thanks
that did the trick. it took a while but I finally got it to work ^_^
Search found 1002 matches
- Thu Sep 11, 2014 9:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: convert timer number to time format?
- Replies: 2
- Views: 551
- Thu Sep 11, 2014 8:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Best way to position screen elements?
- Replies: 3
- Views: 430
Re: Best way to position screen elements?
thanks I've tried window and it works fine. the only thing remains is adding drag-ability to them ^_^
- Thu Sep 11, 2014 7:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: convert timer number to time format?
- Replies: 2
- Views: 551
convert timer number to time format?
I wonder: does renpy have any function to convert amount of "seconds" to time format like hh/mm/ss or I should start writing one?
- Thu Sep 11, 2014 4:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: Best way to position screen elements?
- Replies: 3
- Views: 430
Best way to position screen elements?
I've been using lots of screen elements like images image buttons texts bars and animations and it's a pain to position everyone of them individually. before trying to add them to a frame or something I taught to ask for your opinion on this. what's the best way to to create a group of screen elemen...
- Wed Sep 10, 2014 2:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: drag images bigger than screen and drag images out of screen
- Replies: 2
- Views: 423
Re: drag images bigger than screen and drag images out of sc
looks like this can work I'll try it soon thanks ^_^
Edit: works like a charm ^_^
Edit: works like a charm ^_^
- Wed Sep 10, 2014 7:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: drag images bigger than screen and drag images out of screen
- Replies: 2
- Views: 423
drag images bigger than screen and drag images out of screen
I'm trying to drag an image bigger than my screen but I can't find anything pointing to this issue. any suggestions?
- Tue Aug 12, 2014 9:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: function... function?
- Replies: 37
- Views: 3369
Re: function... function?
yes the global did the trick ^_^ thank you xela
- Tue Aug 12, 2014 8:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: function... function?
- Replies: 37
- Views: 3369
Re: function... function?
still nothing happening. I'll go back to my last working code and try to use curry ^_^
thanks
thanks
- Tue Aug 12, 2014 7:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: function... function?
- Replies: 37
- Views: 3369
Re: function... function?
I thinks you got a little confused here. that line has # at it's beginning and that means it's a comment so it gets ignored in compiling. (I kept it because it was working) I Isolated your Execute in a new project and it's not working either. define prcnt = 100 screen testis: text "{size=100}[prcnt]...
- Tue Aug 12, 2014 7:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: function... function?
- Replies: 37
- Views: 3369
Re: function... function?
can you tell me the name of this screen please?
- Tue Aug 12, 2014 6:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: function... function?
- Replies: 37
- Views: 3369
Re: function... function?
I know my coding is not like pros but I merely followed the doc (well there was not much of syntax explanation). I tried to put any code that runs a specific task into it's own file so I can use them later on other games. that osmsg you mentioned works and I didn't find any other way to do it either...
- Tue Aug 12, 2014 5:16 am
- Forum: Ren'Py Questions and Announcements
- Topic: function... function?
- Replies: 37
- Views: 3369
Re: function... function?
I always forget the font sorry.
It's my first time programming in python so I have to learn everything from 0 ^_^
It's my first time programming in python so I have to learn everything from 0 ^_^
- Tue Aug 12, 2014 2:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: function... function?
- Replies: 37
- Views: 3369
Re: function... function?
I attacked my file (It's just a brunch of experiments) can you check it and tell me what I'm doing wrong please ^_^
- Tue Aug 12, 2014 2:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Python Function for displaying text using renpy.say
- Replies: 13
- Views: 7384
Re: Python Function for displaying text using renpy.say
xela can you explain more about your Execute class and how to use it please. I can't get my head around it.
- Tue Aug 12, 2014 1:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: function... function?
- Replies: 37
- Views: 3369
Re: function... function?
you both are right, dealing with list is tricky and I'm trying to do something that can be done by variables easily ^_^