Search found 62 matches
- Wed Jan 21, 2015 11:49 am
- Forum: I am a Writer, Editor, Proofreader or Translator
- Topic: [closed]
- Replies: 2
- Views: 1153
[closed]
[ edit: currently unavailable! ]
- Sat Jan 17, 2015 11:19 am
- Forum: Works in Progress
- Topic: When The Rain Falls (Commercial, Comedy, BxG, BxB)
- Replies: 68
- Views: 15347
Re: When The Rain Falls (Commercial, Comedy, BxG, BxB)
I love those GUI screenshots~ The design is very unique and easy on the eyes. Definitely looks professional.
- Sat Jan 17, 2015 8:32 am
- Forum: Works in Progress
- Topic: (dropped)
- Replies: 46
- Views: 8260
Re: Fatal Crescendo [KN] [Comedy/Modern Fantasy]
(Info removed due to project being dropped, sorry!)
- Tue Jan 06, 2015 10:06 am
- Forum: Works in Progress
- Topic: (dropped)
- Replies: 46
- Views: 8260
Re: Fatal Crescendo [KN] [Comedy/Modern Fantasy]
(Info removed due to project being dropped, sorry!)
- Mon Jan 05, 2015 10:09 am
- Forum: Creator Discussion
- Topic: Questions on Overall Presentation
- Replies: 8
- Views: 1316
Re: Questions on Overall Presentation
3.) Is the typewriter effect (Sound effects emulating speech) really that frowned upon? Once again, this is an easy fix, but I have my game making a sound whenever someone talks. I use different tones and speeds for different characters to emulate a difference in the characters' voices. Sounds to m...
- Mon Jan 05, 2015 6:02 am
- Forum: Works in Progress
- Topic: (dropped)
- Replies: 46
- Views: 8260
Re: Fatal Crescendo [KN] [Comedy/Modern Fantasy]
(Info removed due to project being dropped, sorry!)
- Sun Jan 04, 2015 12:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Transition when returning from a label
- Replies: 4
- Views: 566
Re: Transition when returning from a label
That's exactly what I needed, thank you! It works perfectly now.nyaatrap wrote:Put renpy.transition before calls or returns.
Actually, config.xx_transition functions are using renpy.transition internally.
http://www.renpy.org/doc/html/other.htm ... transition
- Sun Jan 04, 2015 11:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Transition when returning from a label
- Replies: 4
- Views: 566
Re: Transition when returning from a label
Thanks for your approach! The thing is, I need to modify the return transition itself and not the main script - because the extra labels can be accessed (or ignored) via an image button throughout the entire main game, rather than being called at specific times and immediately being followed by anot...
- Sun Jan 04, 2015 10:31 am
- Forum: Asset Creation: Writing
- Topic: Music while writing?
- Replies: 57
- Views: 7736
Re: Music while writing?
I actually like listening to TV show/cartoon episodes while I'm working on something. It keeps me entertained and in a good mood even when I'm struggling with something. When working on more emotional writing/art, it would really throw me off though, so I tend to switch to songs that fit the atmosph...
- Sun Jan 04, 2015 10:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Transition when returning from a label
- Replies: 4
- Views: 566
[Solved] Transition when returning from a label
Hi guys! In my script, the reader can access additional scenes - programming-wise, these scenes are simply labels which are called from the main script. When returning to the main script, is it possible to use a fade transition along with the return statement? The settings in options.rpy only seem t...
- Sun Jan 04, 2015 9:10 am
- Forum: Works in Progress
- Topic: in Delinquency, Discipline, and Disorder [Sim]
- Replies: 51
- Views: 18002
Re: Delicatessen [Now an Otome Dating-Sim]
Wish I had been around when the demo was still available - will the next demo be released only to specific testers or completely public? I'd love to give it a shot, I really like the premise and characters.
- Sat Jan 03, 2015 12:02 pm
- Forum: Works in Progress
- Topic: (dropped)
- Replies: 46
- Views: 8260
Re: Fatal Crescendo [KN] [Comedy/Modern Fantasy]
(Info removed due to project being dropped, sorry!)
- Sat Jan 03, 2015 4:58 am
- Forum: Works in Progress
- Topic: Cafe Mysteria[Otome][GxB][Butler Cafe]
- Replies: 43
- Views: 12580
Re: Cafe Mysteria [Otome][GxB][Butler Cafe][Christmas][FREE]
Ohh, waiters. Nice. Although my favorite so far is Shin, the mystery behind this all makes everyone pretty interesting. And as someone who deals with communication issues a lot, I'll be looking forward to interacting with a character whose language I don't speak. :P Quick question about that last sc...
- Fri Jan 02, 2015 5:30 pm
- Forum: Works in Progress
- Topic: (dropped)
- Replies: 46
- Views: 8260
Re: Fatal Crescendo [KN] [Comedy/Modern Fantasy]
(Info removed due to project being dropped, sorry!)
- Fri Jan 02, 2015 10:49 am
- Forum: Works in Progress
- Topic: Ebon Light [Fantasy][Dark][GxB] - Demo Updated!
- Replies: 187
- Views: 36046
Re: Ebon Light [Fantasy][Dark][GxB]
Oh gosh, look at all those pale-skinned men. That's my number one weakness right there. I want them all. <3 Gorgeous art and interesting concept; I'll be joining those who are looking forward to seeing this develop further.