Search found 1062 matches

by Mad Harlequin
Thu Jun 18, 2015 12:02 pm
Forum: General Discussion
Topic: Get that thing off your chest... Now...
Replies: 5250
Views: 373904

Re: Get that thing off your chest... Now...

This is the only thing I've found to actually work. There's nothing that helps me more than helping other people, who appreciate what I do for them. Sometimes I still feel down and confused because of it so this post was kind of my own venting as well, but it was relevant to discussion too. Yeah, I...
by Mad Harlequin
Wed Jun 17, 2015 12:27 pm
Forum: Works in Progress
Topic: Emma: A Lady's Maid [GxB/G][Steampunk Romance] DEMO OUT NOW!
Replies: 34
Views: 10512

Re: Emma: A Lady's Maid [GxB/G][Steampunk Romance]

I've been laying the game out into small paragraphs for each chapter, and it's currently tending towards a 200k+ words epic. Which is too big a scope for this project! So I've had to scrap one of the love interests, the pirate. But at least that brings me a little closer to actually finishing. :) 2...
by Mad Harlequin
Wed Jun 17, 2015 11:19 am
Forum: Works in Progress
Topic: Asphyxia [GxG]
Replies: 33
Views: 8250

Re: Asphyxia [GxG]

This sounds like a really neat concept! And as others have already said, the art is lovely. :)

Best of luck!
by Mad Harlequin
Wed Jun 17, 2015 8:32 am
Forum: Creator Discussion
Topic: Renpy files blocked by chrome
Replies: 4
Views: 560

Re: Renpy files blocked by chrome

This is just a safety measure in Chrome. I don't know specifically how it determines whether a file will be considered "unsafe," but if your game is blocked from downloads due to a virus report on Mediafire, then you'll have to address it by contacting Mediafire, I would think.
by Mad Harlequin
Tue Jun 16, 2015 6:34 pm
Forum: General Discussion
Topic: Get that thing off your chest... Now...
Replies: 5250
Views: 373904

Re: Get that thing off your chest... Now...

As such, when other people do it, I'm not usually bothered. It's something I'm always asking myself, and I know that I have placed a lot of consideration into my actions beforehand, whereas their critical comment is usually just an offhand reaction that they hardly thought about. I take solace in t...
by Mad Harlequin
Tue Jun 16, 2015 3:16 pm
Forum: General Discussion
Topic: Get that thing off your chest... Now...
Replies: 5250
Views: 373904

Re: Get that thing off your chest... Now...

I don't usually vent here because I try to keep my personal problems off the easily-accessible Web, but I feel the need to do so today. Has anyone here ever gone to great lengths to help improve something, only to be told, either directly or indirectly, that those efforts are either an act of preten...
by Mad Harlequin
Tue Jun 16, 2015 11:34 am
Forum: Works in Progress
Topic: Because We're Here [GxB] [War] [History-ish] [UPDATED DEMO]
Replies: 30
Views: 7184

Re: Because We're Here [GxB] [War] [Dark Comedy] [Historical

Perhaps to redress the balance I'll start writing a tiny synopsis of the story itself, complete with my fictionalised country names and so on, in the game's descriptions - that ought to make it clear that it's about 'a place like Europe' rather than 'Europe, but not as it seems'. Hah, that's a long...
by Mad Harlequin
Tue Jun 16, 2015 2:31 am
Forum: Ideas
Topic: Silence [Dystopia][Science Fiction][Adventure]
Replies: 3
Views: 755

Re: Silence [Dystopia][Science Fiction][Adventure]

've got the writing covered, but if you'd like to provide art, music, programming skills, or proofreading help, I'd reaaaaaally appreciate it. Otherwise, I'm fully prepared to do this entire thing alone. It's a story quite dear to me. At the moment I've got a really full plate (and I foolishly keep...
by Mad Harlequin
Tue Jun 16, 2015 1:41 am
Forum: Completed Games
Topic: Moore's Machine
Replies: 20
Views: 7951

Re: Moore's Machine

I will say I'm still a little unclear about the mechanics of the world in the story. It sounds like you're saying (in your explanation post) that in the story the name-generating program leads to the computer gaining sentience? I guess that maybe my confusion was that when I think of name-generator...
by Mad Harlequin
Mon Jun 15, 2015 2:24 pm
Forum: Works in Progress
Topic: Because We're Here [GxB] [War] [History-ish] [UPDATED DEMO]
Replies: 30
Views: 7184

Re: Because We're Here [GxB] [War] [Dark Comedy] [Historical

Mad Harlequin: Hah, I've worked out a lot about the world! I'd say it's more 'fictionalised' than properly 'alternate'; it's technically a fantasy world, but just heavily based on WW1-era Europe. At some point, I'll make a tumblr post outlining the major differences with the real world - the chief ...
by Mad Harlequin
Sun Jun 14, 2015 5:38 pm
Forum: Ideas
Topic: Lost & Found [Updated 6/14/15!]
Replies: 90
Views: 17447

Re: Lost & Found [Updated 6/14/15!]

I love what you've done with the GUI! It's easy to read and not overloaded with fancy-schmancy stuff, but still looks nice. :)

Keep up the great work!
by Mad Harlequin
Sun Jun 14, 2015 1:46 pm
Forum: Works in Progress
Topic: Because We're Here [GxB] [War] [History-ish] [UPDATED DEMO]
Replies: 30
Views: 7184

Re: Because We're Here [GxB] [War] [Dark Comedy] [Historical

1. What are your first impressions when you hear that a game is a 'World War One otome'? What are your second impressions, when you see the slightly-more-mature style of the art and story? 2. Considering this will be asking for Kickstarting in a month or so: do you think the publicity materials and...
by Mad Harlequin
Sun Jun 14, 2015 1:41 am
Forum: Creator Discussion
Topic: First Project?
Replies: 11
Views: 1617

Re: First Project?

Hello! I'm very new to this whole VN world and actually digital art/coding/Ren'py in general. I saw another thread kind of talking about making a huge project as their first project and how they spent 3 years on it and I had an idea for VN that seems kind of large. I was thinking more of finishing ...
by Mad Harlequin
Sun Jun 14, 2015 1:31 am
Forum: Works in Progress
Topic: Faust: Scene II (moved to Completed Games)
Replies: 21
Views: 3158

Re: Faust: Scene II [kinetic novel]

Excellent work on that title screen! It's simple, but has a ton of charm.
by Mad Harlequin
Fri Jun 12, 2015 9:55 am
Forum: Creator Discussion
Topic: Voice your Narrator or not?
Replies: 12
Views: 857

Re: Voice your Narrator or not?

Third, it sounds plain awkward and comedic and ridiculous when you are trying to create tension since it feels like the main character is talking to themselves. There's basically no legitimate reason to read out the narration out loud unless it's a fairy tale or tall tale that would make sense to b...