Search found 177 matches

by meiri
Thu Oct 16, 2014 9:18 pm
Forum: Ren'Py Questions and Announcements
Topic: $renpy.say and screen issues? (SOLVED)
Replies: 2
Views: 1147

Re: $renpy.say and screen issues?

Thanks, I understand why it happened now and have found an alternative (and much easier) way of doing it. :)
by meiri
Wed Oct 15, 2014 8:58 pm
Forum: Demos & Beta Testing
Topic: Check Out [Boardgame][Simulation]
Replies: 4
Views: 1398

Re: Check Out [Boardgame][Simulation]

I am superbly impressed! Error-wise, nothing. No errors have popped up for me, but I haven't finished all the way through either. But it's very impressive, with the complexity of the game to not have encountered anything, so kudos to you! I love the command-line style cutscenes. I'm not sure why, bu...
by meiri
Wed Oct 15, 2014 8:53 pm
Forum: Ren'Py Questions and Announcements
Topic: $renpy.say and screen issues? (SOLVED)
Replies: 2
Views: 1147

$renpy.say and screen issues? (SOLVED)

First off, here is my code: screen home: tag menu add "browser_gfx/home_screen_bg.png" imagebutton auto "browser_gfx/home_icon1_%s.png" focus_mask True action Show("deeble_home") # This is the CERTAIN imagebutton imagebutton auto "browser_gfx/home_icon2_%s.png" focus_mask True action Show("deeble_ho...
by meiri
Sun Oct 12, 2014 2:15 pm
Forum: Works in Progress
Topic: Movement [GxG] [Drama] [Friendship] [Romance] [KN]
Replies: 38
Views: 7187

Re: Movement [GxG] [Drama]

As for the demo, I think I would rather have the option to browse the internet for feminist topics in-game only--as in, the internet browser within the game, not the internet-internet. I do still like the idea, though! I'd probably also try to follow the dev blog, but tumblr's not working properly ...
by meiri
Thu Oct 09, 2014 11:24 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED!] How to add unlockable bonus / epilogue scenes
Replies: 3
Views: 565

Re: How to add unlockable bonus / epilogue scenes

In reference to what b3vad said, itd probably be better to use persistent variables for this, so that they'd last even once the player goes back to main menu.
http://www.renpy.org/doc/html/persistent.html
http://lemmasoft.renai.us/forums/viewto ... =8&t=28729
by meiri
Thu Oct 09, 2014 10:19 pm
Forum: Works in Progress
Topic: Movement [GxG] [Drama] [Friendship] [Romance] [KN]
Replies: 38
Views: 7187

Re: Movement [GxG] [Drama]

Update 3.2! [/size] With this update on my progress, I am elated to show you the new and improved web browser graphics!: http://s13.postimg.org/3yuu6vu6f/p03.png http://s13.postimg.org/yhkmrujd3/p04.png Aren't they gorgeous? Well, maybe not, but I was aiming for a design that was easy to code but s...
by meiri
Thu Oct 09, 2014 3:41 pm
Forum: General Discussion
Topic: [ADMIN] LSF Profile: Social Network Fields
Replies: 18
Views: 2984

Re: [ADMIN] LSF Profile: Social Network Fields

Maybe wordpress, if possible? I know some people have dev blogs running there and such. Another good one could be reddit, as I'm pretty sure there's some conversations about visual novels over there.
by meiri
Tue Oct 07, 2014 10:12 pm
Forum: Works in Progress
Topic: Movement [GxG] [Drama] [Friendship] [Romance] [KN]
Replies: 38
Views: 7187

Re: Movement [GxG] [Drama]

Update...3.1? This past week had almost no progress (can you tell by my late update?) Yesterday I achieved an hour's worth of writing, but overall, I've been quite busy. But I've got a new computer, and I'm ready to hunker down and get some work done with this faster computer! And thus, this update...
by meiri
Tue Oct 07, 2014 4:09 pm
Forum: General Discussion
Topic: Get that thing off your chest... Now...
Replies: 5253
Views: 393907

Re: Get that thing off your chest... Now...

I'm just really tired and I think that's reason enough to be sad.
by meiri
Mon Sep 29, 2014 8:03 pm
Forum: Creator Discussion
Topic: How to distribute earnings?
Replies: 5
Views: 1192

Re: How to distribute earnings?

I believe this is why many games use kickstarter/patreon/etc when its a huge project requiring paid services. They estimate the amount needed for ALL aspects-- music, art, programming, voice acting, etc. Lets say it all came out to 5,000 dollars. They put their amount needed on kickstarter and patre...
by meiri
Sun Sep 28, 2014 8:44 pm
Forum: Works in Progress
Topic: Movement [GxG] [Drama] [Friendship] [Romance] [KN]
Replies: 38
Views: 7187

Re: Movement [GxG] [Drama]

Mad Harlequin wrote:I approve of the new title and logo, and I love that background! It reminds me of The Adventures of Tintin for some reason. Maybe it's because of the pleasant sketchiness of your art style.
Thank you! :)
by meiri
Sun Sep 28, 2014 5:58 pm
Forum: Ren'Py Questions and Announcements
Topic: Placing the name box over the dialogue box
Replies: 3
Views: 520

Re: Placing the name box over the dialogue box

I don't know how to do it, but here's a tip:
If you have a side image for the MC, you don't have to display a name, just display the side image every time the character speaks. I've seen it done in "The Pirate Mermaid" (a VN in the WIP forum).
by meiri
Sun Sep 28, 2014 1:12 pm
Forum: Works in Progress
Topic: Movement [GxG] [Drama] [Friendship] [Romance] [KN]
Replies: 38
Views: 7187

Re: Movement [GxG] [Drama]

Update #2! For this week, in terms of writing, I haven't gotten much writing done, aside from some plotting and writing in Bevelyn's route. However, I have made progress in that "extended interaction" I keep blabbing about! It involves quite a bit of programming so over this past week I've been wor...
by meiri
Sat Sep 27, 2014 5:34 pm
Forum: Personal Art Threads
Topic: 3D Sprite Advice
Replies: 12
Views: 2255

Re: 3D Sprite Advice

Personally, I like them.
There's a certain type of 3D art that will turn me off, but yours is done very well and tastefully. I generally don't have a problem with 3D art as long as its well done, but there are often stereotypes that come with VNs with 3D art.
by meiri
Fri Sep 26, 2014 5:14 pm
Forum: Creator Discussion
Topic: How can I stop making sexist games?
Replies: 102
Views: 9818

Re: How can I stop making sexist games?

According to the Entertainment Software Association, 48% of gamers are women. Also according to the ESA's statistics for this year, "Women age 18 or older represent a significantly greater portion of the game-playing population (36%) than boys age 18 or younger (17%)." And looking at the Lemmasoft ...