Search found 153 matches
- Mon Nov 01, 2021 8:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Align Text Within Frame In Screen [SOLVED]
- Replies: 19
- Views: 415
Re: Align Text Within Frame In Screen
That leaves me with this, as seen in the picture. I tried using transforms to set things, and that gave me a little more success, but for some reason it wants the vbox to be oriented around some invisible point in the top right corner rather than the top right corner itself? Here's what I tried: tra...
- Mon Nov 01, 2021 7:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Align Text Within Frame In Screen [SOLVED]
- Replies: 19
- Views: 415
Re: Align Text Within Frame In Screen
Once I split it up into multiple vboxes it stopped right-aligning them. Hm. And now it won't do it even when I combine them into one vbox? How am I supposed to turn this into something that allows me to set the style and location of the strings of text within the frame? screen locbox(): frame: xsize...
- Mon Nov 01, 2021 7:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Align Text Within Frame In Screen [SOLVED]
- Replies: 19
- Views: 415
Re: Align Text Within Frame In Screen
Sorry, one more quick update -- the text IS right-aligned in relation to the screen, but the second line of text is left-aligned in relation to the first line of text.
I'll try putting them into separate vboxes.
I'll try putting them into separate vboxes.
- Mon Nov 01, 2021 7:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Align Text Within Frame In Screen [SOLVED]
- Replies: 19
- Views: 415
Re: Align Text Within Frame In Screen
Wait, I just tried fussing with it, and the vbox itself seems to be right-aligned, but not the text. Hmm. I guess it really is a matter moving the text around, rather than the box.
- Mon Nov 01, 2021 7:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Align Text Within Frame In Screen [SOLVED]
- Replies: 19
- Views: 415
Re: Align Text Within Frame In Screen
Ah, sorry. I did that, but the text still isn't right-aligned. It still looks as it does in the screenshot. How can I move the text lines around within the vbox? I want to first set them right aligned, then make sure their textbox is the correct size and has the correct padding (or are directly plac...
- Mon Nov 01, 2021 7:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Align Text Within Frame In Screen [SOLVED]
- Replies: 19
- Views: 415
Re: Align Text Within Frame In Screen
How would I make it a float instead of an int? I tried adding float as a prefix but I got this: File "game/screens.rpy", line 1523: u'float' is not a keyword argument or valid child for the frame statement. float xalign 1 I don't quite understand how to set the formatting and style for a screen like...
- Mon Nov 01, 2021 5:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: Align Text Within Frame In Screen [SOLVED]
- Replies: 19
- Views: 415
Align Text Within Frame In Screen [SOLVED]
Hey all, I'm trying to align my text to the right side of the frame, but it doesn't seem to be working. What I'd like is to set the text boxes for the top and bottom text boxes to be neatly aligned within the frame against the right. I have an example of what my game looks like right now, vs what I ...
- Mon Nov 01, 2021 3:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: Current Location Label [SOLVED]
- Replies: 4
- Views: 355
Re: Current Location Label
I took what you had and it seems to work, though now I just have some transparent text hovering over part of the screen. That's okay, though. I think I can scrap something together to align it properly and set a background image. I'm not sure which video you were referring to since your link goes to...
- Sat Oct 30, 2021 3:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Current Location Label [SOLVED]
- Replies: 4
- Views: 355
Current Location Label [SOLVED]
What I'd like to do is include a label which shows the general location and specific location of the main character during normal VN segments. The top right of the UI mockup is what I'm going for. What sort of UI setup do I need to do to have that there? I'm fine with changing the value of it whenev...
- Thu Oct 28, 2021 8:57 pm
- Forum: Works in Progress
- Topic: Yudashi Peril: Floraison [GxG][Drama][Mystery][Romance Game?][Mature Themes][TBD]
- Replies: 7
- Views: 1564
Re: Yudashi Peril: Floraison [GxG][Drama][Mystery][Romance Game?][Mature Themes][TBD]
I am still in the planning/early development stages of this game, but I am slowly working my way through the fundamental concepts and coming to understand what I am working towards. At present, I am ironing out the basic functionality of gameplay in the abstract, and drawing up concepts for the UI, ...
- Thu Oct 28, 2021 8:51 pm
- Forum: Works in Progress
- Topic: Yudashi Peril: Floraison [GxG][Drama][Mystery][Romance Game?][Mature Themes][TBD]
- Replies: 7
- Views: 1564
Yudashi Peril: Floraison [GxG][Drama][Mystery][Romance Game?][Mature Themes][TBD]
Although the average day in her life at Ainami Academy may not directly involve supernatural entities or shadowy scientists conducting unethical experiments, there exist those on the fringes that pull the threads of Homura Asano's existence. Something deeply wrong and unnatural is beginning to make ...
- Tue Oct 26, 2021 12:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Change default position/settings of sprites? [SOLVED]
- Replies: 3
- Views: 381
Re: Change default position/settings of sprites?
I put this into gui.rpy and changed the variables to (0.5, 0). Seems to be working. Only issue is that I'll have to manually set the positions for other locations, too. Trying to show sprites "at right" and "at left", for instance, still have them aligned against the bottom. I could use topleft and ...
- Mon Oct 25, 2021 8:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Change default position/settings of sprites? [SOLVED]
- Replies: 3
- Views: 381
Change default position/settings of sprites? [SOLVED]
Hey all, How can you change the default settings for sprite positions? I don't want to have to include a "show at pos X" situation every single time. It seems like sprites are by default shown aligned along the bottom of the screen, but I'd like to align them against the top instead, by default . Is...
- Fri Oct 22, 2021 6:02 pm
- Forum: Works in Progress
- Topic: [Project thread is now defunct]
- Replies: 21
- Views: 5854
Re: Yudashi Peril [GxG, Romance Game]
Despite the terrifying thought of trying to come back to this game over 5 years since my last post, I'm still trying to finish this. Going to have to relearn renpy and the language, no doubt, but here's to trying to wrap this up. Pretty much entirely given up on recovering my old files at this point...
- Thu Mar 03, 2016 6:22 pm
- Forum: Works in Progress
- Topic: [Project thread is now defunct]
- Replies: 21
- Views: 5854
Re: Yudashi Peril [GxG, Romance Game]
@ EndlessOcean Really sorry for the late reply! At the time I made the game, I hadn't thought about ANYTHING like that, but what you've pointed out is VERY accurate and appropriate for the current plans for the game, in that the current game deals much much more with abuse and trauma, and how it aff...