Search found 177 matches
- Mon Sep 01, 2014 3:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Applying transform to an imagebutton changes the xpos & ypos
- Replies: 2
- Views: 940
Applying transform to an imagebutton changes the xpos & ypos
So I'm applying a transform to some imagebuttons in order to animate my game menus... init -2: transform nav_eff : on idle: easein 0.5 rotate 0 on selected_idle: easein 0.5 rotate 0 on hover: easein 0.3 rotate 5 easein 0.3 rotate -5 repeat on selected_hover: easein 0.3 rotate 5 easein 0.3 rotate -5 ...
- Sun Aug 31, 2014 8:14 pm
- Forum: Creative Commons
- Topic: Free Textboxes (CC By NC-SA 3.0) NVL textbox 8/31/14
- Replies: 5
- Views: 8145
Re: Free Textboxes (CC By NC-SA 3.0) NVL textbox 8/31/14
NVL textbox added 
- Mon Aug 25, 2014 10:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Having two different (preference) slider bars?
- Replies: 4
- Views: 465
Re: Having two different (preference) slider bars?
PyTom wrote:The style statement needs to be at the top level (the same level as the screen), rather than inside the screen.
Thanks so much! This worked!
- Mon Aug 25, 2014 9:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help with Images
- Replies: 2
- Views: 368
Re: Help with Images
Lets say you have a character image in a folder named "sprites" here's what you'd do:
You can have more subfolders too:
Code: Select all
image character = "sprites/character.png"Code: Select all
image bg city street d = "backgrounds/city/street/d.jpg"- Mon Aug 25, 2014 9:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Having two different (preference) slider bars?
- Replies: 4
- Views: 465
Re: Having two different (preference) slider bars?
I tried this, and it doesn't seem to work properly. (I did insert a bit of my own code, but I don't think that is the problem here.) style volume_slider is pref_slider: left_bar "gui/config_volume_bar_full.png" right_bar "gui/config_volume_bar_hover.png" hover_left_bar "gui/config_volume_bar_hover.p...
- Sun Aug 24, 2014 9:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Having two different (preference) slider bars?
- Replies: 4
- Views: 465
Having two different (preference) slider bars?
I'm following this tutorial to style my bars on the preference screen. It seems that this method only allows one preference bar for all four bars. When designing the GUI, I made two different bars, one for the volumes and one for the text speed/auto-forward. Examples of the bars: otherbar.png volume...
- Sat Aug 23, 2014 1:38 pm
- Forum: Creative Commons
- Topic: [ASK] Any College and or University Backgrounds ?
- Replies: 2
- Views: 1472
Re: [ASK] Any College and or University Backgrounds ?
These are Japanese backgrounds, but I think they will still be of much use: http://unyokan3.at-ninja.jp/framepage-2.html Go to the side and click "a school - a university" which should open up the subcategories. PS: Only the Japanese version of the website currently has the ToU, so you'll have to ge...
- Sat Aug 16, 2014 4:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED!]Creating animation in the main menu with images?
- Replies: 2
- Views: 391
- Sat Aug 16, 2014 4:25 pm
- Forum: Creator Discussion
- Topic: Places in a rural town?
- Replies: 8
- Views: 1140
Re: Places in a rural town?
BarabiSama says you wouldn't find big name stores in the rural town. That depends. Walmart likes to target rural towns in the US. So there may be a Walmart...and then most of those local owned mom and pop stores will probably have been run out of business. In relation to this, there was a study whi...
- Fri Aug 15, 2014 9:19 pm
- Forum: Creator Discussion
- Topic: Places in a rural town?
- Replies: 8
- Views: 1140
Re: Places in a rural town?
Some things you might find: -Religious building. Churches, mosques, shrines, whatever they may be, a small rural town will usually have one small religious building for whatever the common religion is in that area. -Wells, possibly. This really depends on HOW rural your place is. -Empty, abandoned h...
- Thu Aug 14, 2014 1:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: centered character doesn't display text as centered
- Replies: 4
- Views: 435
Re: centered character doesn't display text as centered
Are you sure you didn't go to some ridiculous length to redefine centered statement and forget? Nope. Made sure to double check that. I didn't get the custom text box from the post, far more likely than redefining the centered statement. I do actually have a custom textbox, although I didnt mention...
- Thu Aug 14, 2014 12:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: centered character doesn't display text as centered
- Replies: 4
- Views: 435
centered character doesn't display text as centered
In my code, I have this scene black with dissolve centered "{color=#fff}Lunch Period{/color}" However, the text displays in the bottom left corner of the screen. The textbox is still gone, but it's in the corner. If you're wondering why I'm using the color text tag (as that could possibly the issue)...
- Tue Aug 12, 2014 8:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Accents not showing in window title
- Replies: 10
- Views: 1035
Re: Accents not showing in window title
Works for me.
I put this in options.rpy
I'm running Windows Vista (Home Basic). So theres a possibility the Windows 7 window font just doesnt support that character.
I put this in options.rpy
Code: Select all
config.window_title = u"Café Memoria"- Mon Aug 11, 2014 11:20 pm
- Forum: Asset Creation: Art
- Topic: Need help with turning 3D images into VN backgrounds
- Replies: 14
- Views: 4149
Re: Need help with turning 3D images into VN backgrounds
If your computer can handle it (because I know mine cant) you may want to try turning up the antialias setting in Sims. That way your edges will be a little smoother. Untitled-1.png This is what I was able to accomplish. Like others have said, make duplicates of your original layer. Also, play with ...
- Sun Aug 10, 2014 1:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: UI questions
- Replies: 19
- Views: 1413
Re: UI questions
Maybe you should try:
action Return() will usually return you to the previous screen?
Code: Select all
textbutton "Close" action Return() xalign 0.5