Search found 560 matches
- Thu Apr 23, 2020 3:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1192
Re: FileTakeScreenshot - Showing screenshot back to player
Ugh... you're right. It works fine at the default window size, but in full screen it doesn't work at all... BUT, I think once again transforms will be our friend! I changed the thumbnail transform and added another one for full screen: # A thumbnail version of a full screen image transform thumbnai...
- Wed Apr 22, 2020 4:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Have NVL mode fit in a box
- Replies: 11
- Views: 982
Re: Have NVL mode fit in a box
Try to put the nvl box with dialogues inside a viewport - viewtopic.php?f=8&t=23434#p293323 Oh cool :) Viewport works just like I want. Your previous post is just what I was looking for! However, I have a strange issue where I have to click several times (or skip) to progress the dialogue along. On...
- Wed Apr 22, 2020 4:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1192
Re: FileTakeScreenshot - Showing screenshot back to player
The problem with statically declaring your image is that images get cached - Ren'Py loads them once and then keeps them around and doesn't reload them unless you haven't used them for a long time. This is also the reason that you can't declare images after your code starts. So you need to show your...
- Tue Apr 21, 2020 12:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1192
Re: FileTakeScreenshot - Showing screenshot back to player
This is similar to the method used by this cell phone emulationcode, so you might take a look at that if you need just a certain part of the screen. This post is awesome! I'll check over it in more detail soon. As you've both suggested, Crop is the best solution here. However, it doesn't display co...
- Tue Apr 21, 2020 10:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Have NVL mode fit in a box
- Replies: 11
- Views: 982
Re: Have NVL mode fit in a box
The first seems to be the screen used for menus and the second for dialogue. I'd try going there and put the size and location of those screens where you want them. Thanks Trooper. I've tried changing all kinds of properties: "yfill False", "ysize 800", "yminimum 800", "bottom_margin 300" etc. I've...
- Tue Apr 21, 2020 10:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1192
Re: FileTakeScreenshot - Showing screenshot back to player
u might need to replace the done action with the take_picture function CODE: SELECT ALL textbutton "Done" action Function(take_picture) Awesome :D Works like a charm! also why are you trying to show the canvas? doesn't that will cause the user to proceed to the next dialogues freely while drawing? ...
- Tue Apr 21, 2020 9:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1192
Re: FileTakeScreenshot - Showing screenshot back to player
should be... CODE: SELECT ALL os.mkdir(PHOTO_DIRECTORY) Thanks :D This fixed it. I also added "define photos = []" to script.rpy. I am still having an issue, though. Because I want to take a photo of the drawing (freehand_draw), the screen needs to stay open as the photo code works. I changed "call...
- Tue Apr 21, 2020 4:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Have NVL mode fit in a box
- Replies: 11
- Views: 982
Re: Have NVL mode fit in a box
Here's a screenshot of what I'm trying to do (please ignore placeholder text!). Character images will eventually go in the boxes alongside the nvl mode. borders.jpg I thought my issue was with "define gui.nvl_list_length = 7" but setting it to None results in nvl entries loading off the screen. Howe...
- Tue Apr 21, 2020 3:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1192
Re: FileTakeScreenshot - Showing screenshot back to player
Thanks both. I am making a photo album right now where the user can take their own screenshots and it will catalogue them, and here is the code I used. . You do need to have the photos variable initialized with "photos = []" in with your other variables. I plan on showing many photos throughout the ...
- Mon Apr 20, 2020 11:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1192
Re: FileTakeScreenshot - Showing screenshot back to player
Bumping if anyone knows how to do this?
- Mon Apr 20, 2020 11:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Have NVL mode fit in a box
- Replies: 11
- Views: 982
Re: Have NVL mode fit in a box
Just bumping this in case someone knows how to fix the bottom border issue?
- Fri Apr 17, 2020 12:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1192
FileTakeScreenshot - Showing screenshot back to player
Hi all, I'm having a little trouble with FileTakeScreenshot. I'm using the freehand_draw discussed in this thread: https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=51370&p=494175#p494175 and I want to take a screenshot of the drawing and show it back to the player. Here's my code in screens: sc...
- Fri Apr 17, 2020 11:40 am
- Forum: Ren'Py Cookbook
- Topic: Mobile phone text-message system
- Replies: 37
- Views: 48982
Re: Mobile phone text-message system
Hey, I know this is an old thread, but I'm wondering if anyone figured out how to display more than one message box at once? I'd like to use it in my game but as a social network, not phone messages. I just can't figure out how to get it working more like NVL mode..
- Thu Apr 16, 2020 12:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Have NVL mode fit in a box
- Replies: 11
- Views: 982
[SOLVED] Have NVL mode fit in a box
Hi all, I'm using NVL mode for a second time so I'm a little confused. I want it to fit neatly in a box instead of take over the whole screen. The box is quite big and I've got the top, left and right edges working as I want, but the bottom seems to trail off no matter what I try. I want it to stop ...
- Fri Apr 03, 2020 8:52 am
- Forum: Asset Creation: Art
- Topic: Shading advice for a beginner! (advice needed)
- Replies: 5
- Views: 6644
Re: Shading advice for a beginner! (advice needed)
Hi! Good question, I don't know where to start... Firstly, practice some observational drawings and concentrate on where the shadows and highlights fall. Try a variety of different shapes. Move the lights around the objects. If you're mainly painting figures, then get someone to pose for you or take...