Search found 1345 matches

by namastaii
Tue Jul 07, 2020 8:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Time format on saveslots
Replies: 3
Views: 326

Re: Time format on saveslots

Yeah anything with stuff like this, you might find more info by looking up python documentation since this just has to do with time formatting in python :)
by namastaii
Tue Jul 07, 2020 5:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Time format on saveslots
Replies: 3
Views: 326

Re: Time format on saveslots

In screens.py under screen file_slots change this line to this (it's on line 648 if you haven't added anything to this page) text FileTime(slot, format=_("{#file_time}%a, %m.%d.%Y, %H:%M"), empty=_("empty slot")): %a changes it to the short version of the month and put periods in between the month, ...
by namastaii
Tue Jul 07, 2020 5:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Extras screen in Main Menu
Replies: 1
Views: 266

Re: Extras screen in Main Menu

If the gallery is already working the way you want (like certain parts being locked/unlocked) then all you need to do is edit the main menu screen and add buttons next to the other ones that open those screens up. As for the bonus scenes, just make those individual labels in your story if they're no...
by namastaii
Sun Jul 05, 2020 8:59 pm
Forum: Asset Creation: Art
Topic: Help with Backgrounds !!!
Replies: 1
Views: 1679

Re: Help with Backgrounds !!!

It's not legal. You may get away with it if it's a free project but it still isn't legal with any of the sims games as far as I'm aware. If your game is commercial and you use any assets from sims, you'll likely get sued haha I would suggest the free web version of sketchup since you can make your o...
by namastaii
Sat Jul 04, 2020 10:45 pm
Forum: Ren'Py Questions and Announcements
Topic: How can I make a button to return to the main menu
Replies: 3
Views: 346

Re: How can I make a button to return to the main menu

Ah yeah, might want to prompt player to save before returning to menu too
by namastaii
Sat Jul 04, 2020 9:31 pm
Forum: General Discussion
Topic: Hi PyTom I nominate
Replies: 3
Views: 1676

Re: Hi PyTom I nominate

awww you're so sweet
by namastaii
Thu Jun 25, 2020 1:49 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]positioning menu lables so they are centered
Replies: 5
Views: 436

Re: positioning menu lables so they are centered

they also have to be in a container that is centered so check your screen and see what else needs to be centered (like an hbox or something)
by namastaii
Thu Jun 25, 2020 1:04 pm
Forum: Ren'Py Questions and Announcements
Topic: bar customization
Replies: 3
Views: 433

Re: bar customization

If these images are already saved in those colors, you'd assign the left bar to the right image and the right bar to the right image and it should do exactly what you described. https://www.renpy.org/doc/html/style_properties.html#bar-style-properties You could probably benefit from reading about st...
by namastaii
Thu Jun 25, 2020 1:00 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]positioning menu lables so they are centered
Replies: 5
Views: 436

Re: positioning menu lables so they are centered

Try xalign 0.5 and text_align 0.5 in that style (don't use xpos)
by namastaii
Fri Jun 19, 2020 4:21 pm
Forum: Ren'Py Questions and Announcements
Topic: How to have two scrollbars of different designs?
Replies: 3
Views: 239

Re: How to have two scrollbars of different designs?

You create the styles separately. in the viewport you'd just use 'bar' and you'd add style "yourstylenamehere" to that line https://videlais.files.wordpress.com/2018/07/screenshot-2018-07-11-07-33-07.png?w=528&h=287 I recommend looking at this page on how bars are used https://videlais.com/2018/07/1...
by namastaii
Fri Jun 19, 2020 12:41 am
Forum: Ren'Py Questions and Announcements
Topic: % simple syntax question
Replies: 2
Views: 459

Re: % simple syntax question

Well, you have ben_max_hp, and the value is ben_hp, so you'd decide where you'd want things to happen at which hp values if ben_hp < 50: (if ben_hp is less than 50...etc) You can use less than <, greater than >, less than/greater than or equal to (<=, >=), or equals ==, etc if you want literal perce...
by namastaii
Fri Jun 05, 2020 10:30 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Hotspot image value
Replies: 9
Views: 295

Re: Hotspot image value

You're not understanding how hotspots/imagemaps work and I'm not sure how to help you understand. I suggest watching a tutorial on imagemaps I'm not saying put all 40 characters on a layer. I'm talking about your card/selection screen and the hiding/showing of the characters like you described. You ...
by namastaii
Fri Jun 05, 2020 9:26 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Hotspot image value
Replies: 9
Views: 295

Re: Hotspot image value

The template is just an example for how imagemaps work. The variables used and such are just for the project specifically. I'm just talking about putting all your characters on one layer (because this is how imagemaps work - you're not using imagemaps correctly) and using a boolean to make them (the...