Search found 287 matches

by Shinoki
Sun Aug 28, 2016 5:37 pm
Forum: General Discussion
Topic: Shout For Joy, Share Your Happiness
Replies: 749
Views: 75151

Re: Shout For Joy, Share Your Happiness

I'm a lazy piece of trash. BUT, I found the answer keys for my summer homework! Bless!
(Haha, it's going to come and bite my later on, but for now... whew, no need to worry about messing up and not finishing.)
by Shinoki
Fri Aug 26, 2016 3:04 pm
Forum: Creator Discussion
Topic: Uneven character endings
Replies: 9
Views: 1411

Uneven character endings

I've seen that many people seem not to like 'true endings' because of how it seems to make all the other endings pointless or because of length/content disparities. However, what about differences between the 'good'-ness of a character's endings? What is your opinion on a visual novel where one char...
by Shinoki
Mon Aug 22, 2016 10:23 am
Forum: General Discussion
Topic: ADVaNCE Visual Novel Zine 01 now out!
Replies: 8
Views: 1361

Re: ADVaNCE Visual Novel Zine 01 now out!

Awesome! It looks great. It was rather fun to read too. (I don't mean to be that kid who complains... but...) The formatting is a little... It might have just been me, but I feel like the font between articles was not constant. Also, there was often a lot of white space in some of the sections, espe...
by Shinoki
Tue May 31, 2016 7:10 pm
Forum: Ideas
Topic: The Illness Called Love [GXG][Romance][horror][yandere][WiP]
Replies: 4
Views: 2050

Re: The Illness Called Love [GXG][Romance][horror][yandere][

It's yuri! I'm in. Haha, and I'm pretty interested in horror and yandere in a yuri game too. That's pretty new. Sakiko, Yoko, Katsumi, Kazashi. That's the order I think I'm interested in the girls in. Suki seems like an interesting main character, but that's just from the blurb description. While I ...
by Shinoki
Sun May 15, 2016 8:50 pm
Forum: Creator Discussion
Topic: People Interested in creating KNs?
Replies: 32
Views: 3397

Re: People Interested in creating KNs?

I find that KN are slightly harder to do the whole self-insert thing that many visual novels like to do. The whole blank slate character that the player can fit into and mold. After all, there aren't any choices there. I like KN though. They're rather great. They kind of take the stress of making ch...
by Shinoki
Mon May 09, 2016 4:23 pm
Forum: General Discussion
Topic: The VN or The KN?
Replies: 30
Views: 3298

Re: The VN or The KN?

I like both, but it's rather hard to say. I'll accept either one, but I suppose I do prefer KN more (unless it's the generic school life thing). When you give me some sort of ultra amazing story with an unique setting and wow stuff, I would prefer a KN more because it's easier to get all the facts a...
by Shinoki
Sat May 07, 2016 9:21 am
Forum: Creator Discussion
Topic: StoryDevs — a site for finding VN devs
Replies: 75
Views: 10463

Re: StoryDevs — a site for finding VN devs

When you implement the different profile types (writer, musician, etc.), what would you do for the people who do more than one thing? (like a writer and an artist)

Btw, I'm interested. Seems like a good idea.
by Shinoki
Fri May 06, 2016 6:56 pm
Forum: Creator Discussion
Topic: Stupid Question
Replies: 10
Views: 887

Re: Stupid Question

H2O -Footprints in the Sand would be an example of a visual novel featuring a blind protagonist (though apparently, he gets his sight back depending on the route) (and also, apparently, when he's blind, you still get to see an image of the characters--just in black and white and what he "thinks the ...
by Shinoki
Wed May 04, 2016 4:03 pm
Forum: Works in Progress
Topic: Carpe Diem: Reboot [Romance][Drama]
Replies: 5
Views: 1647

Re: Carpe Diem: Reboot [Romance][Drama]

I haven't quite read the original Carpe Diem so I can't comment on anything that's plot related right now. For CG prices, I'm guessing that instead of doing commissions, for big games, people might just outright hire someone to do the CG for them. I'm pretty sure that a lot of artists will give disc...
by Shinoki
Mon May 02, 2016 4:20 pm
Forum: Asset Creation: Writing
Topic: No space for characters in plot
Replies: 11
Views: 1301

Re: No space for characters in plot

The idea that you have makes me think of those RPG fantasy types of worlds, though I can't say for certain. With that in mind, I would think about the people who would be around the sorcerer-in-training. Like: the actual sorcerer, random NPC shopkeeper, magical familiar, the hero, prince, etc. What ...
by Shinoki
Sat Apr 30, 2016 9:27 pm
Forum: Creator Discussion
Topic: Common Route length
Replies: 9
Views: 1606

Common Route length

What specific things do you hate/like about the length of common routes? As in: Do you dislike having a long wait between choices? (A lot of stuff happening and not getting that many choices to make) What do you think is the optimal length for a common route? And, extra: what is your opinion on comm...
by Shinoki
Sun Apr 24, 2016 2:00 pm
Forum: Ideas
Topic: [Interest Check] Fallen Bloom Otome Game
Replies: 9
Views: 1482

Re: [Interest Check] Fallen Bloom Otome Game

China! Yay! I'm definitely interested in it. While I'm not super into otome games (I prefer chasing girls... that sounds weird, but yea), if you do happen to make this, I'd play it. I'd like it if you kept to Chinese names for everything. (You just kind of have to choose one thing or another. I'm fi...
by Shinoki
Sun Apr 17, 2016 9:56 pm
Forum: Creator Discussion
Topic: How do you come up with ideas?
Replies: 17
Views: 1818

Re: How do you come up with ideas?

Take things you've seen or interesting events that have happened in your life and simplify them down to a concept and then start elaborating there. I personally have a bunch of random dreams and use them for inspiration. Half of them are self-insert fanfic where I'm the self insert, but they have so...
by Shinoki
Sun Jan 31, 2016 12:22 am
Forum: General Discussion
Topic: Get that thing off your chest... Now...
Replies: 5253
Views: 397259

Re: Get that thing off your chest... Now...

My ears are bleeding from trying to use that UTAU program thing. (figuratively) It's not like anything particularly bad happened, it's just that... very high pitched noises actually kind of hurt--finally properly experiencing that after like so many years of being alive. Haha, I might be the type wh...
by Shinoki
Fri Jan 29, 2016 11:48 am
Forum: Creator Discussion
Topic: Story progress meters?
Replies: 12
Views: 1286

Re: Story progress meters?

Those % things are nice for me, but I prefer them to be in the extras/gallery area--like % of CG obtained, % of music heard (like in Little Busters, some soundtracks are only in certain routes), % of routes complete.