Search found 61 matches

by Zeekee
Mon Oct 09, 2017 3:51 am
Forum: Ren'Py Questions and Announcements
Topic: Highlighting Text for Choice Menu Options
Replies: 1
Views: 220

Highlighting Text for Choice Menu Options

Is it possible to make it so that, as opposed to changing the image for a container or box of a choice option to a hover variant, the text attributes can be changed when hovered over instead? Been fiddling around with this for a short while and I'm not sure exactly how I'd achieve this. Thanks in ad...
by Zeekee
Sat Sep 09, 2017 12:25 pm
Forum: Ren'Py Questions and Announcements
Topic: How to change the load screen background based on the menu
Replies: 1
Views: 185

How to change the load screen background based on the menu

Hey all! So, the load screen I'm currently using doesn't occupy the entire size of the window and leaves a great deal of alpha space that allows the player to see the game going on behind it. This works perfectly in-game, but is causing that tiled background when its pulled up at the title screen. I...
by Zeekee
Mon Sep 04, 2017 10:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Hiding the Quick Menu During Narrator Dialogue
Replies: 2
Views: 203

Hiding the Quick Menu During Narrator Dialogue

I'm trying to figure out how to best hide the Quick Menu while a certain character is speaking, but have had no luck. Here's the code I have for the character definition: define n = Character(None, window_background="images/GUI/Prologue_textbox_small.png", what_xalign=0.5, what_ypos=60, q_menu=False...
by Zeekee
Mon Sep 04, 2017 10:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Custom Textbox Issue
Replies: 2
Views: 264

Re: Custom Textbox Issue

Figured out the root of the issue. I had an extraneous line of code in options.rpy that was throwing everything off. Thanks anyway!
by Zeekee
Sat Aug 26, 2017 10:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Custom Textbox Issue
Replies: 2
Views: 264

Custom Textbox Issue

Hey all! So I've been trying to figure out this issue for a while now with no success: I'm working on a game that uses two types of textboxes and, for whatever reason, every time I use a custom textbox, the values keep changing. Here's the code I have for the example character. Every subsequent use ...
by Zeekee
Fri May 26, 2017 11:07 am
Forum: Ren'Py Questions and Announcements
Topic: Setting up the Date Indicator
Replies: 2
Views: 263

Re: Setting up the Date Indicator

Thanks, Divona! Works like a charm :)
by Zeekee
Fri May 26, 2017 10:50 am
Forum: Ren'Py Questions and Announcements
Topic: Setting up the Date Indicator
Replies: 2
Views: 263

Setting up the Date Indicator

Hey, all! So, I've been racking my brain trying to figure out how to get the in-game date indicator to display properly. This is the code I have for it so far: screen dateandtime: add "GUI/date_back.png": xpos 940 ypos 0 text "April": xpos 1000 ypos 50 size 28 outlines [(2,color('#0009'),1,1)] text ...
by Zeekee
Wed May 17, 2017 5:27 am
Forum: I am a Programmer, Director, or Other
Topic: Flexible Programmer for Hire
Replies: 0
Views: 513

Flexible Programmer for Hire

Hey! I've got quite a bit of free time on my hands this summer, so I figured I'd offer up my services for those of you in need. A little bit about my experience and background: I was a programmer for the U.S. Air Force for about 4 years before coming to the Air Force Academy where I currently study ...
by Zeekee
Sat Aug 13, 2016 4:40 pm
Forum: Creator Discussion
Topic: Marketing a VN for Crowdfunding
Replies: 11
Views: 1312

Marketing a VN for Crowdfunding

So, my colleagues and I began work on a Visual Novel about a year ago and figured back in May that it was time to launch a Kickstarter campaign. Though the development was well underway and somewhere around 1-2k in funds had already been sunk into assets, the campaign failed with us only reaching ar...
by Zeekee
Mon May 23, 2016 1:31 am
Forum: Works in Progress
Topic: The Anomaly [Mystery][Hacking Simulation] (OLD)
Replies: 2
Views: 547

The Anomaly [Mystery][Hacking Simulation] (OLD)

https://i.imgur.com/D7gotvK.png?1 Hey all! My name is Brett and I'm working on an EVN titled "The Anomaly" with a few friends. We've been working collaboratively under the name Annexe Interactive from both Scranton, Pennsylvania and Colorado Springs, Colorado. Before I get into any serious details,...
by Zeekee
Thu Apr 21, 2016 5:41 pm
Forum: I am an Artist
Topic: [delete]
Replies: 2
Views: 427

[delete]

Whoops. Not sure how to delete posts, lmao
by Zeekee
Sat Mar 26, 2016 9:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Splashscreen skipping text
Replies: 4
Views: 328

Re: Splashscreen skipping text

The splash screen skips right to the main menu after the video clips play. I also tried removing all of the "with" lines. No luck. :/
by Zeekee
Sat Mar 26, 2016 4:51 pm
Forum: I am a Programmer, Director, or Other
Topic: [Working!!] Programmer for hire!
Replies: 2
Views: 624

Re: Programmer for hire!

Hey! I saw your post about programming and was wondering if you'd be interested in doing some basic script programming for a game I'm working on.

If you're interested, let me know and I'll give you the specifics :)
by Zeekee
Wed Mar 23, 2016 5:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Splashscreen skipping text
Replies: 4
Views: 328

Splashscreen skipping text

Hey! So, for the splashscreen for my game, I have two video segments that play followed by some text. The text, however, does not work. It used to, but after recompiling the project after adding a minigame, the text no longer appears. Can anyone help me out here? Here's the splashscreen code I had: ...
by Zeekee
Sun Mar 13, 2016 4:50 am
Forum: Ren'Py Questions and Announcements
Topic: Character sprite images not changing
Replies: 6
Views: 400

Re: Character sprite images not changing

The yalign didn't work. I've been spending hours on this and I can't seem to figure out how to ground them properly...