Search found 475 matches

by Zetsubou
Sat Aug 05, 2017 8:57 pm
Forum: We are offering Paid Work
Topic: Name my game [Closed]
Replies: 16
Views: 1101

Name my game [Closed]

The premise and rules are the same as last time. I have a game. You have a talent for naming games. Come up with a good name for my game and I'll pay you :) This is more like a competition rather than hired work. Anybody can chime in, and you can offer multiple names. (Limit it to a reasonable numbe...
by Zetsubou
Fri Jul 14, 2017 4:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Need advice on AOE skill [SOLVED]
Replies: 4
Views: 263

Re: Need advice on AOE skill

Try sticking it in a python block? $ enemy_members_list = [enemy1, enemy2, enemy3, enemy4, enemy5, enemy6] menu: "AOE ATTACK": python: for enemy in enemy_members_list: player_damage = renpy.random.randint(bob.PLAYER_MAX_DAMAGE, bob.PLAYER_MIN_DAMAGE) enemy -= player_damage jump PLAYER_TURN_RESET
by Zetsubou
Fri Jul 14, 2017 4:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Need advice on AOE skill [SOLVED]
Replies: 4
Views: 263

Re: Need advice on AOE skill

Untested, but maybe something like: $ enemy_members_list = [enemy1, enemy2, enemy3, enemy4, enemy5, enemy6] menu: "AOE ATTACK": for enemy in enemy_members_list: $ player_damage = renpy.random.randint(bob.PLAYER_MAX_DAMAGE, bob.PLAYER_MIN_DAMAGE) $ enemy -= player_damage jump PLAYER_TURN_RESET Whethe...
by Zetsubou
Wed May 24, 2017 4:28 pm
Forum: I am an Artist
Topic: [FULL] Adyrn's Art Shop | Sprites, CGs, and Logos
Replies: 29
Views: 7649

Re: [OPEN] Adyrn's Art Shop

Add one more happy customer. I commissioned Adyrn to work on two of my games, and we've just started on a third. Fair price, quick turnaround, and we've never had any problems with communication. The fact that I keep commissioning Adyrn should speak for itself.
by Zetsubou
Sat May 20, 2017 6:31 am
Forum: Creator Discussion
Topic: Mini-games you would like to see in a game?
Replies: 10
Views: 1239

Mini-games you would like to see in a game?

I'm planning on adding some level of interactivity into my next game, outside of just dialogue choices. Nothing super complex. Nothing 3D, hopefully nothing needing pygame. Just small stuff designed to engage the player a bit. Like a card game, and puzzles of some sort. I've been looking around the ...
by Zetsubou
Fri May 19, 2017 4:00 am
Forum: Completed Games
Topic: Tomboys Need Love Too! [BxG][Commercial]
Replies: 6
Views: 3761

Re: Tomboys Need Love Too! [BxG][Commercial]

Thanks philip, glad you enjoyed it! I think Kai is appropriately wussy for his role :lol: If he wasn't, this game could have easily devolved into eroge... not that that's a bad thing. Or it could have gone a certain other way. At the scene where you get the choice to push Sophie away, I had the urge...
by Zetsubou
Mon May 15, 2017 4:34 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py could not detect that platform it's running on.
Replies: 11
Views: 1113

Re: Ren'Py could not detect that platform it's running on.

I would have run the export command before running the script, just to see if it worked. To put it in the script itself you'd omit the "export" portion of that command. Look at the start of the script, where you have SCRIPT="$0" Since it's already in the sh file, and you won't need the variable outs...
by Zetsubou
Mon May 15, 2017 10:17 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py could not detect that platform it's running on.
Replies: 11
Views: 1113

Re: Ren'Py could not detect that platform it's running on.

It looks like the problem is that the Renpy launcher doesn't recognize ARM platforms. Set the RENPY_PLATFORM variable to be 32 bit linux. export RENPY_PLATFORM=linux-i686 Then try running it again. Google would have helped you here, but you'd need to know what to search for. What you're doing here i...
by Zetsubou
Sat May 13, 2017 11:53 pm
Forum: Completed Games
Topic: Sweet fantasy[GxG] [Yuri][commercial][comedy]
Replies: 10
Views: 3659

Re: Sweet fantasy[GxG] [Yuri][commercial][comedy]

I finished playing this last night. It's enjoyable and light-hearted, and the artwork is great. However, I highly recommend getting a proofreader/editor for the English version. It's understandable, and the English version is certainly playable, but the spelling and grammatical errors are obvious, a...
by Zetsubou
Fri May 12, 2017 10:08 pm
Forum: Completed Games
Topic: Tomboys Need Love Too! [BxG][Commercial]
Replies: 6
Views: 3761

Re: Tomboys Need Love Too! [BxG][Commercial]

Thanks Ran ^^
I hope you enjoy TNLT if/when you get a chance to play.
by Zetsubou
Fri May 12, 2017 9:30 am
Forum: Completed Games
Topic: Tomboys Need Love Too! [BxG][Commercial]
Replies: 6
Views: 3761

Tomboys Need Love Too! [BxG][Commercial]

http://i.imgur.com/P8pN72N.png agFay04OHvw Steam http://store.steampowered.com/app/628920/Tomboys_Need_Love_Too/ Itch.io https://zetsuboushita.itch.io/tomboys-need-love-too Tomboys Need Love Too is a romance/ecchi visual novel. It contains adult themes, and there is a free 18+ patch available. When...
by Zetsubou
Wed May 10, 2017 8:00 pm
Forum: We are offering Paid Work
Topic: Name the Game
Replies: 16
Views: 1513

Re: Name the Game

I think the simplest and most obvious title would be what you've already put in your post: Serena's Curse. Otherwise, I guess focusing on the love = death angle would be good. -The Curse of Mother's Love -The Curse of Brother's Legacy -Love is the end -Loved to death -Die for my love I also wanted t...
by Zetsubou
Mon May 08, 2017 10:21 pm
Forum: General Discussion
Topic: Raspberry Pi Portable VN console build
Replies: 55
Views: 6052

Re: Raspberry Pi - powerful enough for Ren'Py?

I'll be interested to see how you go with this. There aren't as many VNs for Android, so a handheld running Linux would be great. I'm keeping my eye on a few such projects (mostly higher-spec crowdfunded devices), but this might do for VNs. I don't know how enjoyable the experience will be though. I...
by Zetsubou
Mon Apr 24, 2017 5:56 pm
Forum: We are offering Paid Work
Topic: Name my game (Closed)
Replies: 22
Views: 1971

Re: Name my game (Closed)

I went with the names above.
Payment has been sent to Lucky1443 and Sleepy, and this thread is now closed.

Thank you all for your suggestions. I'll likely do this again in the future :)
by Zetsubou
Fri Apr 21, 2017 8:14 pm
Forum: We are offering Paid Work
Topic: Name my game (Closed)
Replies: 22
Views: 1971

Re: Name my game (for money)

Still a few more hours left. At the moment I'm leaning towards Academy name: Amadronia (Lucky1443) Game title: Sable's Grimoire (Sleepy) I'd probably tack on something to the end of the title though, in order to grab attention, with Sable's Grimoire being the short form. eg. Sable's Grimoire: The st...