Search found 269 matches
- Sun Aug 02, 2015 3:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Detaching Multi-Image Portraits in Skip Mode [Solved?]
- Replies: 1
- Views: 206
Re: Detaching Multi-Image Portraits in Skip Mode
I feel silly now, having found a potential fix from a page in the documentation I didn't think to check. The reason I made move ATL transforms was because I didn't know there was a move transition, and after testing the move transition it seems that keeps the images together properly. So now my code...
- Sun Aug 02, 2015 3:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Detaching Multi-Image Portraits in Skip Mode [Solved?]
- Replies: 1
- Views: 206
Detaching Multi-Image Portraits in Skip Mode [Solved?]
I've been having a problem with multi-image character portraits in the game I'm working on, where they'll usually display properly at normal speed but will sometimes detach when the player is skipping through text. My first instinct was to make a DynamicDisplayable that returned a LiveComposite, hop...
- Thu Jun 04, 2015 3:27 pm
- Forum: Works in Progress
- Topic: Eldritch Academy [GxG Romance/Paranormal][Commercial]
- Replies: 37
- Views: 15421
Re: Eldritch Academy [GxG Romance/Horror][Commercial]
Had to take some time off to take care of other things, but the alone route and ending are now drafted. Playing through the game with the choices that lead to that ending, the game takes ~150 minutes to complete at my reading speed. Unfortunately, there still isn't much to show yet. There isn't real...
- Thu Apr 23, 2015 11:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99 Released
- Replies: 169
- Views: 24450
Re: Ren'Py 6.99 Released
Ended up downloading from that link to get it to work. For some reason, just using the launcher's updater didn't work even after reverting...
Anyway, that fixed the error I was having. I haven't been able to test much else just yet, though.
Anyway, that fixed the error I was having. I haven't been able to test much else just yet, though.
- Thu Apr 23, 2015 7:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99 Released
- Replies: 169
- Views: 24450
Re: Ren'Py 6.99 Released
Should I revert to the release version first? Clicking update with "Prerelease" checked tells me that Ren'Py is up to date, and the error still occurs when I try to build an Android package.
- Thu Apr 23, 2015 5:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99 Released
- Replies: 169
- Views: 24450
Re: Ren'Py 6.99 Released
I used the updater hotfix from here to avoid getting the "Error in digest" problem when updating from the launcher. From there, I set the release channel to Prerelease and used the launcher's update window. Does RAPT need to be updated separately, outside of the launcher? If so, that's probably wher...
- Thu Apr 23, 2015 2:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99 Released
- Replies: 169
- Views: 24450
Re: Ren'Py 6.99 Released
I tried out the prerelease to see if I could test the Android APK appearing in the distributions folder, and I got this after running "Build Package": I'm sorry, but an uncaught exception occurred. While running game code: File "game/android.rpy", line 457, in <module> File "game/android.rpy", line ...
- Wed Apr 22, 2015 11:44 pm
- Forum: Works in Progress
- Topic: Eldritch Academy [GxG Romance/Paranormal][Commercial]
- Replies: 37
- Views: 15421
Re: Eldritch Academy [GxG Romance/Horror][Commercial]
Nearing another milestone: the alone ending route is nearly complete, with only a few more scenes to go. After that is finished I'll probably take a break to review the overall story to make sure it all fits before writing the relationship routes.
- Tue Apr 21, 2015 7:22 pm
- Forum: We are a Free Project looking for Partners
- Topic: Seeking BG Artist for Corpse Party Fangame
- Replies: 0
- Views: 611
Seeking BG Artist for Corpse Party Fangame
With the script fully written and nearly done with revision, I've been working to gather the art requirements for Corpse Party D2: Zero Hope (CPD2Z). However, after discussing things with the main illustrator, I've been thinking of recruiting a dedicated background artist for the game to take some o...
- Fri Apr 10, 2015 2:10 pm
- Forum: Works in Progress
- Topic: Dear Mariko [Short Eerie Horror] (Complete)
- Replies: 4
- Views: 1320
Re: Dear Mariko [Short Eerie Horror]
This could be interesting. I sort of wish there was more information here, but I suppose the important things will be in the game anyway. There's only so much one can write as teaser information for a 10 minute game, after all.
At any rate, I'm looking forward to seeing this when it's ready.
At any rate, I'm looking forward to seeing this when it's ready.
- Wed Apr 08, 2015 8:50 pm
- Forum: Works in Progress
- Topic: Eldritch Academy [GxG Romance/Paranormal][Commercial]
- Replies: 37
- Views: 15421
Re: Eldritch Academy [GxG Romance/Horror][Commercial]
Looks like the common opinion might be that profile information isn't very important, so I'll probably hold off on posting that information unless it becomes important. In status update news, there is now only one scene left to draft for the common route of the game before it's playable from start t...
- Sun Apr 05, 2015 1:01 am
- Forum: Works in Progress
- Topic: Eldritch Academy [GxG Romance/Paranormal][Commercial]
- Replies: 37
- Views: 15421
Re: Eldritch Academy [GxG Romance/Horror][Commercial]
I've been busy with other commitments lately, but I recently found some time to continue drafting the common route and work on the GUI for EA. I think I have placeholders for all but one of the menus working now (even scene replay, which caused me some problems at first). The current script is at 71...
- Thu Mar 26, 2015 11:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Potential Problems with 6.99 and Android Releases
- Replies: 11
- Views: 1010
Re: Potential Problems with 6.99 and Android Releases
I kind of wish that my updater worked properly, but I think I was able to update my files for the SDK/RAPT/Editra. After testing the game rebuilt with the update, the game no longer minimizes/goes to the background when switching orientations. The graphics look a bit strange when switching, but I'm ...
- Thu Mar 26, 2015 10:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Potential Problems with 6.99 and Android Releases
- Replies: 11
- Views: 1010
Re: Potential Problems with 6.99 and Android Releases
I'm getting an update error saying "The update file does not have the correct digest - it may have been corrupted". Since I've been getting this whenever I try to update things from inside the launcher lately, I think it might be a problem on my machine. Is there another way to download the prerelea...
- Thu Mar 26, 2015 12:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Potential Problems with 6.99 and Android Releases
- Replies: 11
- Views: 1010
Re: Potential Problems with 6.99 and Android Releases
Now that I've tried to switch back to the game from the menu for switching to open applications, it does seem like the game goes into the background when the orientation changes. Is that intentional? The new logcat: logcat2.txt In this log, I opened and closed the game that is set to landscape orien...