Search found 72 matches
- Mon Jun 16, 2014 1:19 am
- Forum: Ideas
- Topic: My Monster [GxB, GxG, BxB] [Campy 90's/Romance/Comedy/Drama]
- Replies: 5
- Views: 1477
My Monster [GxB, GxG, BxB] [Campy 90's/Romance/Comedy/Drama]
I'm still deep into development for Allegro, but I'm slowly working on an idea for around Halloween since it's my 2nd favorite holiday (just after Dia De Los Muertos). http://s2.postimg.org/4ghps7j2h/Victoria02.jpg [Victoria Concept Art] The Concept: 'My Monster' follows Victor or Victoria Frankenst...
- Sun Jun 15, 2014 9:21 pm
- Forum: Works in Progress
- Topic: Allégro: a Ballet dating sim. [GxB & GxG]
- Replies: 39
- Views: 8487
Re: Allégro: a Ballet dating sim. [GxB & GxG]
Hey everyone, I post updates on our website ( losmuertosstudios.com ), twitter and tumblr but figured it was time for one here as well. Here are some new BG's: http://s27.postimg.org/9sq7eouz7/Dorm_Sm_Both.jpg Here's a warm up animation of Lola (testing out a new program in hopes of creating an anim...
- Sun Jun 15, 2014 8:50 pm
- Forum: Asset Creation: Art
- Topic: Melody's Art Tutoring/Critiques [Open]
- Replies: 44
- Views: 7810
Re: Melody's Art Tutoring/Critiques [Open]
Aw i'm glad I could help Didules! Be sure to show me your future work, I'd love to see how you (and everyone else here) progress. : )
- Fri Jun 13, 2014 12:23 am
- Forum: Asset Creation: Art
- Topic: Melody's Art Tutoring/Critiques [Open]
- Replies: 44
- Views: 7810
Re: Melody's Art Tutoring/Critiques [Open]
Kisa: Friends and Family definitely don't make for good critics haha, so it's good of you to look elsewhere. It may fun to get compliments but it won't help you improve, so kudos on making the effort to better yourself. What you're doing great: You've got a definite style, very reminiscent of manga...
- Thu Jun 12, 2014 8:44 pm
- Forum: Asset Creation: Art
- Topic: Melody's Art Tutoring/Critiques [Open]
- Replies: 44
- Views: 7810
Re: Melody's Art Tutoring/Critiques [Open]
Didules: (Let's be honest, I can't draw backgrounds at all :lol: ) Nonsense! You're off to a really great start. Backgrounds are tricky beasts but you can do it. What you're doing great: You've nailed down the basics of perspective which is harder than it looks. Once you've done that, the rest will...
- Wed Jun 04, 2014 9:04 pm
- Forum: Asset Creation: Art
- Topic: Melody's Art Tutoring/Critiques [Open]
- Replies: 44
- Views: 7810
Re: Melody's Art Tutoring/Critiques [Open]
Pox: What you're doing great: -You have a nice sense of facial proportions as well as the head. This is a tricky thing so getting that down early has you off to a great start. -Character personality. Adding unique hairstyles helps distinguish your character from others. What you can do to improve ev...
- Mon Jun 02, 2014 8:58 pm
- Forum: Asset Creation: Art
- Topic: Melody's Art Tutoring/Critiques [Open]
- Replies: 44
- Views: 7810
Re: Melody's Art Tutoring/Critiques [Open]
No problem, I hope it helps! : )
I'll get your response up tomorrow Pox.
I'll get your response up tomorrow Pox.
- Sat May 31, 2014 1:01 pm
- Forum: Asset Creation: Art
- Topic: Melody's Art Tutoring/Critiques [Open]
- Replies: 44
- Views: 7810
Re: Melody's Art Tutoring/Critiques [Open]
Hazel: What you're doing great: -Style! Your style is really fantastic and unique. It's like finding your voice when writing. Once you have something unique, stick with it and use it to create your brand. -Expressive. Your characters have a lot of personality in their designs. -Background depth. Yo...
- Sat May 31, 2014 12:08 pm
- Forum: Asset Creation: Art
- Topic: Melody's Art Tutoring/Critiques [Open]
- Replies: 44
- Views: 7810
Re: Melody's Art Tutoring/Critiques [Open]
ThisIsNoName: What you're doing great: -Details! The attention to detail in the clothes, weapons and chains is really impressive, but be careful not to focus too much on small areas to the point you don't see the big picture. Seeing the forest through the trees and all that jazz. It's something I'm...
- Mon May 26, 2014 1:44 pm
- Forum: Creator Discussion
- Topic: Networking: Making your project popular?
- Replies: 16
- Views: 3488
Re: Networking: Making your project popular?
^GGG's list is fantastic. Also present yourself the way you want others to see you. If you want your studio/game to be seen as a professional product, then market it as such. Create a professional website. Make business cards/a logo/branding. Never describe yourself as anything other than a professi...
- Mon May 19, 2014 12:59 pm
- Forum: Creator Discussion
- Topic: Kickstarter Physical rewards
- Replies: 9
- Views: 1523
Re: Kickstarter Physical rewards
I think most people that create cases or boxes sell them at conventions, since the presentation is nice and professional looking. Not to mention being tangible allows customers to pick it up and look it over. I wouldn't bother with it if you're just doing a kickstarter and will only sell it online a...
- Mon May 19, 2014 9:58 am
- Forum: Creator Discussion
- Topic: Kickstarter Physical rewards
- Replies: 9
- Views: 1523
Re: Kickstarter Physical rewards
For packaging, if you really want to do a box, there are a couple options that are cheaper than getting it done by a graphic designer: -Design the box yourself with software (I use packmage, but there are a lot of CAD programs out there), that'll put your images on a customized box template that you...
- Mon May 19, 2014 9:03 am
- Forum: Creator Discussion
- Topic: Kickstarter Physical rewards
- Replies: 9
- Views: 1523
Re: Kickstarter Physical rewards
-First I recommend avoiding physical rewards if at all possible, and if you do do them, keep them for higher levels because: a: printing in small numbers isn't cheap b: international shipping is extremely expensive and can drain all your profits if you're not careful and add it into the tier price s...
- Sun May 18, 2014 11:24 am
- Forum: Works in Progress
- Topic: Allégro: a Ballet dating sim. [GxB & GxG]
- Replies: 39
- Views: 8487
Re: Allégro: a Ballet dating sim. [GxB & GxG]
Update: -We have our new website/development blog up and running: http://www.losmuertosstudios.com/ -Our Twitter: https://twitter.com/LosMuertosGames -Our Tumblr: http://losmuertosstudios.tumblr.com/ -We're making progress in the writing/coding/sprites and hope to have a demo in the not too distant ...
- Fri May 16, 2014 7:15 pm
- Forum: Creator Discussion
- Topic: PR nightmare: When indie devs are attacked
- Replies: 35
- Views: 3946
Re: PR nightmare: When indie devs are attacked
I'm sorry, but every time I hear people say to just have thick skin or ignore it, I want to bang my head. Even if they are trying to be positive in their critique, there's only so much you can take before it gets to you. “When they (critics) insult you, and they become the straw that broke the came...