Search found 288 matches

by Shinoki
Tue Jan 24, 2017 9:33 pm
Forum: Creator Discussion
Topic: Enticing players to do something for extras in game
Replies: 14
Views: 1654

Re: Enticing players to do something for extras in game

I personally wouldn't like to do something inane for something that should be already built into the game as an extra. However, doing something for extra content can be fine too. Doing a thing with mini-games in game to unlock extra CGs isn't uncommon, but I'm not quite sure that's what you're looki...
by Shinoki
Fri Jan 20, 2017 12:10 am
Forum: Asset Creation: Art
Topic: Art Dumpage! Show your art ^^
Replies: 7855
Views: 832572

Re: Art Dumpage! Show your art ^^

Engaging in the bad habit of telling myself: "It's a placeholder" and then slacking off on neatness and proportions even though it's a really simple picture that has no real dynamic pose-stuff in it. Hahaha, I gotta slack less.
main_menu.png
by Shinoki
Wed Jan 18, 2017 10:56 pm
Forum: Asset Creation: Writing
Topic: Common routes?
Replies: 11
Views: 1968

Re: Common routes?

I feel that the common route should be like an introductory arc. The setting should be explained, and the characters should be roughly introduced. Their general, everyday personalities should be developed and some sort of not-a-stranger relationship should probably be developed. However, their traum...
by Shinoki
Mon Jan 16, 2017 12:47 am
Forum: General Discussion
Topic: Get that thing off your chest... Now...
Replies: 5264
Views: 411698

Re: Get that thing off your chest... Now...

Tried doing laundry for bed sheets today. I usually enlist my parents' help, but they weren't willing to help today, and honestly, with how they are, I don't trust them to help me with anything since every time I ask for something, they complain about me not being independent enough and doing it mys...
by Shinoki
Sat Jan 14, 2017 11:04 pm
Forum: Asset Creation: Art
Topic: Art Dumpage! Show your art ^^
Replies: 7855
Views: 832572

Re: Art Dumpage! Show your art ^^

It's basically been forever since I've posted anything in this thread. Eh... I've really been slacking on drawing. Was doing experiment on hair coloring and sketched some stuff. I think I'll stick with cell shading... since globbing color on in the general pattern that I shade in my pencil sketches ...
by Shinoki
Thu Jan 12, 2017 6:07 pm
Forum: Asset Creation: Writing
Topic: Naming characters, avoiding the same first letter?
Replies: 15
Views: 2203

Re: Naming characters, avoiding the same first letter?

Thank you for the responses, everyone. @Mammon: Placeholder code names are good. I have them right now for the two characters (Catgirl, Princess). Hahaha, though I tend to give characters nicknames that I refer to them by when brainstorming ideas, so I tend not to use such things for too long. It mi...
by Shinoki
Wed Jan 11, 2017 5:43 pm
Forum: Asset Creation: Writing
Topic: VN's Without Narration
Replies: 22
Views: 2313

Re: VN's Without Narration

I personally prefer a bit of narration. Unless you're using animated sprites or a lot of art or something to show the characters doing actions, using only dialogue will either make the scene too vague or too awkward. The characters either have to over-explain things that they already know (as other ...
by Shinoki
Wed Jan 11, 2017 5:31 pm
Forum: Asset Creation: Writing
Topic: Naming characters, avoiding the same first letter?
Replies: 15
Views: 2203

Naming characters, avoiding the same first letter?

Generally, when naming characters, I would avoid using the same first letter in the names to avoid confusion. Like, if there were 3 girls: Sam, Sally, and Sara, I would get slightly mixed up between the characters at first because of how similar their names sound. Thus, I tend to use different first...
by Shinoki
Sun Jan 01, 2017 1:12 pm
Forum: General Discussion
Topic: Get that thing off your chest... Now...
Replies: 5264
Views: 411698

Re: Get that thing off your chest... Now...

It's the new year. And, well, winter break for my area ends tomorrow (meaning, tomorrow is the last day off). Of course, being me, I haven't done my homework yet. Hahaha, dies.
by Shinoki
Wed Dec 28, 2016 9:24 pm
Forum: Creator Discussion
Topic: How important are trailers?
Replies: 16
Views: 2034

Re: How important are trailers?

I'm not a professional. Take my opinions with a pinch of salt. However, when it comes to visual novels, I feel like trailers aren't too important. Having a pseudo-animated opening sequence is nice and all, but I tend not to look at the trailers when deciding whether or not to play it. Having pretty ...
by Shinoki
Sun Dec 18, 2016 10:47 pm
Forum: Creator Discussion
Topic: Games with 100+ characters
Replies: 17
Views: 1770

Re: Games with 100+ characters

A game with over 100 characters that actually contribute to the game? (I'm assuming, named characters who aren't throwaway NPC A, NPC B) While I find visual novels useful when there are a lot of characters to introduce because there's always a name that pops up when the characters speak (like a remi...
by Shinoki
Sat Dec 17, 2016 4:34 pm
Forum: General Discussion
Topic: Get that thing off your chest... Now...
Replies: 5264
Views: 411698

Re: Get that thing off your chest... Now...

Urgh. Not to diss any Christians, but my parents are really getting on my back. So, I have some Church friends. However, I'm not Christian and I hate the feeling of being pressured to accept the love of Christ or whatever. It's annoying, and I'm not bold enough to be like: "No, I seriously just don'...
by Shinoki
Thu Dec 15, 2016 10:23 pm
Forum: General Discussion
Topic: Recommendations for games to learn from
Replies: 13
Views: 1558

Re: Recommendations for games to learn from

Hoshizora no Memoria It is very shiny and pretty. It uses a technology that zooms in and out, panning and whatnot. Basically, it's very pretty. How nice it looks is the best part of the game. There's sex here and there. Loli-sex. Outdoor sex. Beach sex (personally, I find that ugh. Because, sand). ...
by Shinoki
Thu Dec 15, 2016 9:15 pm
Forum: Works in Progress
Topic: Silent Voices [Psychological][Romance][Sci-fi][Kickstarter]
Replies: 62
Views: 10960

Re: Silent Voices [GxB][Psychological][Romance]

1. Does the premise interest you? The thing that caught my attention the most was the kinetic novel part. Autumn. The setting as a whole is interesting. A monarchy? Well, in your story, that mentioned king would have been over half a millennium before the main story. I don't think I see many monarch...
by Shinoki
Tue Dec 13, 2016 9:33 pm
Forum: Creator Discussion
Topic: How long do you think a commercial game sould be?
Replies: 13
Views: 1628

Re: How long do you think a commercial game sould be?

Personally, I would say:

$0-10: 1-2 hours
$10-30: 10-30 hours
$30-60: 30-60 hours
$60 +: Over 60 hours