Thank you! How can I make this code different for each character window? I managed to call only one window with this...
Sorry for the questions, I'm new at coding...
Search found 26 matches
- Fri Jun 24, 2016 5:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to show specific windows during transitions?
- Replies: 4
- Views: 509
- Thu Jun 23, 2016 6:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to show specific windows during transitions?
- Replies: 4
- Views: 509
How to show specific windows during transitions?
Hello. I have a unique text box for each character in game so I disabled this line in the Options: # style.window.background = Frame("frame.png", 00, 00) and defined each character with a different png image as their own text box, since the windows are partially different in colors. Now I'd like to ...
- Thu Apr 14, 2016 6:16 pm
- Forum: Demos & Beta Testing
- Topic: "Aaand Now I'm A Box" - [VN/Platformer] [THREAD UPDATE]
- Replies: 6
- Views: 2313
Re: "Aaand Now I'm A Box" - [VN/Platformer] [THREAD UPDATE]
I really enjoyed this demo and will definitely play more!! I'll try to write my impressions about it. The title: it's ok with me. Actually it made me curious about the game contents. Resolution: I played it wide screen but I tried the windowed mode once and it produced a square so it didn't fit my s...
- Wed Apr 13, 2016 5:48 pm
- Forum: Asset Creation: Art
- Topic: Clothes Design - How do you do it?
- Replies: 29
- Views: 13884
Re: Clothes Design - How do you do it?
But how do you do it? Do you create your own? If you use reference, where do you get it and how often do you use it? Or is everything in your head? I set a specific clothing/fashion style for each character of mine. That means, when I note down their character profile I also decide which clothes th...
- Wed Apr 13, 2016 5:23 pm
- Forum: Demos & Beta Testing
- Topic: My old friend Yumi [DEMO]
- Replies: 2
- Views: 790
Re: My old friend Yumi [DEMO]
I initially was curious about this vn because you mentioned it was "depressing" and "with heavy situations". After playing the demo it looks to me that it's a story about the protagonist going to live with his childhood friend and discover what happened during all the years they were apart. I was a ...
- Sun Apr 10, 2016 5:58 pm
- Forum: Demos & Beta Testing
- Topic: Wingdaria Destiny - Romance - Adventure - Kickstarter - DEMO
- Replies: 7
- Views: 2351
Re: Wingdaria Destiny - Romance - Adventure - Kickstarter -
Tried out the demo and it was really engaging! I thought about writing down some of my opinions about it. (Overall I liked it and can't wait to play the full game!) The text stopping at every coma or fullstop is a bit annoying when you have to read four lines of text, in my opinion. Dubbing, text an...
- Fri Apr 01, 2016 9:51 am
- Forum: Asset Creation: Writing
- Topic: Do you write a VN like a novel or a screenplay?
- Replies: 23
- Views: 5935
Re: Do you write a VN like a novel or a screenplay?
There are a lot of different VN styles as far as I could see so far. Talking about big company titles I played Lamento or Sweet Pools from Nitro Chiral that are really similar to a novel: you have a whole lot of narration and also dialogues occurs as often as you would find them in a narrative book....
- Thu Mar 31, 2016 5:26 am
- Forum: Creator Discussion
- Topic: When writing branches, what do you prefer?
- Replies: 8
- Views: 1203
Re: When writing branches, what do you prefer?
I prefer to write the main story first and to note choice points where they need to be. At the moment (I'm at the very beginning) I'm just writing branch points and summary of decision outcomes only. I'll come back later and write everything down when I'm sure the story flows right. Like you, for so...
Re: Guestbook
Hello, we're a group from Italy : 3
I'm Nagatsuki, I often come here and enjoy chats and games.
With my team I'm trying to develop an otome game featuring some nerd/otaku dateable guys...
I recently started a twitter with art and updates -->https://twitter.com/nagatsukkomi
Nice to meet you!
I'm Nagatsuki, I often come here and enjoy chats and games.
With my team I'm trying to develop an otome game featuring some nerd/otaku dateable guys...
I recently started a twitter with art and updates -->https://twitter.com/nagatsukkomi
Nice to meet you!
- Mon Nov 24, 2014 11:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: Sayer "play" is not defined
- Replies: 3
- Views: 684
Re: Sayer "play" is not defined
Do you mean the mp3 file I'm trying to play as a sound? No, it's named waves.mp3. As for the script file, yes it begins with multiple zeroes... could it be for this reason? Thank you so much for your help!
- Sun Nov 23, 2014 8:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sayer "play" is not defined
- Replies: 3
- Views: 684
Sayer "play" is not defined
Hello, I'm using Ren'py for a year or so by now and I encountered a weird problem while typing code for a vn. I recently started a new project and when I type in the "play sound" command the traceback texts me back "Sayer play is not defined". With the other project I have, it works fine so I really...