Search found 177 matches
- Mon Jul 21, 2014 11:10 am
- Forum: Creative Commons
- Topic: Free Textboxes (CC By NC-SA 3.0) NVL textbox 8/31/14
- Replies: 5
- Views: 8145
Re: Free Textbox(es) (CC By NC-SA 3.0)
Ahh, I think they're pretty good. :3 I especially like the latter three, hahaha. Thank you for this! :) Too bad they're 800x600 though. I wonder what they'll look like if they get stretched into a larger res? Can they be stretched? :) You're welcome! Yes, they can effectively be stretched. I would ...
- Sun Jul 20, 2014 10:36 pm
- Forum: Creative Commons
- Topic: Free Textboxes (CC By NC-SA 3.0) NVL textbox 8/31/14
- Replies: 5
- Views: 8145
Re: Free Textbox(es) (CC By NC-SA 3.0)
Thank you! Im glad it's a source of inspirationkisa wrote:Looks like it would do well for something with monsters that have class.
Nicely done, it inspires me to make something. OuOb
- Sun Jul 20, 2014 6:15 pm
- Forum: Creative Commons
- Topic: Free Textboxes (CC By NC-SA 3.0) NVL textbox 8/31/14
- Replies: 5
- Views: 8145
Free Textboxes (CC By NC-SA 3.0) NVL textbox 8/31/14
I'm generally practicing so... sorry if they aren't very good ;-; This textboxes will ALL be licensed under the following license, unless stated otherwise: http://creativecommons.org/licenses/by-nc-sa/3.0/ (Read it before use.) You will need to crop these!!! These textboxes are full size, meaning al...
- Fri Jul 18, 2014 3:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: {SOLVED} getting two audio files to play at once
- Replies: 2
- Views: 1489
Re: Audio channels-- getting two audio files to play at once
Thank you! This definitely fixed it. 
- Fri Jul 18, 2014 12:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: {SOLVED} getting two audio files to play at once
- Replies: 2
- Views: 1489
{SOLVED} getting two audio files to play at once
So I'm trying to get two sound files to play at once, and for them to both loop. (One is bgm, the other is chatter, as if you were in a crowd). # ==========================MUSIC========================== renpy.music.register_channel(channel1, loop=True) renpy.music.register_channel(channel2, loop=Tr...
- Thu Jul 17, 2014 12:50 am
- Forum: Completed Games
- Topic: Moe Escape [Escape the room, Horror, Cuteness]
- Replies: 90
- Views: 28974
Re: Moe Escape [Escape the room, Horror, Cuteness]
The inspiration being "Ellie" makes me very excited to play ^^ ! Can't wait to try it out tomorrow, it looks adorable. (But the best way to shock someone with some strange ending or creepy gameplay is cutesy moe art
)
- Tue Jul 15, 2014 3:25 pm
- Forum: Creator Discussion
- Topic: Completely gray scale visual novel?
- Replies: 11
- Views: 1904
Re: Completely gray scale visual novel?
As long as its fits the mood, I'm all down for it. There's a good effect that can be achieved in black and white, especially depending on how it looks. Horror would look good with cross-hatch shading, for example. Or it could all be thick, bold lines, and no shading. Or perhaps a lot of shading. I p...
- Mon Jul 14, 2014 10:12 pm
- Forum: Asset Creation: Art
- Topic: Beginner Level>Ren'Py>Questions>Graphics>Basics
- Replies: 10
- Views: 6175
Re: Beginner Level>Ren'Py>Questions>Graphics>Basics
I completely understand your difficulty with switching from traditional to digital. As others have said, you can scan your traditional work and color it digitally, but this is not capable for all people. One thing that may help you a lot is to get a good digital art program. (You may have to try sev...
- Thu Jul 10, 2014 11:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Missing images error with auto-defining images
- Replies: 2
- Views: 459
Re: Missing images error with auto-defining images
Unfortunately, none of these codes seem to work.
I'm not sure what the problem is, but I think I'll test it without so many folders in an entirely different project.
- Thu Jul 10, 2014 7:04 pm
- Forum: Completed Games
- Topic: Stillwater Creek [School Life] [Drama] [Romance] [BxG]
- Replies: 63
- Views: 35426
Re: Stillwater Creek [School Life] [Drama] [Romance] [BxG]
Oh my god, that was extremely riveting. The story was absolutely amazing. The plot was very very good, and I enjoyed the romance aspect being almost... a slow buildup, I suppose? It was very realistic. I very much look forward to a sequel or continuation of some sort ;) Know that Jack's death is una...
- Tue Jul 08, 2014 11:02 pm
- Forum: Works in Progress
- Topic: Copper Rush [RPG]
- Replies: 4
- Views: 1119
Re: Copper Rush [RPG]
I really really love this artwork for the game! The sprites have such a unique style (especially in the shading) 
If you're still working on this project (and I hope you are, I love it so far!) maybe we could talk about a GUI? (because like you said, sticking w/ the default is.. not preferred.
)
If you're still working on this project (and I hope you are, I love it so far!) maybe we could talk about a GUI? (because like you said, sticking w/ the default is.. not preferred.
- Tue Jul 08, 2014 6:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Missing images error with auto-defining images
- Replies: 2
- Views: 459
Missing images error with auto-defining images
I've been trying to use the configuration variable for auto-defining images. (http://renpy.org/wiki/renpy/doc/reference/Configuration_Variables#config.automatic_images) Here is my code (I left out the name-defining portion): init python: config.automatic_images = "_" label start: scene dayclass with...
- Tue Jul 08, 2014 4:49 pm
- Forum: Creator Discussion
- Topic: Question about the MC appearance on screen?!
- Replies: 21
- Views: 3872
Re: Question about the MC appearance on screen?!
I think it comes down as to how your sprites are drawn, as well as the POV. If your sprites are drawn facing right/left, then you can pull off having the MC on screen, because then it'll look like the characters are speaking with each other. (In this case, I would expect the narration to be third pe...
- Tue Jul 08, 2014 4:33 pm
- Forum: Creator Discussion
- Topic: Does a long intro disinterest you?
- Replies: 18
- Views: 2442
Re: Does a long intro disinterest you?
How is the gameplay in the intro different than the gameplay in the rest of the game? I'm not sure exactly what you mean, but I'll say this: The intro is merely some exposition reading to understand the story of the game. 1. Does the story intro set up conflicts, the world, and/or who the character...
- Sun Jul 06, 2014 1:44 pm
- Forum: Creator Discussion
- Topic: Does a long intro disinterest you?
- Replies: 18
- Views: 2442
Does a long intro disinterest you?
At the start of my visual novel, there is an intro that pretty much is an argument between the MC and her parents. So far, I'm looking at it being about 580 words, although it might get a little longer. My question for you: Would this turn you away from the visual novel? Would having to click throug...