very useful in understand how bars work :D Assuming you're using a bar in screen language , shouldn't simply changing the value of the variable to 0 work? Not really because I need the value to be animated over time. Since posting this I...
- Thu Dec 25, 2014 8:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Resetting bar value to a default one?
- Replies: 5
- Views: 873
Resetting bar value to a default one?
This is hopefully a simple question :) I have a bar that shows progress over time with an AnimatedValue. I want that value to reset to 0 when the player clicks a button, but I'm oblivious on how this could be done, since I don't know how to access the value of a bar and how to influence it... Any he...
- Mon Mar 03, 2014 7:46 pm
- Forum: WiP: NaNoRenO
- Topic: Marie [Horror][Mistery][NaNoRenO 2014]
- Replies: 5
- Views: 1585
Re: Marie [Horror][Mistery][NaNoRenO 2014]
Didn't feel inspired at all today. So instead of writing like I should I worked on the logo :D http://i.imgur.com/KNY7lKa.png Still not definitive but I'm happy with it for now. * I'm still torn between making a kinetic novel or a visual novel. What do you prefer the most and what do you think would...
- Sun Mar 02, 2014 2:21 pm
- Forum: WiP: NaNoRenO
- Topic: Marie [Horror][Mistery][NaNoRenO 2014]
- Replies: 5
- Views: 1585
Marie [Horror][Mistery][NaNoRenO 2014]
Marie [/b][/u][/size] http://i.imgur.com/KNY7lKa.png Title: Marie Theme: Horror, Mystery, Supernatural Synopsis: Richard gets lost in a small road in the woods. Searching for help he finds a small house, where lives Susan, a young, quiet lady. Soon he'll realize that something wrong happened in Sus...
- Wed Feb 26, 2014 10:19 am
- Forum: General Discussion
- Topic: NaNoRenO is coming again! Who's excited?
- Replies: 68
- Views: 47839
Re: NaNoRenO is coming again! Who's excited?
Nice. I was waiting for this :D I'm going to partecipate, it's not my first gamejam but it's my first NaNoRenO so I'm really excited. I've never developed a complete VN (only a few kinetic novels in other game jams) so I'm curios about how the actual development will go. It will be a great time to p...
- Sat Jan 25, 2014 7:19 am
- Forum: Asset Creation: Art
- Topic: Trouble with Prespective Grids
- Replies: 12
- Views: 3890
Re: Trouble with Prespective Grids
From your post I get the feel that you don't understand the basic concepts of perspective. I can understand that, since it is something I've had trouble with for the longest time. The answer here is to just study the basic math behind perspective and projection. If you get confused over the basic th...
- Mon Nov 25, 2013 3:24 pm
- Forum: Creator Discussion
- Topic: Making a horror VN that's actually scary?
- Replies: 15
- Views: 10695
Re: Making a horror VN that's actually scary?
Fear rises from our unconscious, thus it can't (and it doesn't need) to be explained logically. It's like love, you can't talk someone into falling in love with you. It just happens. You feel it. And in the same way, you just feel fear. But for this to happen, you have to touch on some painful spots...
- Mon Nov 25, 2013 5:59 am
- Forum: General Discussion
- Topic: No Longer Interested In Renpy
- Replies: 19
- Views: 7709
Re: No Longer Interested In Renpy
Hey don't be so hard on yourself - I can relate with what you are saying. The drive to make something worthwhile is what makes us human, it's normal to feel frustrated if you have a block. This may sound weird from a programmer, but I believe a game developer should focus on things that matter, and ...
- Sat Nov 23, 2013 2:24 pm
- Forum: General Discussion
- Topic: No Longer Interested In Renpy
- Replies: 19
- Views: 7709
Re: No Longer Interested In Renpy
This is just a curiosity of mine - why would you start a work from scratch and ignore years of active development that would save you a huge amount of time? Ren'Py is highly extensible and your work could be of immense help to a lot of people, while your engine will hardly be used by anyone except y...