Search found 1347 matches
- Mon Sep 23, 2019 11:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Anyone have generic code that can be used for an in game codex?
- Replies: 2
- Views: 748
Re: Anyone have generic code that can be used for an in game codex?
Maybe you can check this page out https://patreon.renpy.org/wiki.html
- Sun Sep 22, 2019 7:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Custom Letter Positioning In Nameboxes?
- Replies: 3
- Views: 664
Re: Custom Letter Positioning In Nameboxes?
I like the side image idea.
- Sun Sep 22, 2019 4:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Custom Letter Positioning In Nameboxes?
- Replies: 3
- Views: 664
Re: Custom Letter Positioning In Nameboxes?
Well you could easily make these images of the letters and I think the issue with the textbox/say screen disappearing with transitions can be solved with this https://www.renpy.org/doc/html/transitions.html#dict-transitions Other than that, you would probably have to have each letter separate. "...
- Sat Sep 21, 2019 10:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Using an image from a movie
- Replies: 7
- Views: 991
Re: Using an image from a movie
yeah avoid the looping haha sorry I couldn't come up with a great answer
- Sat Sep 21, 2019 11:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: Using an image from a movie
- Replies: 7
- Views: 991
Re: Using an image from a movie
Okay, I understand better now. Hmm I don't have any experience in this type of thing. Have you seen a renpy game of this nature before? I am wondering if you can ask how they approached it
- Sat Sep 21, 2019 9:58 am
- Forum: Creative Commons
- Topic: I made a website full of creative commons resources
- Replies: 24
- Views: 3971
Re: I made a website full of creative commons resources
Not a problem
Also, when it comes to sets - I might download the set myself and store the images in google drive and display them individually if they're background photos or something and then they will all link back to the itch.io page as a set.
Also, when it comes to sets - I might download the set myself and store the images in google drive and display them individually if they're background photos or something and then they will all link back to the itch.io page as a set.
- Sat Sep 21, 2019 9:56 am
- Forum: Creative Commons
- Topic: I made a website full of creative commons resources
- Replies: 24
- Views: 3971
Re: I made a website full of creative commons resources
You can submit sets, individual stuff, it doesn't matter. Though to prevent multiple submissions, I made it so someone can't submit the same author twice. If you'd like to add or fix something you just submitted, you can either submit it again with (fixed) next to the authors name so the form doesn'...
- Sat Sep 21, 2019 9:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Code for character gallery
- Replies: 8
- Views: 1004
Re: Code for character gallery
Did you follow all the steps on the tutorial? If so, I'd ask the author of the code since they posted it fairly recently
- Sat Sep 21, 2019 9:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: About a Patch or file that will replace words in the main script.rpy
- Replies: 9
- Views: 1218
Re: About a Patch or file that will replace words in the main script.rpy
Well whatever platform you have it on, you can update it just by updating the files. You can change variables quickly like hell_oh_world stated or if you're just adding to the game in general, you can upload your game through a server that supports updates and it'll simply update what you've added w...
- Sat Sep 21, 2019 12:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Using an image from a movie
- Replies: 7
- Views: 991
Re: Using an image from a movie
https://www.renpy.org/doc/html/movie.html This is everything you can do with movies. So I'm guessing not. Depending on what you want screenshots for, you can either get the frames from VLC like you said or a gif maker website or if you're trying to pause the movie or do something to make the movie a...
- Fri Sep 20, 2019 11:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Renpy editor UI - create story without code - need testers
- Replies: 3
- Views: 657
Re: Renpy editor UI - create story without code - need testers
This forum section is not only for questions. Please don't advise others where to post things if you're not a forum moderator. You advised the poster to place this in the cookbook section instead which is ONLY for cookbook entries. It will most likely be moved back to here or somewhere else.
- Fri Sep 20, 2019 10:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Code for character gallery
- Replies: 8
- Views: 1004
Re: Code for character gallery
init python: g = Gallery() g.button("CG1_Button") g.unlock_image("CG1") g.button("CG2_Button") g.unlock_image("CG2") g.button("CG3_Button") g.unlock_image("CG3") g.button("CG4_Button") g.unlock_image("CG4") ## and so on...
- Fri Sep 20, 2019 10:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Code for character gallery
- Replies: 8
- Views: 1004
Re: Code for character gallery
Don't change it to something else as you'll have to change g to something else in the entire code. Just make sure you haven't defined g somewhere else like a character as Richardann stated
- Fri Sep 20, 2019 10:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Hey how stupid am i?
- Replies: 2
- Views: 626
Re: Hey how stupid am i?
You can use xpos or xalign if you want something more specific but you wouldn't use "at" for that. show miyu: xalign 0.6 Though I'm not entirely sure what "show expression "Haruka.png" as Haruka at right" is for. Maybe that's something in the documentation I missed once...
- Fri Sep 20, 2019 10:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: About a Patch or file that will replace words in the main script.rpy
- Replies: 9
- Views: 1218
Re: About a Patch or file that will replace words in the main script.rpy
So what do you mean? Updates after the game is already published? Or are you talking about something like you want to change a character's name or something but not have it affect anything else in the script (wasn't sure what you meant by emotions going) Well if it's the latter, you can ctrl + F in ...