Search found 560 matches

by Kinmoku
Tue Jan 19, 2016 9:36 am
Forum: Ren'Py Questions and Announcements
Topic: Trouble with multiple characters using health/ stat bars
Replies: 9
Views: 760

Re: Trouble with multiple characters using health/ stat bars

That sounds like what I'm after, although I don't think I'm storing the character's information as a class. I haven't used classes yet (I don't think). Stat changes would be done something like this: $ player2_hp-=50 nightshade "Oww!" "You use a potion on Nightshade." $ player2_hp+=50 nightshade "Th...
by Kinmoku
Tue Jan 19, 2016 8:54 am
Forum: Ren'Py Questions and Announcements
Topic: Trouble with multiple characters using health/ stat bars
Replies: 9
Views: 760

Trouble with multiple characters using health/ stat bars

Hi all, I'm trying to add health/ MP/ stat bars to my game. So far so good, here's what I have for the main character's profile: init python: show_profilestats=False def stats_overlay(): if show_profilestats: #ui.window( #xalign = 20, #ypos = 20,) ui.image("profile.png", xpos = 20, ypos = 15) ui.tex...
by Kinmoku
Tue Jan 12, 2016 4:32 am
Forum: I am a Musician, Sound Editor, or Video Editor
Topic: Composer for you [Open]
Replies: 44
Views: 9511

Re: Composer for you [Open]

Hi Joshua,

Can you send me a price list? :)
by Kinmoku
Mon Dec 21, 2015 7:21 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with yalign transform in ATL
Replies: 2
Views: 317

Problem with yalign transform in ATL

Hey all, I have this code, which works with small images, however it doesn't work on my character sprites which are the full height of the screen. transform jumping: yalign 0.0 ease 0.25 yalign -0.5 ease 0.25 yalign 0.0 repeat Any idea why this won't work? I've made xalign transforms with ATL that g...
by Kinmoku
Thu Dec 17, 2015 9:56 am
Forum: Ren'Py Questions and Announcements
Topic: How to use alpha in ATL animations
Replies: 2
Views: 321

Re: How to use alpha in ATL animations

Awesome, it worked! It looks so much better :) Thanks a lot, Donmai!
by Kinmoku
Thu Dec 17, 2015 7:53 am
Forum: Ren'Py Questions and Announcements
Topic: How to use alpha in ATL animations
Replies: 2
Views: 321

How to use alpha in ATL animations

Hey guys, I'm sure this is a simple question but I can't seem to find an answer to it. I'm wondering how I can soften up my animation by using a dissolve/ fade in and out between frames? This is what I have at the moment: image fountain: xpos 942 ypos 400 "fount1.png" 0.2 "fount2.png" 0.2 "fount3.pn...
by Kinmoku
Thu Dec 17, 2015 5:12 am
Forum: Ren'Py Questions and Announcements
Topic: Rumbling/ shaking screen
Replies: 2
Views: 494

Re: Rumbling/ shaking screen

Kia wrote:I guess you can modify this one http://lemmasoft.renai.us/forums/viewto ... ay#p394567 and use. it's basically the same thing, right?
Ooh this looks good :) I'll have a go with it.
by Kinmoku
Tue Dec 15, 2015 5:04 am
Forum: Ren'Py Questions and Announcements
Topic: Rumbling/ shaking screen
Replies: 2
Views: 494

Rumbling/ shaking screen

Hi guys, I'm trying to figure out how to get a continuous rumble/ shake of the whole screen or background only. I've tried the Phoenix Wright style shake effect http://www.renpy.org/wiki/renpy/doc/cookbook/Shake_effect but it's just a short burst. How can I make it carry on until the player clicks, ...
by Kinmoku
Sun Dec 13, 2015 10:01 am
Forum: Works in Progress
Topic: Highway Blossoms [GxG] (Romance, Road Trip) Steam Greenlight
Replies: 19
Views: 6413

Re: Highway Blossoms [GxG] (Romance, Road Trip)

I really like the look of this! :D The voice acting is really well done. Can't wait to play :)
by Kinmoku
Wed Dec 02, 2015 5:25 am
Forum: Ren'Py Questions and Announcements
Topic: Imagemap and button screen overlay not working together
Replies: 2
Views: 665

Re: Imagemap and button screen overlay not working together

Thankyou, it worked! I didn't quite know what I was doing, but got there in the end :D Solution if anyone's interested: screen leftarrow: imagemap: ground "coat.png" idle "coat.png" hover "coat_glow.png" hotspot (2410,192,2560,812) action Jump("found") textbutton "Left": align(0.1, 0.45) action Jump...
by Kinmoku
Tue Dec 01, 2015 11:57 am
Forum: Ren'Py Questions and Announcements
Topic: Imagemap and button screen overlay not working together
Replies: 2
Views: 665

Imagemap and button screen overlay not working together

Hello. I'm having trouble using imagemap and a button screen together. This is a scene where the phone is ringing and you're trying to find it, by moving left and right (from bedroom to kitchen). I can only get half of it working. I thought perhaps the imagemap should go into leftarrow_screen (this ...
by Kinmoku
Mon Nov 30, 2015 4:11 pm
Forum: Ren'Py Questions and Announcements
Topic: Fun with NVL mode
Replies: 2
Views: 268

Re: Fun with NVL mode

Oh cool, thank you! I wasn't sure where to look :)
by Kinmoku
Mon Nov 30, 2015 12:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Fun with NVL mode
Replies: 2
Views: 268

Fun with NVL mode

Hi all, I was wondering what possibilities lie in NVL mode? At the moment, I have right/ left aligned text and different coloured fonts... but where can I go from here? Is it possible for NVL to be centre aligned? Randomly positioned? Vertically aligned? Scrolling text? How about no background image...
by Kinmoku
Wed Nov 25, 2015 4:25 am
Forum: Creator Discussion
Topic: Thoughts on "Game Overs"
Replies: 21
Views: 3318

Re: Thoughts on "Game Overs"

Well, in Hotel Dusk at least, you get a lot of game overs BUT they put you back before you made the wrong decision. That's ok, you don't lose your progress, but it almost seems unnecessary as there's no real consequence. However, I still find it annoying because I have to wait for the game over scre...
by Kinmoku
Mon Nov 23, 2015 9:07 am
Forum: Creator Discussion
Topic: Thoughts on "Game Overs"
Replies: 21
Views: 3318

Re: Thoughts on "Game Overs"

It's not demotivating either because with visual novels, you have to save a lot, and I always have a slot to load and just restart from where I got the game over. Haha, that probably explains why I dislike them! I often forget to save, not just in VNs either, all games and work :-/ I guess frequent...