Search found 551 matches

by sasquatchii
Sat Jul 07, 2018 4:13 pm
Forum: Works in Progress
Topic: Laika [SuNoFes 2018] [Told from a dog's perspective]
Replies: 10
Views: 1543

Re: Laika [SuNoFes 2018] [Told from a dog's perspective]

Week 1 Update: Giving this a second shot, as I failed to complete Laika during last year's SuNoFes. I feel like so much has happened between last July and now! I went to Japan for the very first time last September (something I've always wanted to do), finished a number of UI commissions , started ...
by sasquatchii
Mon Jul 02, 2018 11:04 pm
Forum: Creator Discussion
Topic: Discussion about visual novel unlockables
Replies: 5
Views: 781

Re: Discussion about visual novel unlockables

I think one of the most memorable galleries from recent games I've played is the gallery in the letter. You can unlock backgrounds, CGs, "epilogue" art that pertains to the lore & history in the game, and "item sprites" which I really loved!! they were so much fun. Including this image for inspirati...
by sasquatchii
Sun Jul 01, 2018 11:58 pm
Forum: General Discussion
Topic: SuNoFes2018 [July-August]
Replies: 3
Views: 736

Re: SuNoFes2018 [July-August]

I'm really excited to be participating as well! Alte, if you need any help as a host I would be happy to help in any way I can (I know you said you'd manage but feel free to reach out if things get too crazy!!)

Looking forward to seeing what everyone else is working on for this too :D
by sasquatchii
Sat Jun 30, 2018 1:43 pm
Forum: Creator Discussion
Topic: Where can I upload my game?
Replies: 4
Views: 857

Re: Where can I upload my game?

Itch.io is a pretty popular place to upload games to these days. There's also Steam (though I believe you have to pay and get your game greenlit/approved first). Another option is to create your own website & host your games there. I would be wary of any sites that make you sign an agreement saying...
by sasquatchii
Fri Jun 29, 2018 9:45 pm
Forum: General Discussion
Topic: Players name themselves vs. OC character
Replies: 17
Views: 1605

Re: Players name themselves vs. OC character

I personally really enjoy being able to name a character in a visual novel after myself. It usually makes me feel more connected to that character, and oftentimes more invested in the story than I would have been. To quote Dale Carnegie, "We should be aware of the magic contained in a person's name ...
by sasquatchii
Fri Jun 29, 2018 12:20 am
Forum: Anime, Games, and Japan
Topic: Do you play as same or opposite gender?
Replies: 234
Views: 33574

Re: Do you play as same or opposite gender?

I love games where I get to be a girl!! So I would rather be a girl (as that's what I am) but I don't mind playing a boy either :D I remember being like 10 years old and playing Pokemon Red and wondering why I had to be a boy. And being amazed when my dad let me play Tomb Raider on his computer and ...
by sasquatchii
Wed Jun 27, 2018 7:15 pm
Forum: General Discussion
Topic: New VN recommendation site launched
Replies: 6
Views: 863

Re: New VN recommendation site launched

This is absolutely AMAZING!!! Thank you so much for creating something like this. After going through the quiz, some of my all time *favorite* VNs popped up, along with quite a few that look very cool which I'm super excited to try out.

Awesome work! :D
by sasquatchii
Sun Jun 24, 2018 11:00 am
Forum: Ren'Py Questions and Announcements
Topic: Bolding the Chapter Names on Save & Load Screens
Replies: 2
Views: 248

Bolding the Chapter Names on Save & Load Screens

Hello! I am working on designing the save & load screens for a game, and was wondering if it would be possible to have the time and date in regular text, and the chapter name in bolded text, as shown below: https://i.imgur.com/guCWSY4.jpg If this is possible, how would I go about making the chapter ...
by sasquatchii
Mon Jun 18, 2018 9:32 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED!] Looping Back to the same menu with variable text
Replies: 2
Views: 305

Re: Looping Back to the same menu with variable text

I love and hate this story. So, the way I'd do this is to move the label outside the menu, and simply increment a number each time the player makes it through the loop. First off, initialize a counter: default thought = 0 Then increment it by one each time you go through label think. label think: $...
by sasquatchii
Sun Jun 17, 2018 10:37 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED!] Looping Back to the same menu with variable text
Replies: 2
Views: 305

[SOLVED!] Looping Back to the same menu with variable text

Hi, I'm working on a game about Laika the Soviet space dog, in which you play from Laika's point of view. I have this menu that they player runs through in which they have to go through each menu choice before they can progress with the rest of the story. Here is what it looks like coded so far: men...
by sasquatchii
Sat Apr 21, 2018 10:04 pm
Forum: I am an Artist
Topic: | Sasquatchii's Designs | Logos | GUI | Kickstarter Graphics | NSFW |
Replies: 52
Views: 16000

Re: Sasquatchii's GUI & Logo Designs [NSFW]

A commission I recently worked on:

Image
by sasquatchii
Thu Feb 22, 2018 9:27 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED!] Save / Load Screen Transparency behaving oddly?
Replies: 4
Views: 453

Re: Save / Load Screen Transparency behaving oddly?

FileSave and FileLoad automatically call the yesno_prompt screen. You can't see it on your save screen because you have the zorder set so high. You need to adjust your menu and style the yesno_prompt screen appropriately or turn confirm off (FileSave(x, confirm=False). You are exactly right, thank ...
by sasquatchii
Wed Feb 21, 2018 11:26 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED!] Save / Load Screen Transparency behaving oddly?
Replies: 4
Views: 453

Re: Save / Load Screen Transparency behaving oddly?

try removing the if statement to see what happens Thanks so much for taking a look at my code and for your help! I tried removing all of the if statements in the save / load screens, but that did not seem to work. I uploaded the game folder to google drive if anyone wants to take a look or poke aro...
by sasquatchii
Mon Feb 19, 2018 8:46 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED!] Save / Load Screen Transparency behaving oddly?
Replies: 4
Views: 453

[SOLVED!] Save / Load Screen Transparency behaving oddly?

Hi, I am working on coding a save / load screen into my game. It is transparent, so that the background of the game shows whenever you open up the menu, like this: https://i.imgur.com/gbQUObf.jpg However, I would like to program both screens to overwrite saves or loads when you click on them (still ...