Search found 19 matches
- Wed Jun 18, 2014 1:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Imagebutton behavior when clicked
- Replies: 16
- Views: 5189
Re: Imagebutton behavior when clicked
My bad for the late reply! I tried using your code, Asceai, but I got a few errors, first because of the two dots at the end of the 3rd line, then because of the indentation but they got fixed quickly. The code doesn't seem to work. I changed the filename of the Start button to make sure it matches ...
- Mon Jun 09, 2014 5:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Imagebutton behavior when clicked
- Replies: 16
- Views: 5189
Re: Imagebutton behavior when clicked
" detect if the mousebutton is held down " is a good way to put it. By the way I have yet to see a Ren'py game where the buttons have this sort of behavior while it's actually not that rare to see an image change when the mousebutton is held down in mainstream games, I think? Not that it's a crucial...
- Mon Jun 09, 2014 10:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Imagebutton behavior when clicked
- Replies: 16
- Views: 5189
Imagebutton behavior when clicked
I did some research on the subject in the official Ren'py documentation and in the forum but no success. :? Basically, the buttons on idle look like this (jpg image): http://i39.servimg.com/u/f39/11/68/30/85/start_10.png When hovered, it's replaced by this red image: http://i39.servimg.com/u/f39/11/...
Re: Guestbook
Username: Marchare/March Hare Location: somewhere in Europe I started playing Visual Novels in summer 2012 and fell in love with this medium. :D I played quite a few Japanese games , either with an English patch or with ITH+Translation Aggregator. Not that talkative, sorry. I'm not that good with i...