Search found 48 matches
- Fri Jul 18, 2014 6:05 pm
- Forum: Asset Creation: Writing
- Topic: Super effective writing tips from Pixar
- Replies: 34
- Views: 5256
Re: Super effective writing tips from Pixar
For all of you guys arguing about it, ironically, the arguments are actively encouraged by one of the guys who analyzed the whole viral "Pixar's 22 Rules of Storytelling" To debunk the whole thing according to Stephan Vladimir Bugaj (who analyzed the whole thing and sourced it's roots), he wrote thi...
- Sun Jul 06, 2014 9:52 pm
- Forum: Creator Discussion
- Topic: What is your ideal otome game?
- Replies: 12
- Views: 4847
Re: What is your ideal otome game?
My personal bias is that I greatly prefer yuri games (which the current existence of such games are a desert). Do you prefer… Games for Android/iOS or Computer? Computer. My phone blows because its a Windows. People with Android or iOS should be having a much better time with gaming than I am. Being...
- Fri Jun 27, 2014 12:46 pm
- Forum: Asset Creation: Writing
- Topic: A "Message"?
- Replies: 17
- Views: 1897
Re: A "Message"?
I'm honestly at a loss on this question. My most favored stories have a message like Mark Twain's "The Mysterious Stranger", "Catch-22", "The Kite Runner", "The Visit", "Fight Club".. etc. All these stories have a message. It hits you hard and when you're done reading, you're all like "Woah. That wa...
- Wed Jun 25, 2014 1:33 am
- Forum: Creator Discussion
- Topic: PR nightmare: When indie devs are attacked
- Replies: 35
- Views: 3946
Re: PR nightmare: When indie devs are attacked
I think I found some very helpful stuff in facing trolling or negative commentary on this reddit thread: http://www.reddit.com/r/gamedev/comments/28qruo/how_do_you_deal_with_users_from_nice_users_to/ TLDR; generally, the rule is "Don't Feed the Trolls" as in do not fight back with fire and toxicity....
- Sat Jun 14, 2014 3:13 pm
- Forum: Creator Discussion
- Topic: Twilight Visual Novel?
- Replies: 29
- Views: 3850
Re: Twilight Visual Novel?
Just do it. Just make the game you want. I'm on the same page as you Bellice, I love Twilight's universe and set up but everything else in that series is a disaster (except for Leah Clearwater. She's the best!). So go for it! Do it as a step towards becoming a better VN developer, do it to get some ...
- Wed Jun 11, 2014 11:02 am
- Forum: Asset Creation: Writing
- Topic: Using real life cultures/locations is appropriation?
- Replies: 22
- Views: 2774
Re: Using real life cultures/locations is appropriation?
What sort of fantastical elements are you considering? Is your world an island like Hong Kong (which might lead to a more insular culture), or with similar history (which might lead to tense relations between the island and the mainland, as well as a lot of cultural elements from another place in y...
- Tue Jun 10, 2014 4:29 am
- Forum: Asset Creation: Writing
- Topic: Using real life cultures/locations is appropriation?
- Replies: 22
- Views: 2774
Re: Using real life cultures/locations is appropriation?
Respect is the key thing, I think. If you approach it respectfully and do your research, I don't think you'll offend anyone. However, I definitely suggest finding someone to help you out, because you will make mistakes in your authenticity, and people who know better than you will notice. I'm basic...
- Tue Jun 10, 2014 4:26 am
- Forum: Asset Creation: Writing
- Topic: Using real life cultures/locations is appropriation?
- Replies: 22
- Views: 2774
Re: Using real life cultures/locations is appropriation?
You could also make it Hong Kong of the future. That would allow you to use lots of flavor (I would spend a lot of time in Google Maps Street View to get ideas for BGs, architecture, signs, etc), but also have an explanation for not being completely true to modern Hong Kong. But, if the exact locat...
- Mon Jun 09, 2014 10:01 pm
- Forum: Asset Creation: Writing
- Topic: Using real life cultures/locations is appropriation?
- Replies: 22
- Views: 2774
Re: Using real life cultures/locations is appropriation?
Have you considered using oriental styled Fonts to give the names flavor without confusing (and possibly frustrating) your players? I have, but I really like the feel of constructed languages. They make a fictional world very unique and real. Take for example, Final Fantasy 10. In that game, there ...
- Mon Jun 09, 2014 9:28 pm
- Forum: Asset Creation: Writing
- Topic: Using real life cultures/locations is appropriation?
- Replies: 22
- Views: 2774
Re: Using real life cultures/locations is appropriation?
Also, the only time you need to use a foreign language in your stories is when you have something that simply has no translation in your own language. As an example, a police officer by any other name still arrests people who break laws. For a book or novel, yes. But I'm referring to visual novels ...
- Mon Jun 09, 2014 7:06 pm
- Forum: Asset Creation: Writing
- Topic: Using real life cultures/locations is appropriation?
- Replies: 22
- Views: 2774
Re: Using real life cultures/locations is appropriation?
No, my protagonist is a native. My opinion is, setting is incredibly important to a story. Setting itself is its own character. You can't have a Silent Hill game without the fucked up little town that is Silent Hill. You just made my point for me =P Silent Hill itself is just a fictional town made ...
- Mon Jun 09, 2014 6:46 pm
- Forum: Asset Creation: Writing
- Topic: Using real life cultures/locations is appropriation?
- Replies: 22
- Views: 2774
Re: Using real life cultures/locations is appropriation?
Can you get away with just never naming the location at all? You definitely can't do this if your protagonist is a tourist or something, but if it's just a regular story that happens to be set in HK I don't see why not. No, my protagonist is a native. My opinion is, setting is incredibly important ...
- Mon Jun 09, 2014 6:38 pm
- Forum: Asset Creation: Writing
- Topic: Using real life cultures/locations is appropriation?
- Replies: 22
- Views: 2774
Re: Using real life cultures/locations is appropriation?
Basically if you want to appropriate ideas, be respectful or just use fictional ones. The problem with using fictional ideas is that they are inevitably going to be based on real life ideas. So for example, a writer plans a story that takes place in a fantastical 18th century Europe-like location b...
- Mon Jun 09, 2014 6:13 pm
- Forum: Asset Creation: Writing
- Topic: Using real life cultures/locations is appropriation?
- Replies: 22
- Views: 2774
Using real life cultures/locations is appropriation?
How does an artist use the ideas/costumes/culture of another country and be respectful while avoiding cultural appropriation? I think Avatar the Last Airbender is the best example of respectful use of other cultures since the characters are POC and the world was intricate and well established. Here'...
- Sat May 31, 2014 1:29 pm
- Forum: Asset Creation: Writing
- Topic: Does fanfiction improve your writing?
- Replies: 21
- Views: 3988
Re: Does fanfiction improve your writing?
Now I'm curious- are you guys brave enough to show your fanfiction to your fellow colleagues or fans alongside the VNs you guys made? Or is fanfiction something you would mostly keep to yourself just for fun?