Search found 519 matches

by Aviala
Mon Apr 09, 2018 7:02 am
Forum: Completed Games
Topic: Your Royal Gayness [LGBT+][Humor][Steam]
Replies: 16
Views: 5477

Re: Your Royal Gayness [LGBT+][Humor][Steam]

Sorry for the bug, I thought we had fixed this one already! I'll add the bug to our to do-list and we'll fix it in the next patch.
I'm glad you enjoy the game despite running into a couple of bugs :) We've fixed most of them by now but there are still a couple of tricky ones that remain.
by Aviala
Mon Apr 09, 2018 3:10 am
Forum: Completed Games
Topic: Your Royal Gayness [LGBT+][Humor][Steam]
Replies: 16
Views: 5477

Re: Your Royal Gayness [LGBT+][Humor][Steam]

Whoops yeah, I still have the 1.9.1 build. Thanks! Looking forward for another playthrough~ I'm glad the issue got solved, and sorry for the confusion with the versions, the problem was probably on our end because we rolled out the itch update a few hours after the Steam one. Thanks for supporting ...
by Aviala
Sun Apr 08, 2018 2:09 pm
Forum: Completed Games
Topic: Your Royal Gayness [LGBT+][Humor][Steam]
Replies: 16
Views: 5477

Re: Your Royal Gayness [LGBT+][Humor][Steam]

It should be the newest version, check the file you downloaded and see if it says 1.9.3. If it does, it should be correct. If it says 1.9.1 or something else, then you're playing the previous version. The itch.io files were updated a bit after the Steam ones, so it may be possible that you're playin...
by Aviala
Wed Apr 04, 2018 2:46 pm
Forum: Completed Games
Topic: Your Royal Gayness [LGBT+][Humor][Steam]
Replies: 16
Views: 5477

Re: Your Royal Gayness [LGBT+, Humor]

Another really big patch has been released! The most important things the patch fixes are the Altruist and Tyrant routes - there was a bug that prevented the player from seeing altruist specific events until very late game, but it's fixed now! We also fixed a bug that prevented the player from seein...
by Aviala
Mon Apr 02, 2018 11:07 am
Forum: Completed Games
Topic: Our War Everlasting [BXB][Romance][Action]
Replies: 9
Views: 6018

Re: Our War Everlasting [BXB][Romance][Action]

Thank you! :) I left the setting a bit vague on purpose because it doesn't really matter where the story happens, I just wanted to focus on the war and the characters. There wasn't time to do a lot of worldbuilding since the jam was so short. For some reason, the loss of a limb is a common theme in ...
by Aviala
Sat Mar 31, 2018 4:58 am
Forum: Creator Discussion
Topic: How long should be a game at minimum?
Replies: 10
Views: 1474

Re: How long should be a game at minimum?

If you're planning on going commercial and releasing the game on Steam, you should probably aim for at least 2 hours of playtime. My game, Your Royal Gayness takes most people a few hours to play through (maybe 3-4, but it varies a lot because there is randomized content), and I've had a couple of c...
by Aviala
Thu Mar 01, 2018 7:04 pm
Forum: Completed Games
Topic: Your Royal Gayness [LGBT+][Humor][Steam]
Replies: 16
Views: 5477

Re: Your Royal Gayness [LGBT+, Humor]

We released a really big patch! The biggest changes in the patch are the balance improvements, around 30 new events and storylines and the possibility to go to war with another kingdom. Here's a big list of patch notes: version 1.9.1 -Added a separate structure for playstyle events so you're more li...
by Aviala
Mon Feb 26, 2018 11:05 am
Forum: Completed Games
Topic: Your Royal Gayness [LGBT+][Humor][Steam]
Replies: 16
Views: 5477

Re: Your Royal Gayness [LGBT+, Humor]

Thanks for the in-depth feedback Sleepy! I really appreciate it. I'm currently working on a patch that will at least partially fix the stats issue - there was a bug that prevented the player from gaining enough stats (or rather, the "maximum" of each stat bar was set too high). So gaining stats shou...
by Aviala
Sun Feb 18, 2018 7:12 am
Forum: Completed Games
Topic: Your Royal Gayness [LGBT+][Humor][Steam]
Replies: 16
Views: 5477

Re: Your Royal Gayness [LGBT+, Humor]

Thank you! <3 Yeah, the beta version was still pretty broken, sorry about that! The game is currently at a pretty good state (waaaaay better than the beta), though the patch has been delayed since we decided we wanted to add some content that didn't make it in at launch and just do one big patch rat...
by Aviala
Thu Feb 15, 2018 12:33 pm
Forum: Asset Creation: Art
Topic: Art Dumpage! Show your art ^^
Replies: 7841
Views: 815983

Re: Art Dumpage! Show your art ^^

My DnD character fell from a cave wall he was climbing but luckily his crush rolled like a 24 or something and caught him extremely gracefully :''D Happy (late) Valentine's Day!

Image
by Aviala
Thu Feb 08, 2018 7:35 pm
Forum: Ren'Py Questions and Announcements
Topic: Trying to show a text displayable with a function, but it just shows "0" [SOLVED]
Replies: 7
Views: 484

Re: Trying to show a text displayable with a function, but it just shows "0"

All right, I got it working! Making a screen for each resource variable was the way to go: transform fadeinout2: on show: alpha 0.0 linear 0.8 alpha 1.0 on hide: alpha 1.0 linear 0.8 alpha 0.0 transform atwealth2: xalign 0.945 yalign 0.342 def addwealth(wealthaddsum): global wealth global wealthg gl...
by Aviala
Thu Feb 08, 2018 6:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Trying to show a text displayable with a function, but it just shows "0" [SOLVED]
Replies: 7
Views: 484

Re: Trying to show a text displayable with a function, but it just shows "0"

My I ask why you aren't using renpy.notify to show your number? Because I didn't know renpy.notify existed :'D It seems like it'd suit my purposes well! I'd have to change the notify code somehow tho, since I want the numbers to be displayed next to the resource that's changing. Not sure how to do ...
by Aviala
Thu Feb 08, 2018 2:31 pm
Forum: Ren'Py Questions and Announcements
Topic: Trying to show a text displayable with a function, but it just shows "0" [SOLVED]
Replies: 7
Views: 484

Re: Trying to show a text displayable with a function, but it just shows "0"

Thanks, but when I changed the function to this I can no longer see the text at all; not even the 0 that showed up before: def addwealth(wealthaddsum): global wealth global wealthg global wealthr global wealthaddsum_variable wealthaddsum_variable = wealthaddsum wealth += wealthaddsum if wealthaddsum...
by Aviala
Thu Feb 08, 2018 11:36 am
Forum: Ren'Py Questions and Announcements
Topic: Trying to show a text displayable with a function, but it just shows "0" [SOLVED]
Replies: 7
Views: 484

Trying to show a text displayable with a function, but it just shows "0" [SOLVED]

Hello, In my game I use a function that displays a small animation and changes the amount of the player's resources. However, players are saying they want to see a numerical value pop up next to the resource amount. I tried adding a text displayable that has a variable substitution in it. It fades i...
by Aviala
Mon Feb 05, 2018 11:36 am
Forum: Ren'Py Questions and Announcements
Topic: What causes saves to break when patching/updating a renpy game?
Replies: 3
Views: 836

Re: What causes saves to break when patching/updating a renpy game?

Hmm, I'm not - I don't really have a super clear idea of how default works. I was told that I should define my variables after start, not in init, because things that are in init aren't saved the same way. But if I want to declare variables using default, that happens before the start of the game, r...