Search found 98 matches

by lovebby
Mon Jun 02, 2014 8:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Inventory and RandomInt// solved
Replies: 2
Views: 186

Inventory and RandomInt// solved

So I'm using the inventory code Here and it's working wonderfully. The only thing is before I used randomint, here's an example: $ fishamount = renpy.random.randint(4, 7) $ fish += fishamount and with this code, things are added with $ you_inv.take(fish) and I'm not sure how to work with that?
by lovebby
Thu May 29, 2014 8:20 pm
Forum: Ren'Py Questions and Announcements
Topic: Text Input Question!
Replies: 2
Views: 243

Re: Text Input Question!

Oh awesome, thanks so much for the code Alex!
For the translation though, adding the new word didn't work?
And is it possible for it to translate whole sentences at once?
by lovebby
Fri May 23, 2014 6:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Text Input Question!
Replies: 2
Views: 243

Text Input Question!

So two questions I have going on with the text input! "What is your name?{nw}" $ you = renpy.input("What is your name?") $ you = you.strip() # The .strip() instruction removes any extra spaces the player may have typed by accident. # If the player can't be bothered to choose a name, then we # choose...
by lovebby
Mon Apr 14, 2014 8:43 pm
Forum: Ren'Py Questions and Announcements
Topic: random choice issues! //solved
Replies: 4
Views: 330

Re: random choice issues!

Oh god, that was it aha. I just wasn't thinking with that layout, thank you so much!
by lovebby
Mon Apr 14, 2014 5:12 pm
Forum: Ren'Py Questions and Announcements
Topic: random choice issues! //solved
Replies: 4
Views: 330

Re: random choice issues!

How odd, I was pretty sure I tried that code before, but it didn't go right. Thanks! It works now, but it's still getting the higher numbers. I never even used anything above 5 when testing either, and I've deleted persistent data and all.
by lovebby
Mon Apr 14, 2014 2:04 pm
Forum: Ren'Py Questions and Announcements
Topic: random choice issues! //solved
Replies: 4
Views: 330

random choice issues! //solved

Okay so I've been working on this battle system thing, and I've just kept running into one problem after another. I've got it working alright now, but I can't seem to figure this part out. label playerhit: if player == "akreena": $ normal= renpy.random.choice (['2', '3']) if normal == 2: $ enemyHP -...
by lovebby
Thu Jan 09, 2014 8:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Live Compostite Question [done]
Replies: 4
Views: 319

Re: Live Compostite Question

Yeah, I was aiming to be out of the general on this one I suppose, but I guess I'll rethink it.
Well thanks guys~.
by lovebby
Thu Jan 09, 2014 7:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Live Compostite Question [done]
Replies: 4
Views: 319

Re: Live Compostite Question

Hrm, I was thinking I might have to do that too. Since the outfits would be changing continuously, would there be an easier way to change both at the same time? And missing? Nothing missing...? I wouldn't doubt my animation is off, but besides the bad lag, the game runs smoothly without any errors.
by lovebby
Thu Jan 09, 2014 4:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Live Compostite Question [done]
Replies: 4
Views: 319

Live Compostite Question [done]

So I was just wondering if there was a way to speed up the live composite I'm using in my game? http://fc05.deviantart.net/fs70/f/2014/009/2/4/example_by_lovebby-d71io60.png The squared part is the sprite, and the rest will be on the character page, so I'm sure the fact I use the whole image for the...
by lovebby
Sun Dec 22, 2013 1:39 pm
Forum: Ren'Py Questions and Announcements
Topic: How many times can you chnage an if?
Replies: 2
Views: 287

How many times can you chnage an if?

It seems my "if" statements aren't changing like they should. It goes something like this: "Hey Bobio." if saminfo == "name": you"Hey Bobio!" Bob"I see you've met Sam." Bob"Well, it is a lot nicer than some of the other names I had been given when I was a kid." $ bobinfo == "kids" jump bobask "Blah....
by lovebby
Sun Dec 22, 2013 10:59 am
Forum: Ren'Py Questions and Announcements
Topic: Help with input and ifs? SOLVED
Replies: 4
Views: 406

Re: Help with input and ifs?

Oh that seems helpful too! o:
Maybe easier when it comes to multiple options too, thank you!
by lovebby
Wed Dec 18, 2013 9:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Help with input and ifs? SOLVED
Replies: 4
Views: 406

Re: Help with input and ifs?

Oh geeze, I knew it was going to something like that.
Works like a charm thank you so much!
by lovebby
Wed Dec 18, 2013 4:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Help with input and ifs? SOLVED
Replies: 4
Views: 406

Help with input and ifs? SOLVED

So I've trying to get if the character had a certain name, they would see certain text here and there throughout the game, but whenever I do try it automatically chooses the first option it see, whether or not the name is what it should be. Here's the code: $ you = renpy.input("What is your name?") ...
by lovebby
Tue Dec 17, 2013 12:57 am
Forum: Ren'Py Questions and Announcements
Topic: Menu Buttons and Scrolling
Replies: 4
Views: 545

Re: Menu Buttons and Scrolling

How funny, I was JUST about to post a topic about menu scrolling as well when I saw this thread. I'm looking for it to stay text and not images or anything. Right now I have it as menu 1: "Something?": "Answer" jump menu1 "Next": jump menu2 menu 2: "Something?": "Answer" jump menu1 "Back": jump menu...