Search found 545 matches

by sasquatchii
Sat Apr 06, 2019 5:35 pm
Forum: Ren'Py Questions and Announcements
Topic: Creating a Keybound "Action Show" Function in the Screens Menu? [SOLVED]
Replies: 2
Views: 139

Creating a Keybound "Action Show" Function in the Screens Menu? [SOLVED]

Hello! I am currently working on coding my game, and have a stats screen where players can look at how much money they have, along with the time of day. I'd like to tuck this part of the menu away - and here's what it currently looks like idle/unhovered: https://i.imgur.com/FHCDmRc.png And here's wh...
by sasquatchii
Sat Apr 06, 2019 5:28 pm
Forum: Ren'Py Questions and Announcements
Topic: Hiding & Showing the Quick Menu
Replies: 12
Views: 391

Re: Hiding & Showing the Quick Menu

I'm not sure if this will change anything but I know the base NVL code (or mine at least) uses the quick menu. Could this possibly interfere with the variable? That was good thinking!! I checked the NVL screen and it doesn't seem to be using the quick menu. It shows up throughout the game even when...
by sasquatchii
Sat Apr 06, 2019 3:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Hiding & Showing the Quick Menu
Replies: 12
Views: 391

Re: Hiding & Showing the Quick Menu

I thought so too, Imperf3kt!! I've definitely hidden quick menus & other screens before and have never encountered this kind of issue. I've tried a couple of other things but nothing seems to be working. I will say that this is definitely a more complex game and has lots of code I've not dealt with ...
by sasquatchii
Sat Apr 06, 2019 2:23 pm
Forum: Ren'Py Questions and Announcements
Topic: Hiding & Showing the Quick Menu
Replies: 12
Views: 391

Re: Hiding & Showing the Quick Menu

The quick menu is shown via a variable #Hide the quick menu $ quick_menu = False #Show the quick menu $ quick_menu = True Thanks, Imperf3kt! I tried implementing this in my game, but it still shows up unfortunately :( Here's the script of my game: label start: stop music fadeout 5.6 $ pcname = "Che...
by sasquatchii
Fri Apr 05, 2019 2:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Hiding & Showing the Quick Menu
Replies: 12
Views: 391

Hiding & Showing the Quick Menu

There are certain parts in my game where I want to hide and show the quick menu. I've tried

Code: Select all

hide screen quick_menu
show screen quick_menu
But it's not working. What is the best way to hide and show the quick menu in my game?
by sasquatchii
Fri Apr 05, 2019 6:46 am
Forum: Ren'Py Questions and Announcements
Topic: Having trouble with quick menu transparencies & creating a seamless textbox + quick menu combo
Replies: 1
Views: 125

Having trouble with quick menu transparencies & creating a seamless textbox + quick menu combo

Hi, I made a mockup design for my textbox + quick menu which I'd like to look like this: https://i.imgur.com/FsYpT0m.jpg Here's what it currently looks like in game: https://i.imgur.com/hwyJuac.jpg As you can see, it's a bit different because it's not as seamless where the textbox meets the quick me...
by sasquatchii
Thu Apr 04, 2019 8:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Custom Cursor sometimes also shows default/regular cursor
Replies: 1
Views: 179

Custom Cursor sometimes also shows default/regular cursor

Hi, I recently changed the cursor in my game to a custom cursor using this bit of code: define config.mouse = { 'default' : [ ('gui/cursor.png', 25, 24)] } However, i noticed that sometimes in game (and I'm not sure what triggers it) the default cursor will also show up. I think sometimes this happe...
by sasquatchii
Tue Mar 12, 2019 10:52 pm
Forum: Creator Discussion
Topic: Any web tools that you wish you had?
Replies: 4
Views: 395

Re: Any web tools that you wish you had?

Or are you looking for something more specific? On a few sideways notes: 1. Doing a game jam with others might be a good way to connect with people. 2. I checked out your blog, and I love that you talk about UI (I feel like that's one of the most under-discussed aspects of game dev). I'd love to co...
by sasquatchii
Sun Mar 10, 2019 7:12 am
Forum: Creator Discussion
Topic: Any web tools that you wish you had?
Replies: 4
Views: 395

Re: Any web tools that you wish you had?

I don't know if this counts as a web tool - but I'm really excited about StoryDevs by Jake Bowkett . StoryDevs is a site where developers of visual novels, interactive fiction, and story-oriented games can find each other and work together! I've been following its development over the last few month...
by sasquatchii
Fri Mar 08, 2019 2:00 pm
Forum: Personal Art Threads
Topic: Harick's Art
Replies: 130
Views: 11593

Re: Harick's Art

Geez, thanks! Most of the stuff I've posted here lately has been for some projects I've been working on, but since I don't have nearly the same amount of practice writing as I have in drawing I have had a lot of problems actually getting anything done sadly. I am working on a short comic right now,...
by sasquatchii
Wed Mar 06, 2019 1:32 pm
Forum: Personal Art Threads
Topic: Harick's Art
Replies: 130
Views: 11593

Re: Harick's Art

Your art is amazing!! Every time I look at this thread it seems like you've really pushed what you can do and taken your skills to the next level. I am a fan! Is the more recent stuff you've posted for a game or anything in particular? Would love to check out your projects if you've got any in the w...
by sasquatchii
Tue Mar 05, 2019 1:25 pm
Forum: General Discussion
Topic: Where to find solid learning materials?
Replies: 6
Views: 539

Re: Where to find solid learning materials?

When it comes to learning Ren'Py (for me at least) the best way to learn has been through trial and error. I usually try to make something in Ren'Py (either for a game, a project I'm working on, or sometimes even just out of pure curiosity) and go as far as I can with it until I get stuck. I then wi...
by sasquatchii
Tue Jan 22, 2019 9:14 pm
Forum: Creator Discussion
Topic: Kickstarters?
Replies: 4
Views: 636

Re: Kickstarters?

I think part of launching any successful fundraising campaign is having some sort of following in the first place, along with a community/group of people who know about your game and are supportive! That's not to say that you couldn't launch a campaign and get 100% funded without doing this, but it ...
by sasquatchii
Sun Jan 20, 2019 3:47 pm
Forum: I am an Artist
Topic: | Sasquatchii's Designs | Logos | GUI | Kickstarter Graphics | NSFW |
Replies: 44
Views: 13155

Re: Custom UI, Logo Design, & Websites! [NSFW]

Here are a few games/menus/logos I've worked on over the last few months in 2018!

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by sasquatchii
Fri Aug 24, 2018 2:02 pm
Forum: I am an Artist
Topic: | Sasquatchii's Designs | Logos | GUI | Kickstarter Graphics | NSFW |
Replies: 44
Views: 13155

Re: Custom UI, Logo Design, & Websites! [NSFW]

Here's some of the stuff I've been working on recently:

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