Thank you! :'3Fungii wrote:Wow, this looks like a huge project you're taking on. Best of luck to you all!
Search found 91 matches
- Wed Aug 13, 2014 2:12 pm
- Forum: Ideas
- Topic: Lycoris: Their Journeys [Horror|Romance|Satire] [BxB]
- Replies: 19
- Views: 7305
Re: Lycoris [S/LGBT/A] [Otome] [Supernatural/Horror/Romance]
- Wed Aug 13, 2014 1:45 pm
- Forum: Asset Creation: Writing
- Topic: Polite Speech
- Replies: 7
- Views: 1140
Re: Polite Speech
I second what sempersapiens said with changing the sentence structure around. Politeness is usually not about the words themselves in (American?) English as much as it is about how it's said. Something like, "Would you please do a magic trick?" is a lot more polite. I'd also like to note that using ...
- Wed Aug 13, 2014 1:27 pm
- Forum: Ideas
- Topic: Lycoris: Their Journeys [Horror|Romance|Satire] [BxB]
- Replies: 19
- Views: 7305
Lycoris: Their Journeys [Horror|Romance|Satire] [BxB]
Lycoris: Their Journeys In the gardens beneath Paradise, Yahweh orders you to watch over half the lycoris flower and see that no harm comes to it. You are to sit in your throne without making any sound or moving any muscle. He will come back for you once the task is complete. He promised he would. ...
- Tue Aug 12, 2014 1:08 pm
- Forum: Works in Progress
- Topic: A Digital Ghost Stroy [Sci-fi][Drama]
- Replies: 8
- Views: 1262
Re: A Digital Ghost Stroy [Sci-fi][Drama]
The premise of this is really interesting! Did you get inspiration from GitS? The art is also looking really nice (although the neck seems super long on closer inspection?). I'm definitely looking forward to the game :'3 Good luck!
- Mon Aug 11, 2014 8:39 pm
- Forum: Ideas
- Topic: Freedom [Fantasy][Romance][Otome] (On hiatus)
- Replies: 1
- Views: 722
Re: Freedom [Fantasy][Romance][Otome]
Congrats on starting your first game! :) "What do you think of the concept?" Although the whole "mage academy with a dark secret" trope is pretty overdone, it's not necessarily bad. I'm curious to see how you pull it off. The characters are interesting, but they almost seem a bit too perfect (?) in ...
- Mon Aug 11, 2014 2:24 pm
- Forum: Asset Creation: Writing
- Topic: Let's get rid of DEAD WORDS
- Replies: 15
- Views: 1935
Re: Let's get rid of DEAD WORDS
... :0 Like you guys said, characters talk differently depending on their upbringings. That's not limited to talking informally . What if you've got a character from royalty that's been raised with the best tutors? Or an old man whose lived on his poetry? It's not bad practice to learn to write with...
- Mon Aug 11, 2014 11:00 am
- Forum: General Discussion
- Topic: Question About Thread Placement
- Replies: 4
- Views: 1151
Re: Question About Thread Placement
Alright, I understand now. Thank you~
- Sun Aug 10, 2014 11:13 pm
- Forum: General Discussion
- Topic: Question About Thread Placement
- Replies: 4
- Views: 1151
Re: Question About Thread Placement
Thank you for the information. I must have missed it when I read them earlier; I should have double checked. Sorry for the trouble. One more thing - it does mention that direct download links for adult content must be placed in the adult thread. Does that mean no download link can be posted in the n...
- Sun Aug 10, 2014 7:18 pm
- Forum: Creator Discussion
- Topic: In-Game Time Frame for a Dating Sim?
- Replies: 5
- Views: 1029
Re: In-Game Time Frame for a Dating Sim?
Rosy, no problem! I'm glad to hear it's helping. And to be honest, I'm not sure if that's the "technical" name for the idea, but I've always called them tiers. It's just an easy way to refer to it.
Good luck~
Good luck~
- Sun Aug 10, 2014 5:27 pm
- Forum: General Discussion
- Topic: Question About Thread Placement
- Replies: 4
- Views: 1151
Question About Thread Placement
[First off, I'm sorry if this doesn't belong here. I didn't see any 'site help' type forum and don't know who the active admins are yet to ask about it.] Let's say you have an idea or WIP that happens to contain toggleable adult content. You're asked if you're over 18 upon launching it, and the unde...
- Sun Aug 10, 2014 4:36 pm
- Forum: Creator Discussion
- Topic: In-Game Time Frame for a Dating Sim?
- Replies: 5
- Views: 1029
Re: In-Game Time Frame for a Dating Sim?
Doesn't this depend on how much can be done each day? We don't know how your game is structured or how far each day will go. Let's say you have: 1) A max love meter of 200 points. 2) One conversation with each character per day. 3) Up to 5 points earned with each interaction. That means you'll need ...
- Sun Aug 10, 2014 4:11 pm
- Forum: Creator Discussion
- Topic: Visual Novel Engine Selection?
- Replies: 14
- Views: 2283
Re: Visual Novel Engine Selection?
I chose Ren'Py for the sake of simplicity. Writing a basic game on it is incredibly easy, and it's also quite fast as far as rendering images and sounds go. But, Python... is far from my cup of tea; web development is our real specialty, so I'd really prefer to make the final copy function on the ac...
- Sun Aug 10, 2014 2:59 pm
- Forum: Creator Discussion
- Topic: Which school(s) of thought do you subscribe to?
- Replies: 19
- Views: 2357
Re: Which school(s) of thought do you subscribe to?
Creator-wise, I consider myself a cross between an animist and a formalist. I enjoy breaking boundaries with anything I design by playing around with the construction and style and such without losing the central theme, but I always pair it up so that it's fitting for the story. Even though I consid...
- Sun Aug 10, 2014 2:04 pm
- Forum: Creator Discussion
- Topic: Questions about otome/galge
- Replies: 4
- Views: 1227
Re: Questions about otome/galge
1) Choices along the route? I prefer games that have a wide variety of choices that impact not only the route but the current situation. Unless the writing is extremely immersive and worth dissecting, I find myself getting distracted when a game goes on too long without having a choice. 2) Unlock-a...
- Sun Aug 10, 2014 11:55 am
- Forum: Creator Discussion
- Topic: Self Insert MC's Versus MC's with Personality
- Replies: 14
- Views: 3134
Re: Self Insert MC's Versus MC's with Personality
I appreciate a good character, but it's particularly frustrating when you're playing a game as a character with a set personality that you absolutely can't stand. That's always a risk when it comes to creating that kind of character. However, I believe all main characters should have thoroughly fles...