Search found 153 matches

by Tyrantauranox
Sat Jan 24, 2015 11:03 am
Forum: Creator Discussion
Topic: Is there such a thing as code requests?
Replies: 2
Views: 654

Re: Is there such a thing as code requests?

I think it's a good idea. As akemicchi mentioned, I also recommend that you have potential clients search the forums before starting work on their requests. Of course, you could help them with their searching, and tailor existing solutions to their needs.
by Tyrantauranox
Sat Jan 10, 2015 10:23 am
Forum: General Discussion
Topic: What will you do if you were in my shoes?
Replies: 45
Views: 4067

Re: What will you do if you were in my shoes?

Could we get an example of a joke that offended one of the sensitive people? I had a friend of many years that always told racist jokes. He did it so much that I really felt that they reflected his own ideas to some extent. Eventually it wore down on me, and I had to break ties with him.
by Tyrantauranox
Wed Jan 07, 2015 12:11 am
Forum: Creator Discussion
Topic: [Demo Advice] What all do you need for a demo?
Replies: 16
Views: 2617

Re: [Demo Advice] What all do you need for a demo?

Behind every success is a mountain of failures, right? Try things- get some feedback, make some changes... then repeat. The greatest games had tons of testing sessions before launching- and those sessions revealed numerous issues. As seasoned developers, they expected that, and met those issues head...
by Tyrantauranox
Mon Jan 05, 2015 2:30 pm
Forum: Creator Discussion
Topic: [Demo Advice] What all do you need for a demo?
Replies: 16
Views: 2617

Re: [Demo Advice] What all do you need for a demo?

If I want to see more, the demo did its job. This is tricky to gauge in focus testing, as you need to determine whether or not the player wants to continue as the demo concludes.
by Tyrantauranox
Tue Dec 23, 2014 11:20 pm
Forum: Creator Discussion
Topic: Mixing ADV and NVL?
Replies: 12
Views: 2214

Re: Mixing ADV and NVL?

I hate when the text box covers up characters, but if you stay away from that, I'm okay with NVL
by Tyrantauranox
Sun Dec 14, 2014 4:34 pm
Forum: Creator Discussion
Topic: Ratings in visual novels
Replies: 7
Views: 1457

Re: Ratings in visual novels

VNs can be submitted to video game ratings boards, such as ESRB. The exact meaning of the rating depends on the organization that rates the game, and even then it can vary on a case-by-case basis. Here's a couple examples of VNs that were rated by the ESRB: http://www.esrb.org/ratings/synopsis.jsp?C...
by Tyrantauranox
Thu Dec 04, 2014 11:07 pm
Forum: Creator Discussion
Topic: How many people play with sound?
Replies: 18
Views: 1889

Re: How many people play with sound?

Always, even when there's no voice.
by Tyrantauranox
Tue Dec 02, 2014 11:54 pm
Forum: Creator Discussion
Topic: How to keep a team together...
Replies: 16
Views: 2155

Re: How to keep a team together...

Many of the people who say that they'll work with you mean well, but they often convince themselves that they'll have the necessary time/willpower when they really don't. The realization that the project involves a lot of work usually kicks in soon after initial talks are complete. There's a chance ...
by Tyrantauranox
Sun Nov 23, 2014 12:53 pm
Forum: Creator Discussion
Topic: Questions on Minigames
Replies: 6
Views: 2145

Re: Questions on Minigames

For me, a minigame needs to be fun, and it must not overstay its welcome. If the minigame is frustrating, or if it's dominating play time, I will probably skip it, if possible. http://youtu.be/bJMjEmrjckI Here's an example from a minigame in Okami. The game is short and easy enough to say that you'r...
by Tyrantauranox
Sun Nov 23, 2014 12:12 pm
Forum: Creator Discussion
Topic: Does a game's logo help?
Replies: 11
Views: 1464

Re: Does a game's logo help?

As long as I can read the title alright, logos don't have much effect on whether or not I'll try or buy a game. Cover art, screenshots, and video footage have a huge effect, though.
by Tyrantauranox
Sun Nov 02, 2014 8:03 pm
Forum: Creator Discussion
Topic: To help me with my first VN
Replies: 10
Views: 1370

Re: To help me with my first VN

I'd spend some serious time playing for research. Try to sort out why so many people like certain VN's. I'm not the best one to ask for otome recommentations, but I will recommend Hakuoki, to get things started.
by Tyrantauranox
Sun Oct 19, 2014 10:23 pm
Forum: Creator Discussion
Topic: Does voice acting have to be consistent?
Replies: 4
Views: 535

Re: Does voice acting have to be consistent?

Where will you be looking for actors? We literally have millions of Chinese-speaking people in North America.
by Tyrantauranox
Sun Oct 19, 2014 7:24 pm
Forum: General Discussion
Topic: The curious "xenophobia" of the game engine
Replies: 11
Views: 2122

Re: The curious "xenophobia" of the game engine

I think marketing/communication has a lot to do with it. For example, let's say that Pat is a Japanese programmer that releases Engine X in Japan. Pat only speaks Japanese, spreading the word about the engine mostly to Japanese developers. Years later, Pat has Engine X's web site and documentation t...
by Tyrantauranox
Fri Oct 17, 2014 5:50 pm
Forum: Creator Discussion
Topic: What do you guys think of language learning games?
Replies: 11
Views: 1232

Re: What do you guys think of language learning games?

@TrickWithAKnife: I wonder if you could find a happy medium when it comes to voice actors. -perhaps a talented hobbyist, or a theatre student (I know it's easier said than done)
by Tyrantauranox
Fri Oct 17, 2014 12:27 am
Forum: Creator Discussion
Topic: What do you guys think of language learning games?
Replies: 11
Views: 1232

Re: What do you guys think of language learning games?

I got Go Go Nippon! in the hopes that it would be good for learning, but it didn't help much at all, due to lack of voice, loose translations, and zero help for kanji. I'd be willing to give something else a try, but I'd have to play a demo first