Search found 19 matches
- Wed Mar 11, 2015 7:46 pm
- Forum: Creator Discussion
- Topic: To undo or not to undo?
- Replies: 7
- Views: 1171
Re: To undo or not to undo?
I feel like it could be an interesting thing, but only if used in an interesting way. Like, if the premise of it circled around the MC being able to "undo" choices at certain times -- kind of like a weird, backwards clairvoyance? Hm... Being able to undo every choice just kind of seems silly though....
- Wed Mar 11, 2015 7:36 pm
- Forum: Creator Discussion
- Topic: [DISCUSSION]Is a love meter a good idea?
- Replies: 15
- Views: 2603
Re: [DISCUSSION]Is a love meter a good idea?
Not sure if you've already come to a decision, but here's my opinion on it: It really depends on the style of your visual novel and how you want it to feel. I like love meters and indicators, but they also put me into a specific mindset/idea about what I'm playing -- it's less a novel and more a gam...
- Wed Feb 25, 2015 2:00 am
- Forum: Creator Discussion
- Topic: A less boring Dating Sim Formula?
- Replies: 16
- Views: 6166
Re: A less boring Dating Sim Formula?
To be honest I mostly play romance dating sims, so I'm not sure about systems that other kinds have implemented, but I'm not a big fan of the stats style either. I find it kind of chore-like, and sometimes overwhelming -- it's hard for me to like because I'm one of those people who doesn't have a lo...
Re: Guestbook
Hey, I'm LPRe. I'm kind of a jack-of-all-trades type. I've liked visual novels for a long time.