Search found 522 matches

by Aviala
Fri Jan 12, 2018 7:14 pm
Forum: Creator Discussion
Topic: Best ways to spend a small marketing budget?
Replies: 5
Views: 3596

Best ways to spend a small marketing budget?

Hey all! I'm getting close to releasing my game, Your Royal Gayness, and I need to figure out how to spend a small marketing budget. I already commissioned a new trailer because it's the thing that people will see when they first enter the steam page etc, so I spent most of my marketing budget on it...
by Aviala
Thu Jan 11, 2018 3:42 pm
Forum: Works in Progress
Topic: Your Royal Gayness (Humor, LGBT+)
Replies: 41
Views: 7899

Re: Your Royal Gayness (Humor, LGBT+)

Your Royal Gayness will be released on the 25th of January! We've also got a new launch trailer!!

[youtube]https://youtu.be/_UHslWTm0S0[/youtube]
by Aviala
Wed Jan 03, 2018 4:45 pm
Forum: Demos & Beta Testing
Topic: Your Royal Gayness Beta testing [LGBT+, humor, hybrid]
Replies: 3
Views: 1919

Re: Your Royal Gayness Beta testing [LGBT+, humor, hybrid]

Hello! The expected length is going to be somewhere around 2-3 hours, but to be honest we're currently still implementing some of the story and other features so I can't say for sure. (I know, we're a bit tight on the old schedule... but we're gonna have the build finished by the 8th). Your reading ...
by Aviala
Tue Jan 02, 2018 12:46 pm
Forum: Works in Progress
Topic: Your Royal Gayness (Humor, LGBT+)
Replies: 41
Views: 7899

Re: Your Royal Gayness (Humor, LGBT+)

Hear ye! Hear ye! Beta testing for Your Royal Gayness is starting soon!
Find out more here:
viewtopic.php?f=45&t=47368
by Aviala
Tue Jan 02, 2018 12:44 pm
Forum: Demos & Beta Testing
Topic: Your Royal Gayness Beta testing [LGBT+, humor, hybrid]
Replies: 3
Views: 1919

Your Royal Gayness Beta testing [LGBT+, humor, hybrid]

Most Royal Greetings! We're currently looking for beta testers for Your Royal Gayness, a fairytale parody game where you play as a gay prince. You can find more information about the game in our project thread https://lemmasoft.renai.us/forums/viewtopic.php?f=43&t=41468 and on our Kickstarter page: ...
by Aviala
Fri Dec 29, 2017 5:59 pm
Forum: Ren'Py Questions and Announcements
Topic: How to change confirm screen messages?[SOLVED]
Replies: 3
Views: 522

Re: How to change confirm screen messages?

Thanks, I didn't realize I had to write layout.MAIN_MENU instead of gui.MAIN_MENU ! Problem solved :D
by Aviala
Wed Dec 27, 2017 5:54 pm
Forum: Ren'Py Questions and Announcements
Topic: How to change confirm screen messages?[SOLVED]
Replies: 3
Views: 522

How to change confirm screen messages?[SOLVED]

My game has roguelike elements so I've been fiddling around with saving and loading. Right now the game saves every time the player goes to the menu. But the confirm popup says "Are you sure you want to return to the main menu? This will lose unsaved progress." I've been trying to figure out how to ...
by Aviala
Thu Dec 21, 2017 7:16 pm
Forum: General Discussion
Topic: ♥ ♠ Ace Jam ♠ ♥ (January 1st-31st) - game jam about putting asexual characters in primary roles
Replies: 8
Views: 1504

Re: ♥ ♠ Ace Jam ♠ ♥ (January 1st-31st) - game jam about putting asexual characters in primary roles

I won't be able to take part but I'm so glad this exists! I'm a grey Ace so asexual visibility is really important to me.
by Aviala
Wed Dec 20, 2017 2:27 pm
Forum: Works in Progress
Topic: Your Royal Gayness (Humor, LGBT+)
Replies: 41
Views: 7899

Re: Your Royal Gayness (Humor, LGBT+)

This topic has been kinda quiet, sorry about that! :D I've been focusing on coding like crazy. I've added a bunch of new features, like the management phase where you can manage your resources and give commands to your advisors, among other things. The game has come so far from the way it used to be...
by Aviala
Mon Dec 11, 2017 8:15 pm
Forum: Creator Discussion
Topic: Changing Art Styles in a Sequel
Replies: 19
Views: 2720

Re: Changing Art Styles in a Sequel

Also, I didn't see this particular sprite style in one of your three projects, so is this actually a sequel you're replacing the sprites in? If not, that photorealistic one might be a real neat background portrait but not actually something the audience is already familiar with. I think the sprites...
by Aviala
Thu Dec 07, 2017 12:59 pm
Forum: Creator Discussion
Topic: Changing Art Styles in a Sequel
Replies: 19
Views: 2720

Re: Changing Art Styles in a Sequel

I'd say it depends on the project, but in most cases a drastic change in art style would be really offputting. For example, if I was a fan of a dark and gritty fantasy game, and suddenly the sequel had moe anime girls in it (or the characters from the first game were drawn in a cutesy style) I'd be ...
by Aviala
Mon Dec 04, 2017 7:01 am
Forum: General Discussion
Topic: Winged Cloud Worker Exploitation
Replies: 7
Views: 1504

Re: Winged Cloud Worker Exploitation

I had already heard that Winged Cloud hasn't been paying people properly but watching this video, it's much worse than I feared. Hearing interviews from these people, especially Michaela Laws, who has produced good games and has a good reputation is the dev community, indicates that at least most of...
by Aviala
Mon Dec 04, 2017 6:07 am
Forum: Creator Discussion
Topic: How to tell what the system requirements for my game are?
Replies: 4
Views: 1509

Re: How to tell what the system requirements for my game are?

Hmm, it's a shame if there isn't a better way! But thanks for your input - it really is interesting that there isn't a sort of "industry standard" way to do this other than trying to play the game on grandmas computer (or, for bigger companies, paying a professional testing company). I would have th...
by Aviala
Sun Dec 03, 2017 7:47 am
Forum: Creator Discussion
Topic: How to tell what the system requirements for my game are?
Replies: 4
Views: 1509

How to tell what the system requirements for my game are?

Hey all! I'm preparing for a Steam release and it seems that Steam wants me to include pretty detailed system requirements. Is there any way to find out, other than trying to test the game on as many setups as possible? The game does run on my extremely cheap laptop so I imagine it'll run on most mo...
by Aviala
Sat Nov 11, 2017 2:39 pm
Forum: Creator Discussion
Topic: Monetization on mobile?
Replies: 4
Views: 1614

Monetization on mobile?

Hey all! Lately I've been letting people play my game, Your Royal Gayness, at expos and conventions. A lot of people are saying they'd like to play the game on mobile, but I'm not sure how to do it monetization-wise. I've been planning to sell the game for about 15 USD or so on Steam, but most succe...