Search found 136 matches

by KiloTango
Mon Feb 15, 2016 5:58 pm
Forum: Completed Games
Topic: Senpai, Please Look at me! [GxB] [Otome, Slice-of-Life]
Replies: 43
Views: 17894

Re: Senpai, Please Look at me! [GxB] [Otome, Slice-of-Life]

This was great. I really enjoyed the meta stuff, though now I'm wondering if I really have gotten all the endings. I managed to get the Cake one but I'm curious as to if that's the final final one. I was somehow really bad at this game and if I hadn't known it was going to go somewhere crazy I'd pro...
by KiloTango
Fri Feb 12, 2016 11:31 am
Forum: Works in Progress
Topic: of all there is [BxB...?][Fantasy][Demo out!]
Replies: 45
Views: 6231

Re: of all there is [BxB...?] [Fantasy]

Is the world confusing though? I mean, the fact that night isn't night, mostly because they're basically space-stuffs and thus have no concept of night? I mean like if you had any confusion at first, I probably should make it clearer in the rewrite xD I'm a pretty bad barometer for 'is it too confu...
by KiloTango
Fri Feb 12, 2016 10:35 am
Forum: Works in Progress
Topic: of all there is [BxB...?][Fantasy][Demo out!]
Replies: 45
Views: 6231

Re: of all there is [BxB...?] [Fantasy]

The demo is really lovely! It's a really intriguing world. A couple of suggestions though: It might be worth colouring the name labels in the text box to differentiate between the labels and what's actually being said. Also a shorter transition between sprites might suit the aliased style of them: t...
by KiloTango
Thu Feb 11, 2016 6:59 am
Forum: Works in Progress
Topic: Witch's Brew [Temporay Hold]
Replies: 53
Views: 6591

Re: Witch's Brew [X x B/G/X][Fantasy][Comedy][Slice of Life]

Another one chiming in to say this looks great! And am totally up for play testing and giving outline opinions if you want another person. :)
by KiloTango
Thu Feb 11, 2016 5:52 am
Forum: General Discussion
Topic: NanoReno 2016
Replies: 116
Views: 14729

Re: NanoReno 2016

Are there any rules on how far you're allowed to go with music before the start date? I'm soloing but want to score it myself. I was kinda tempted to make music before because I'm losing a couple of weekends in March and so many people just use CC stuff anyway, but reading this that doesn't seem to ...
by KiloTango
Tue Feb 09, 2016 5:47 am
Forum: General Discussion
Topic: Is music important in a game?
Replies: 36
Views: 3894

Re: Is music important in a game?

I don't think I've ever played a VN with my own music playing, even if the music in the game isn't great. Music can do so much for the atmosphere of the story (see everything in Quelcezot's post above) so if I'm listening to my own music it'd be like taking headphones into a subtitled film. You're n...
by KiloTango
Tue Feb 09, 2016 4:50 am
Forum: Works in Progress
Topic: of all there is [BxB...?][Fantasy][Demo out!]
Replies: 45
Views: 6231

Re: of all there is [BxB...?] [Fantasy]

Really loving the aesthetics of this, there's something really classy about the aliased, limited colour palette you're using. The story sounds interesting as well!
by KiloTango
Sun Jan 31, 2016 6:29 pm
Forum: Works in Progress
Topic: Fragment: A Broken Fairy Tale - Dark Scifi|Mystery|Psych|GxB
Replies: 12
Views: 2614

Re: Fragment: A Broken Fairy Tale - Dark Scifi|Mystery|Psych

Okay, took another go at the demo: Played it on the mac, 1920 style. Didn't really run into any jitters except when I was skipping to catch up after repeatedly dying on the rhythm game. Sound balance was generally fine, though there were quite a few silent parts. If it's possible it would be really ...
by KiloTango
Sun Jan 31, 2016 5:50 pm
Forum: Works in Progress
Topic: Runeous: Part One
Replies: 4
Views: 658

Re: Runeous: Part One

I love how much personality all the sprites have in this! Looking forward to finding out more.
by KiloTango
Sun Jan 31, 2016 12:11 pm
Forum: Works in Progress
Topic: The Story of Us [ GxB/G | Fantasy | Action ][ GUI Preview ]
Replies: 10
Views: 2441

Re: The Story of Us [ GxB/G | Fantasy | Action | Psychologic

I feel like another option could just be to be somewhat-descriptive text wise, but to not have CGs / BGs corresponding to several of the scenes. I feel like the contrast between the text matter & plain, benign graphics could be a turn-off, but in some ways, that could also be a boon -- I won't have...
by KiloTango
Sun Jan 31, 2016 9:26 am
Forum: Works in Progress
Topic: Fragment: A Broken Fairy Tale - Dark Scifi|Mystery|Psych|GxB
Replies: 12
Views: 2614

Re: Fragment: A Broken Fairy Tale - Dark Scifi|Mystery|Psych

I need to come back and have another shot at this but it might be worth either having some auto saves or making it known you can dead-end yourself on reflex puzzles (I got killed on one and now it looks like I have to start the whole game over, which is kinda frustrating.) Alternatively a jump back ...
by KiloTango
Sat Jan 30, 2016 6:11 pm
Forum: Works in Progress
Topic: BL4NK x RE4DER [Otome | GxB] [Meta] [SHELVED]
Replies: 69
Views: 13579

Re: BL4NK x RE4DER [GxB][Romance?/Breaking the 4th Wall]

I'm a much bigger fan of meta shenanigans than I am of otome games as a whole, so I'm not sure I'm your audience... but this looks fun! - Do you find the guys attractive? They're cute! The art style is nice though I kinda wish it was done in the style of the speed paint you put up, which is even nic...
by KiloTango
Fri Jan 29, 2016 8:17 am
Forum: Works in Progress
Topic: The Story of Us [ GxB/G | Fantasy | Action ][ GUI Preview ]
Replies: 10
Views: 2441

Re: The Story of Us [ GxB/G | Fantasy | Action | Psychologic

This sounds really cool. The intro-blurb is really evocative and the design style and sprite work look great. The plot is interesting, and I like the idea of having to fake amnesia. I don't really mind things being dark, if it's what the plot needs. Same for sad endings. (I'm not a fan of gore being...
by KiloTango
Mon Jan 25, 2016 6:14 am
Forum: WiP: NaNoRenO
Topic: The Lighthouse [NaNoRenO14(ish)][BxG][Fantasy] DEMO ADDED
Replies: 32
Views: 6547

Re: The Lighthouse [NaNoRenO14(ish)][BxG][Fantasy] DEMO ADDE

*pokes the thread to see if this is still going* Sort of. It's on the back burner until TK is able to get me some more assets. The writing is actually up to the final chapter, I'd say it's got another 5-10k left to write. The game contains 1,730 dialogue blocks, containing 25,112 words and 133,489 ...
by KiloTango
Sat Jun 21, 2014 6:49 pm
Forum: Asset Creation: Art
Topic: Thinning ink lines
Replies: 8
Views: 2480

Re: Thinning ink lines

If you do go back to Photoshop, https://gumroad.com/kyletwebster (primarily the drawing pack) and http://frenden.myshopify.com/products/photoshop_pencil_and_inking_brushes have some great brushes that, if you have a light touch can give you some lovely lines. Working on a large canvas is your best b...