Search found 509 matches

by Kinmoku
Tue Apr 21, 2020 9:20 am
Forum: Ren'Py Questions and Announcements
Topic: FileTakeScreenshot - Showing screenshot back to player
Replies: 18
Views: 643

Re: FileTakeScreenshot - Showing screenshot back to player

should be... CODE: SELECT ALL os.mkdir(PHOTO_DIRECTORY) Thanks :D This fixed it. I also added "define photos = []" to script.rpy. I am still having an issue, though. Because I want to take a photo of the drawing (freehand_draw), the screen needs to stay open as the photo code works. I changed "call...
by Kinmoku
Tue Apr 21, 2020 4:27 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Have NVL mode fit in a box
Replies: 11
Views: 699

Re: Have NVL mode fit in a box

Here's a screenshot of what I'm trying to do (please ignore placeholder text!). Character images will eventually go in the boxes alongside the nvl mode. borders.jpg I thought my issue was with "define gui.nvl_list_length = 7" but setting it to None results in nvl entries loading off the screen. Howe...
by Kinmoku
Tue Apr 21, 2020 3:21 am
Forum: Ren'Py Questions and Announcements
Topic: FileTakeScreenshot - Showing screenshot back to player
Replies: 18
Views: 643

Re: FileTakeScreenshot - Showing screenshot back to player

Thanks both. I am making a photo album right now where the user can take their own screenshots and it will catalogue them, and here is the code I used. . You do need to have the photos variable initialized with "photos = []" in with your other variables. I plan on showing many photos throughout the ...
by Kinmoku
Mon Apr 20, 2020 11:21 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Have NVL mode fit in a box
Replies: 11
Views: 699

Re: Have NVL mode fit in a box

Just bumping this in case someone knows how to fix the bottom border issue?
by Kinmoku
Fri Apr 17, 2020 12:54 pm
Forum: Ren'Py Questions and Announcements
Topic: FileTakeScreenshot - Showing screenshot back to player
Replies: 18
Views: 643

FileTakeScreenshot - Showing screenshot back to player

Hi all, I'm having a little trouble with FileTakeScreenshot. I'm using the freehand_draw discussed in this thread: https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=51370&p=494175#p494175 and I want to take a screenshot of the drawing and show it back to the player. Here's my code in screens: sc...
by Kinmoku
Fri Apr 17, 2020 11:40 am
Forum: Ren'Py Cookbook
Topic: Mobile phone text-message system
Replies: 36
Views: 20238

Re: Mobile phone text-message system

Hey, I know this is an old thread, but I'm wondering if anyone figured out how to display more than one message box at once? I'd like to use it in my game but as a social network, not phone messages. I just can't figure out how to get it working more like NVL mode..
by Kinmoku
Thu Apr 16, 2020 12:54 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Have NVL mode fit in a box
Replies: 11
Views: 699

[SOLVED] Have NVL mode fit in a box

Hi all, I'm using NVL mode for a second time so I'm a little confused. I want it to fit neatly in a box instead of take over the whole screen. The box is quite big and I've got the top, left and right edges working as I want, but the bottom seems to trail off no matter what I try. I want it to stop ...
by Kinmoku
Fri Apr 03, 2020 8:52 am
Forum: Asset Creation: Art
Topic: Shading advice for a beginner! (advice needed)
Replies: 5
Views: 1129

Re: Shading advice for a beginner! (advice needed)

Hi! Good question, I don't know where to start... Firstly, practice some observational drawings and concentrate on where the shadows and highlights fall. Try a variety of different shapes. Move the lights around the objects. If you're mainly painting figures, then get someone to pose for you or take...
by Kinmoku
Fri Apr 03, 2020 3:45 am
Forum: Ren'Py Questions and Announcements
Topic: config.mouse cursor change not always changing
Replies: 3
Views: 172

Re: config.mouse cursor change not always changing

Looks like it was working with layout menus (looong time ago). With screens it works like setting 'mouse' property for buttons/hotspots or like https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=37403#p404987 So the only way for it to work now is to add "mouse "imagemap"" on every button? Just c...
by Kinmoku
Thu Apr 02, 2020 12:35 pm
Forum: Ren'Py Questions and Announcements
Topic: config.mouse cursor change not always changing
Replies: 3
Views: 172

config.mouse cursor change not always changing

Hello. Here's my code for having the mouse cursor change on hover...However, it's only working on buttons where I add "mouse 'imagemap'" to the end. define config.mouse = { "default": [('gui/cursor_big.png', 25, 25)], "menu": [('gui/cursor_small.png', 14, 14)], "mainmenu": [('gui/cursor_small.png', ...
by Kinmoku
Tue Mar 31, 2020 12:09 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Phone pin number unlock puzzle
Replies: 3
Views: 204

Re: Phone pin number unlock puzzle

The error is using quotes in the action AddToSet("safenumber", "1"), while it should be AddToSet(safenumber, "1"). Ah damn. I tried it the other way around but didn't think to do it this way. Anyway, it works now :) I had to change the return code a little so it registered the correct input (I also...
by Kinmoku
Tue Mar 31, 2020 6:47 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Phone pin number unlock puzzle
Replies: 3
Views: 204

[SOLVED] Phone pin number unlock puzzle

Hi all, I am trying to add a phone pin number unlock puzzle to my game. I plan on using it in a couple of places: with a phone and with a safe. Both images have a key pad and enter/ reset button, and will be unlocked with 4 digits. I looked at this thread about number password unlocks https://lemmas...
by Kinmoku
Tue Mar 31, 2020 4:10 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Scrolling screen resetting after each dialogue
Replies: 7
Views: 261

Re: Scrolling screen resetting after each dialogue

...but I get an error "Exception: Possible infinite loop" when I try to load it. "show screen" solves the dialogue problem but appears to be causing this issue. How do I change my results to work with "show screen"?... label calendar_explore: show screen calendar_scroll $ result = _return The thing...
by Kinmoku
Mon Mar 30, 2020 1:30 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Scrolling screen resetting after each dialogue
Replies: 7
Views: 261

Re: Scrolling screen resetting after each dialogue

you can to this instead I think see the loop that you might be having something this might help label calendar_explore: show screen calendar_scroll $ result = _return if result == "cal_dad": tm "Dad's birthday." call screen calendar_scroll or jump calendar_explore elif result == "cal_millie": tm "M...