Search found 19 matches

by Marchare
Wed Jun 18, 2014 1:06 pm
Forum: Ren'Py Questions and Announcements
Topic: Imagebutton behavior when clicked
Replies: 16
Views: 5189

Re: Imagebutton behavior when clicked

My bad for the late reply! I tried using your code, Asceai, but I got a few errors, first because of the two dots at the end of the 3rd line, then because of the indentation but they got fixed quickly. The code doesn't seem to work. I changed the filename of the Start button to make sure it matches ...
by Marchare
Mon Jun 09, 2014 5:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Imagebutton behavior when clicked
Replies: 16
Views: 5189

Re: Imagebutton behavior when clicked

" detect if the mousebutton is held down " is a good way to put it. By the way I have yet to see a Ren'py game where the buttons have this sort of behavior while it's actually not that rare to see an image change when the mousebutton is held down in mainstream games, I think? Not that it's a crucial...
by Marchare
Mon Jun 09, 2014 10:37 am
Forum: Ren'Py Questions and Announcements
Topic: Imagebutton behavior when clicked
Replies: 16
Views: 5189

Imagebutton behavior when clicked

I did some research on the subject in the official Ren'py documentation and in the forum but no success. :? Basically, the buttons on idle look like this (jpg image): http://i39.servimg.com/u/f39/11/68/30/85/start_10.png When hovered, it's replaced by this red image: http://i39.servimg.com/u/f39/11/...
by Marchare
Mon Jun 09, 2014 9:21 am
Forum: Welcome!
Topic: Guestbook
Replies: 5441
Views: 1457016

Re: Guestbook

Username: Marchare/March Hare Location: somewhere in Europe I started playing Visual Novels in summer 2012 and fell in love with this medium. :D I played quite a few Japanese games , either with an English patch or with ITH+Translation Aggregator. Not that talkative, sorry. I'm not that good with i...