Search found 1345 matches

by namastaii
Sun Sep 22, 2019 4:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Custom Letter Positioning In Nameboxes?
Replies: 3
Views: 492

Re: Custom Letter Positioning In Nameboxes?

Well you could easily make these images of the letters and I think the issue with the textbox/say screen disappearing with transitions can be solved with this https://www.renpy.org/doc/html/transitions.html#dict-transitions Other than that, you would probably have to have each letter separate. "B" "...
by namastaii
Sat Sep 21, 2019 10:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Using an image from a movie
Replies: 7
Views: 654

Re: Using an image from a movie

yeah avoid the looping haha sorry I couldn't come up with a great answer
by namastaii
Sat Sep 21, 2019 11:01 am
Forum: Ren'Py Questions and Announcements
Topic: Using an image from a movie
Replies: 7
Views: 654

Re: Using an image from a movie

Okay, I understand better now. Hmm I don't have any experience in this type of thing. Have you seen a renpy game of this nature before? I am wondering if you can ask how they approached it
by namastaii
Sat Sep 21, 2019 9:58 am
Forum: Creative Commons
Topic: I made a website full of creative commons resources
Replies: 24
Views: 1980

Re: I made a website full of creative commons resources

Not a problem :)
Also, when it comes to sets - I might download the set myself and store the images in google drive and display them individually if they're background photos or something and then they will all link back to the itch.io page as a set.
by namastaii
Sat Sep 21, 2019 9:56 am
Forum: Creative Commons
Topic: I made a website full of creative commons resources
Replies: 24
Views: 1980

Re: I made a website full of creative commons resources

You can submit sets, individual stuff, it doesn't matter. Though to prevent multiple submissions, I made it so someone can't submit the same author twice. If you'd like to add or fix something you just submitted, you can either submit it again with (fixed) next to the authors name so the form doesn'...
by namastaii
Sat Sep 21, 2019 9:53 am
Forum: Ren'Py Questions and Announcements
Topic: Code for character gallery
Replies: 8
Views: 690

Re: Code for character gallery

Did you follow all the steps on the tutorial? If so, I'd ask the author of the code since they posted it fairly recently
by namastaii
Sat Sep 21, 2019 9:45 am
Forum: Ren'Py Questions and Announcements
Topic: About a Patch or file that will replace words in the main script.rpy
Replies: 9
Views: 800

Re: About a Patch or file that will replace words in the main script.rpy

Well whatever platform you have it on, you can update it just by updating the files. You can change variables quickly like hell_oh_world stated or if you're just adding to the game in general, you can upload your game through a server that supports updates and it'll simply update what you've added w...
by namastaii
Sat Sep 21, 2019 12:29 am
Forum: Ren'Py Questions and Announcements
Topic: Using an image from a movie
Replies: 7
Views: 654

Re: Using an image from a movie

https://www.renpy.org/doc/html/movie.html This is everything you can do with movies. So I'm guessing not. Depending on what you want screenshots for, you can either get the frames from VLC like you said or a gif maker website or if you're trying to pause the movie or do something to make the movie a...
by namastaii
Fri Sep 20, 2019 11:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Renpy editor UI - create story without code - need testers
Replies: 3
Views: 489

Re: Renpy editor UI - create story without code - need testers

This forum section is not only for questions. Please don't advise others where to post things if you're not a forum moderator. You advised the poster to place this in the cookbook section instead which is ONLY for cookbook entries. It will most likely be moved back to here or somewhere else.
by namastaii
Fri Sep 20, 2019 10:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Code for character gallery
Replies: 8
Views: 690

Re: Code for character gallery

init python: g = Gallery() g.button("CG1_Button") g.unlock_image("CG1") g.button("CG2_Button") g.unlock_image("CG2") g.button("CG3_Button") g.unlock_image("CG3") g.button("CG4_Button") g.unlock_image("CG4") ## and so on... g.transition = dissolve You can put any letter you want as long as you chang...
by namastaii
Fri Sep 20, 2019 10:38 pm
Forum: Ren'Py Questions and Announcements
Topic: Code for character gallery
Replies: 8
Views: 690

Re: Code for character gallery

Don't change it to something else as you'll have to change g to something else in the entire code. Just make sure you haven't defined g somewhere else like a character as Richardann stated
by namastaii
Fri Sep 20, 2019 10:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Hey how stupid am i?
Replies: 2
Views: 488

Re: Hey how stupid am i?

You can use xpos or xalign if you want something more specific but you wouldn't use "at" for that. show miyu: xalign 0.6 Though I'm not entirely sure what "show expression "Haruka.png" as Haruka at right" is for. Maybe that's something in the documentation I missed once upon a time but you can simpl...
by namastaii
Fri Sep 20, 2019 10:21 pm
Forum: Ren'Py Questions and Announcements
Topic: About a Patch or file that will replace words in the main script.rpy
Replies: 9
Views: 800

Re: About a Patch or file that will replace words in the main script.rpy

So what do you mean? Updates after the game is already published? Or are you talking about something like you want to change a character's name or something but not have it affect anything else in the script (wasn't sure what you meant by emotions going) Well if it's the latter, you can ctrl + F in ...
by namastaii
Fri Sep 20, 2019 12:23 pm
Forum: Ren'Py Cookbook
Topic: Renpy editor UI - create story without code - need testers
Replies: 2
Views: 828

Re: Renpy editor UI - create story without code - need testers

This is really interesting. I'm creating a Template maker for renpy that is only for the GUI (textbox, menus, theme) without coding haha I'd love to help and test it out for you and when you release it, I can put it on my site visualnovel.studio (still a work in progress) so people can find it ( I d...
by namastaii
Thu Sep 19, 2019 10:53 pm
Forum: Ren'Py Questions and Announcements
Topic: I don't understand this error
Replies: 11
Views: 518

Re: I don't understand this error

There's nothing wrong with #FF0 though

It's more likely they typed ## instead of one #