Search found 197 matches
- Mon Nov 24, 2014 3:34 am
- Forum: Asset Creation: Art
- Topic: Arial: Universally shunned or actually usable?
- Replies: 10
- Views: 2158
Re: Arial: Universally shunned or actually usable?
I love Dafont. http://www.dafont.com This place has millions of fonts. Be warned, you'll be tempted to download many. -Include info on which site/artist to contact for permission if it is not explicitly granted and usually contact info if you need to purchase to have license for. -Be wary of font li...
- Mon Nov 24, 2014 3:26 am
- Forum: General Discussion
- Topic: Banner Image Size Help
- Replies: 5
- Views: 1377
Banner Image Size Help
I couldn't find a thread to help me with this. So... Could someone help me with my image sizing issues? I'm trying to put the logo I received from my artist into my signature line. It says that the limit is 80 pixels high. Would changing from a PNG help? Is there a way to fix the limit? It is absolu...
- Mon Nov 24, 2014 3:10 am
- Forum: Ideas
- Topic: Blackout [GxB] [Mystery, Romance] UPDATE 9-3-15
- Replies: 19
- Views: 6013
Re: Blackout [GxB] [Mystery, Romance]
Smaller Logo:
- Mon Nov 24, 2014 3:04 am
- Forum: Ideas
- Topic: Blackout [GxB] [Mystery, Romance] UPDATE 9-3-15
- Replies: 19
- Views: 6013
Re: Blackout [GxB] [Mystery, Romance]
Merry Christmas to me! blackout LOGO1.png My artist finally finished the logo! I'm very happy with it. It's a little on the dark side for my game, but as she explained it, it's drawing upon the dark nature of the protagonist's depression and state of mind. Also, there's a lot of potential for death-...
- Fri Nov 14, 2014 12:11 am
- Forum: General Discussion
- Topic: Get that thing off your chest... Now...
- Replies: 5264
- Views: 448622
Re: Get that thing off your chest... Now...
Thanks; we caught it early! It looks like we're not going to have any more problems as long as we keep vacuuming to make sure we got everything.
And I can relate to the noise- holy barrels, I hate it when people are loud in quiet places. People being loud in libraries is what gets my goat.
And I can relate to the noise- holy barrels, I hate it when people are loud in quiet places. People being loud in libraries is what gets my goat.
- Thu Nov 13, 2014 8:12 am
- Forum: General Discussion
- Topic: Get that thing off your chest... Now...
- Replies: 5264
- Views: 448622
Re: Get that thing off your chest... Now...
BEDBUGS. I found Bedbugs in our main couch; my parents JUST went out of town until sunday (they literally left at noon yesterday and we found the bugs at 3 am; it's just me and my teenage brother... SO MUCH NOPE! Aw hell. Vaccuming everything; more laundry than I care to think about. Prying back wal...
- Sat Nov 08, 2014 10:55 am
- Forum: General Discussion
- Topic: The last book you read or what are you reading right now?
- Replies: 184
- Views: 21231
Re: The last book you read or what are you reading right now
I'm old school; I'm reading Wüthering Heights by Emily Brönte. I just love that book, and any gothic literature at all, actually. I love the whole time period.
- Sun Oct 26, 2014 1:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to change a character's name partway into the game?
- Replies: 2
- Views: 22808
Re: How to change a character's name partway into the game?
Here you go! This is the key function you need: $ p = renpy.input ("My name is", "", length=20,) if p == "": $ p = "Alex" #default name if player leaves custom box blank Here's an example of how you could use it: # You can place the script of your game in this file. # Declare images below this line,...
- Sun Oct 26, 2014 12:39 am
- Forum: Works in Progress
- Topic: Locked Heart (GxB) (VN/Otome/Fantasy) COMPLETE
- Replies: 112
- Views: 27930
Re: Locked Heart (GxB) (VN/Otome) Update 5/15
I can't wait for this. This is so unique and cute and... that art! That ART! *Drool* It's lovely. Love the GUI, the settings menu looks absolutely amazing. I think I'll pursue the bears in order- Papa bear, then Mama bear, and then Baby bear- and I hope you stick with this, I'm excited for it 
- Sun Oct 26, 2014 12:29 am
- Forum: Works in Progress
- Topic: DarkWolf:La leyenda de John Colt(spanish post)(Supernatural)
- Replies: 2
- Views: 1022
Re: DarkWolf:La leyenda de John Colt(spanish post)(Supernatu
Muy interesante! Puedo comprender un poco del Español sin usando el diccionario; pero un translación es una idea buena! ?Habla ingles también? Edit: I checked; it seems that you do speak English, from another post? A translation would be a worthwhile effort for this game; I think it is very interest...
- Sun Oct 26, 2014 12:17 am
- Forum: Ideas
- Topic: Blackout [GxB] [Mystery, Romance] UPDATE 9-3-15
- Replies: 19
- Views: 6013
Re: Blackout [GxB] [Mystery, Romance] (UPDATE 10/25)
Update: Logo is nearly finished. Other than that, little progress, mainly because three group projects started and are finishing soon. After that passes, I'll have way too much time on my hands... NaNoWriMo (National Novel Writing Month) starts Saturday of next week- November 1st-so I'll be beginnin...
- Sat Oct 18, 2014 6:35 pm
- Forum: General Discussion
- Topic: The curious "xenophobia" of the game engine
- Replies: 11
- Views: 2719
Re: The curious xenophobia of the game engine
Ren'Py was the first game engine I stumbled upon after I got hooked on Voltage games. I simply adopted it because it's easy, and it's what I found first. Maybe greater exposure of all engines/programming languages would impact the regional trends.
- Sat Oct 18, 2014 6:32 pm
- Forum: Asset Creation: Writing
- Topic: Ellipses Use
- Replies: 28
- Views: 3661
Re: Ellipses Use
Ellipses are Not supposed to be used for Pauses. That is Japanese grammar, not English grammar. This bad habit of using an ellipses (or multiple ellipses) to indicate a pause, or unspoken words was adopted from amateur fan-subbed VNs, and manga. It's perfectly understandable, really. There just was...
- Wed Oct 15, 2014 7:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Entire script file in one tab? [Solved]
- Replies: 5
- Views: 621
Re: Entire script file in one tab?
Right! It's handy to put separate events or routes in different files! Make sure you add at the end a
That will make sure your game returns back to where you "called" from and then you'll be back in the original file.
Code: Select all
"best ending!"
return- Thu Oct 09, 2014 2:26 pm
- Forum: Works in Progress
- Topic: Ten Years of Sleep [KN][free][sci-fi]
- Replies: 7
- Views: 2442
Re: Ten Years of Sleep [KN][free][sci-fi]
Yes, please spill about the framework!!!! 
Also, lovely character design, nice premise, and I think it's nice to have shorter works that will hopefully be very satisfying
Also, lovely character design, nice premise, and I think it's nice to have shorter works that will hopefully be very satisfying