S**t man, you're awesum.
(Unfortunately, I'm straight back after a get-together, after more than a few beers, I think... yes. Damn)
Search found 427 matches
- Thu Aug 12, 2010 4:43 pm
- Forum: General Discussion
- Topic: Lucy, The "Other" Renpy Girl - a bit of history
- Replies: 39
- Views: 5829
- Thu Aug 12, 2010 12:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Are Hidden Object Games possible with this engine?
- Replies: 13
- Views: 2241
Re: Are Hidden Object Games possible with this engine?
With a proper programming knowledge, everything is possible with Ren'Py. You might take a look at THIS for example. The other thing is, while Ren'Py gives much freedom in terms of programming, python itself isn't the fastest language available, so there might be limitations to what can be done with ...
- Wed Aug 11, 2010 8:36 am
- Forum: Anime, Games, and Japan
- Topic: What do you hate about Japan?
- Replies: 122
- Views: 8843
Re: What do you hate about Japan?
Most of the heavier metal-influenced bands are pretty cool live though, they get sweaty and aren't afraid of damaging clothes. Yeah, that's why I feel in love with FACT. They're cool, they're original, they have something to say, they have good songs and lyrics and their last album is great (includ...
- Wed Aug 04, 2010 3:13 pm
- Forum: Skill Development
- Topic: Art programs
- Replies: 12
- Views: 1190
Re: Art programs
At least 6. It has everything you need to make decent art, although 7 would be the best choice, cause 6 is kinda outdated. Kinda, because 7 is also outdated but still, makes the job well. For example, Kanon's art was made with photoshop 5.0 and it still looks quite well, isn't it? :) If you need mor...
- Wed Aug 04, 2010 4:12 am
- Forum: General Discussion
- Topic: Post your photo
- Replies: 1175
- Views: 115405
Re: Post your photo
I agree
Soo... Conventions anyone?
Soo... Conventions anyone?
- Tue Aug 03, 2010 2:08 am
- Forum: General Discussion
- Topic: More Mangos!
- Replies: 8
- Views: 976
Re: More Mangos!
This looks good so far :) The only thing that bugged me a bit is the animation of the sprites, which is quite crude and the overall style and design of the enemies. How much polish are you going to put into this game? You could always hire a decent artist to draw all the sprites and make the animati...
- Tue Aug 03, 2010 1:47 am
- Forum: Skill Development
- Topic: AQU's Characters and Backgrounds
- Replies: 48
- Views: 4921
Re: AQU's Characters and Backgrounds
Oh, I rather meant how much time do you devote to drawing in overall, my bad choosing the wrong words :) but thanks anyway. I'm also able to draw quite nice stuff, but it takes me almost three times more to finish a similiar simple sketch. Lack of practice :D Used to draw a lot in the past, I wanted...
- Mon Aug 02, 2010 6:03 am
- Forum: Skill Development
- Topic: AQU's Characters and Backgrounds
- Replies: 48
- Views: 4921
Re: AQU's Characters and Backgrounds
I sketch all on one layer, and then I erase my guidelines. The process kind of goes like this xD Hm, that is indeed interesting as well as useful, thanks for sharing! You really have a talent. Your working methods require many months of practice and a solid abstract notion, only few are able to ach...
- Mon Aug 02, 2010 3:06 am
- Forum: Creator Discussion
- Topic: Retro Demakes - ever heard of them? Want to make some?
- Replies: 11
- Views: 1245
Re: Retro Demakes - ever heard of them? Want to make some?
I won't think so. We could kinda call them like that, but they're not done in artistic manner. Also, developers took the hardware/software limitations into account and made something, which strictly fits onto device and the game is a commercial port . This means it is not a demake. A pure demake wou...
- Mon Aug 02, 2010 1:55 am
- Forum: General Discussion
- Topic: "Neque porro quisquam est qui dolorem ipsum quia dolor sit a
- Replies: 110
- Views: 6887
Re: Getting in the games industry
[...]With a comp sci degree like me you're liable to get somewhere between 15-40$ an hour starting. Heheh, at least you can earn a bit more than 1/3 of what I get through one month of my hard work, in one day :) AFAIK, there is a newly opened computer game design academy in our country (the very fi...
- Thu Jul 29, 2010 3:55 am
- Forum: Anime, Games, and Japan
- Topic: So that's why high school is so popular in VNs?
- Replies: 16
- Views: 3512
Re: So that's why high school is so popular in VNs?
To Heart probably triggered the wave. I heard it was one of the first VNs that featured a slice of life story set in high school and a sad story for one of the characters. Yes, that's how it was. To be honest it was not they Key, who developed the original idea of an crying game, but Leaf; Key only...
- Thu Jul 29, 2010 3:26 am
- Forum: Ideas
- Topic: [WIP] Memory;Eternity
- Replies: 60
- Views: 7967
Re: Midnight Black;. ~a Fantasy Story WIP :U~!~
My gosh, If I may believe your humble words, this is starting to be really promising! Hm... Though you propably will need a lot of help to put everything together and polish it up in the near future. If you would only need some help, don't hesitate to ask! If ever, I will gladly help you with story,...
- Thu Jul 29, 2010 2:33 am
- Forum: Creator Discussion
- Topic: Retro Demakes - ever heard of them? Want to make some?
- Replies: 11
- Views: 1245
Re: Retro Demakes - ever heard of them? Want to make some?
The only thing that comes now to my mind is a "classic" demake - a visual novel similiar in any sort but created, as if it would be made and working years ago. So, for example we could take Jisei and make it to look as if it was run on DOS, so basically - 8 bit (256 colors) VGA 320x240 resolution, S...
- Thu Jul 29, 2010 2:13 am
- Forum: Skill Development
- Topic: AQU's Characters and Backgrounds
- Replies: 48
- Views: 4921
Re: AQU's Characters and Backgrounds
Great picture! With a good, well-matched background, this could be quite a stunning one :) If I may ask, why they take you more time to draw? I always thought men are far more simple to draw (excluding muscly guys), because they're sometimes far less expressive than women and you don't have to worry...
- Thu Jul 29, 2010 2:03 am
- Forum: Skill Development
- Topic: [Jul 17-23]Deji's weekly themed practice thread
- Replies: 60
- Views: 4950
Re: [Jul 17-23]Deji's weekly themed practice thread
I've been thinking about fantasy themes, yeah,... i think it'd be a nice to try them, event though I wanted to try more generic/simple things first C: Why not? It's such a wide and open subject you get whole bunch of ideas. And you can mix them with other, more normal themes. Maybe for a small chan...