Search found 549 matches

by Fenrir34
Thu Jul 18, 2013 7:06 pm
Forum: Ren'Py Questions and Announcements
Topic: Want Choices To Disappear
Replies: 10
Views: 731

Want Choices To Disappear

I want to make so if you choose a certain choice that when you go to the next one a certain option won't appear unless you choose the right choice for it. I really need help with that. He's the code menu: "Clean the house.": jump clean $ readbook = False $ chosemisha = False "Read.": jump read $ rea...
by Fenrir34
Wed Jul 17, 2013 6:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Help with if statements
Replies: 8
Views: 2989

Re: Help with if statements

trooper6 wrote:Hm...you posted while I was composing my own post. Well, I'll keep my post up. Hopefully it will help, even if you've already figured it out!
It will. I'll go over your other post to. But still, thanks for your help.
by Fenrir34
Wed Jul 17, 2013 6:01 pm
Forum: Ren'Py Questions and Announcements
Topic: Help with if statements
Replies: 8
Views: 2989

Re: Help with if statements

More specifics are always good, they help people help you. It is pretty trivial to have a situation where if you haven't met a certain character you get a different scene. Up at the top of your start label, where you declare variables, declare one like so: $ met_Tom = False. In the scene where the ...
by Fenrir34
Wed Jul 17, 2013 5:34 pm
Forum: Ren'Py Questions and Announcements
Topic: Help with if statements
Replies: 8
Views: 2989

Re: Help with if statements

More specifics are always good, they help people help you. It is pretty trivial to have a situation where if you haven't met a certain character you get a different scene. Up at the top of your start label, where you declare variables, declare one like so: $ met_Tom = False. In the scene where the ...
by Fenrir34
Wed Jul 17, 2013 5:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Help with if statements
Replies: 8
Views: 2989

Re: Help with if statements

Have you looked at the code for the sample game "The Question"? http://www.renpy.org/doc/html/thequestion.html#thequestion It has menus, and there is one if statement. Here are some of the Renpy pages dealing with menus and ifs: http://www.renpy.org/doc/html/quickstart.html#menus-labels-and-jumps h...
by Fenrir34
Wed Jul 17, 2013 4:56 pm
Forum: Works in Progress
Topic: Re: Update!Sakura Blossoms-A Sacred Promise Cancelled?
Replies: 25
Views: 3671

Re: Sakura Blossoms-A Sacred Promise (GXB)(Romance/Drama)

Nice, artwork. I guess it would be interesting doing the CG's but I would have to know how many you want and specifically what you want. You can check out some of my art on http://harajukulolita.deviantart.com. The problem is I haven't put up most of my anime or digital work but my style is versati...
by Fenrir34
Wed Jul 17, 2013 4:51 pm
Forum: Works in Progress
Topic: Re: Update!Sakura Blossoms-A Sacred Promise Cancelled?
Replies: 25
Views: 3671

Re: Sakura Blossoms-A Sacred Promise (GXB)(Romance/Drama)

Kami wrote:Sounds interesting, will it have voice covers?

Wish it would but I don't think so since it's my first game. Maybe it will but I'm not sure?
by Fenrir34
Tue Jul 16, 2013 11:12 pm
Forum: Completed Games
Topic: Summer Paradise (GxB)
Replies: 95
Views: 45799

Re: Summer Paradise (GxB)

Good job on your game. I really like Vn's like this. It was cute and romantic. Well done and I'm looking forward to future work from you. :)
by Fenrir34
Tue Jul 16, 2013 11:09 pm
Forum: Works in Progress
Topic: Re: Update!Sakura Blossoms-A Sacred Promise Cancelled?
Replies: 25
Views: 3671

Re: Sakura Blossoms-A Sacred Promise (GXB)(Romance/Drama)

fleet wrote:I wish you success in making your KN.
I can't help you with CGs as my choice of art medium doesn't match yours, but you might want to mention how many CGs you'll need.

Thank you for being interested and thanks for the advice. :)
by Fenrir34
Tue Jul 16, 2013 8:55 pm
Forum: Works in Progress
Topic: Re: Update!Sakura Blossoms-A Sacred Promise Cancelled?
Replies: 25
Views: 3671

Re: Update!Sakura Blossoms-A Sacred Promise Cancelled?

Update-Sakura Blossoms might be Cancelled. I was trying to upload another game from renpy in Build Distributions and I got a script error saying I had multiple files. I tried to find them but couldn't . I then thought that since I had at least two renpy systems that I should delete one. I did that a...
by Fenrir34
Tue Jul 16, 2013 8:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Help with if statements
Replies: 8
Views: 2989

Help with if statements

I don't get the if statements or the menu options.
I'm making a multiple path game and need help understanding it.
Would really help if someone could give me the right code or help me get it a little more.
Thanks so much :)
by Fenrir34
Fri Jul 12, 2013 9:28 pm
Forum: Ren'Py Questions and Announcements
Topic: Need Help with Looping Music
Replies: 2
Views: 387

Re: Need Help with Looping Music

Does anyone know how to loop the music? If you do then I'd really appreciate it." :) Music loops on it's own. Sounds do not. Play music "Music.mp3" #Loops Music Play sound "Music.mp3" #Plays sounds effects once queue sound "Music.mp3" #Plays Sound effect after previous sound effect is over. stop mu...
by Fenrir34
Fri Jul 12, 2013 8:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Need Help with Looping Music
Replies: 2
Views: 387

Need Help with Looping Music

Does anyone know how to loop the music? If you do then I'd really appreciate it." :)
by Fenrir34
Thu Jul 11, 2013 10:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing Color Font
Replies: 6
Views: 723

Re: Changing Color Font

You aren't bothering me. But I'm not sure how to explain that. Is the text box too long or too short or is it not tall enough? I'm not sure exactly what you need to do to solve this problem you are having but here is a tutorial on customizing the text box: http://www.renpy.org/wiki/renpy/doc/cookbo...
by Fenrir34
Thu Jul 11, 2013 8:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing Color Font
Replies: 6
Views: 723

Re: Changing Color Font

No problem ^^. Oh keep in mind that it won't change the color for character names. Only the text in the dialog box. If you want a character's name to show up with a different color when they are speaking you have to add that in when you define them as a character. Like so: define w = Character('Wha...